CongruentSegmentsObtuseVertexLinearPairVerticalAnglesRayCongruentAnglesCollinearSupplementaryAnglesAcuteAngleAngleRightAngleAdjacentAnglesPerpendicularLineComplementaryAnglesAngleBisectorLineSegmentCoplanarPlaneSkewLinesSegmentBisectorPointPerpendicularBisectorParallelLinesCongruentSegmentsObtuseVertexLinearPairVerticalAnglesRayCongruentAnglesCollinearSupplementaryAnglesAcuteAngleAngleRightAngleAdjacentAnglesPerpendicularLineComplementaryAnglesAngleBisectorLineSegmentCoplanarPlaneSkewLinesSegmentBisectorPointPerpendicularBisectorParallelLines

Ch 1 Definitions Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Congruent Segments
  2. Obtuse
  3. Vertex
  4. Linear Pair
  5. Vertical Angles
  6. Ray
  7. Congruent Angles
  8. Collinear
  9. Supplementary Angles
  10. Acute Angle
  11. Angle
  12. Right Angle
  13. Adjacent Angles
  14. Perpendicular
  15. Line
  16. Complementary Angles
  17. Angle Bisector
  18. Line Segment
  19. Coplanar
  20. Plane
  21. Skew Lines
  22. Segment Bisector
  23. Point
  24. Perpendicular Bisector
  25. Parallel Lines