Presentnamed NPCdoesn't talkfor entirecutsceneOne npcdominatesconversationAlisaiegetsangryVillainbecomesfriendUriangersays"Thou"ActiveTimeManueverIf at first youdon'tsucceed, trythe samething againWuk Evubegs tobe killedCarryquest"Hear""Feel" and"Think" in1 sentence5+ thingsin orangecircle(s) atone timeWukLamat'sstomachhurtsPurpleCircleFightNPC isclearlylyingRandom playeris doing thesame quest asyou from startto finishInstantKarmaAlphinaudbeingimmatureFood"Kitty","Kitten" or"HouseCat"ManicialLaughing"Earlier"EchorelatedheadacheFollow/SpyingquestNPC doesmechanicsDialogueoption allowssaying youdon't want tohelp"Severalcutsceneswill play insequence"TataruEmoterequiredtoprogressWoLNodsYouplay asan NPCCorrectly guesswho "???"named npc isbefore they arerevealedMajorNPCchangesclothesThancreddoessomethingcoolMusicdoesn'tmatch toneofconversation/sayquest"Meanwhile"Wuk Lamatbeingundeniablyadorable(Attempted)Self-SacrificeEscortquestPresentnamed NPCdoesn't talkfor entirecutsceneOne npcdominatesconversationAlisaiegetsangryVillainbecomesfriendUriangersays"Thou"ActiveTimeManueverIf at first youdon'tsucceed, trythe samething againWuk Evubegs tobe killedCarryquest"Hear""Feel" and"Think" in1 sentence5+ thingsin orangecircle(s) atone timeWukLamat'sstomachhurtsPurpleCircleFightNPC isclearlylyingRandom playeris doing thesame quest asyou from startto finishInstantKarmaAlphinaudbeingimmatureFood"Kitty","Kitten" or"HouseCat"ManicialLaughing"Earlier"EchorelatedheadacheFollow/SpyingquestNPC doesmechanicsDialogueoption allowssaying youdon't want tohelp"Severalcutsceneswill play insequence"TataruEmoterequiredtoprogressWoLNodsYouplay asan NPCCorrectly guesswho "???"named npc isbefore they arerevealedMajorNPCchangesclothesThancreddoessomethingcoolMusicdoesn'tmatch toneofconversation/sayquest"Meanwhile"Wuk Lamatbeingundeniablyadorable(Attempted)Self-SacrificeEscortquest

Dawntrail - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Present named NPC doesn't talk for entire cutscene
  2. One npc dominates conversation
  3. Alisaie gets angry
  4. Villain becomes friend
  5. Urianger says "Thou"
  6. Active Time Manuever
  7. If at first you don't succeed, try the same thing again
  8. Wuk Evu begs to be killed
  9. Carry quest
  10. "Hear" "Feel" and "Think" in 1 sentence
  11. 5+ things in orange circle(s) at one time
  12. Wuk Lamat's stomach hurts
  13. Purple Circle Fight
  14. NPC is clearly lying
  15. Random player is doing the same quest as you from start to finish
  16. Instant Karma
  17. Alphinaud being immature
  18. Food
  19. "Kitty", "Kitten" or "House Cat"
  20. Manicial Laughing
  21. "Earlier"
  22. Echo related headache
  23. Follow/Spying quest
  24. NPC does mechanics
  25. Dialogue option allows saying you don't want to help
  26. "Several cutscenes will play in sequence"
  27. Tataru
  28. Emote required to progress
  29. WoL Nods
  30. You play as an NPC
  31. Correctly guess who "???" named npc is before they are revealed
  32. Major NPC changes clothes
  33. Thancred does something cool
  34. Music doesn't match tone of conversation
  35. /say quest
  36. "Meanwhile"
  37. Wuk Lamat being undeniably adorable
  38. (Attempted) Self-Sacrifice
  39. Escort quest