Lotsa entities Epic anime fights BetterSAM Terrible jumpscares Winning Smile First entity before A- 10 Extremely simple entity design Renderman face Creator has 200 friends Jeff The Killer face Joke Entity A-60 3rd face Cringe... Pixelated entity Only eye(s) Frowning entity Variant that replaces the entity ANNOYING ENTITY -100k visits IR/RLD type lobbies 3D entities DUDE HOW DO THE ENTITIES WORK Actually good (impossible) Ear bleeding THE OG ROOMS DOOR OPENING SOUND Abandoned Quiet/silent entity Blue locker, grey locker and table Cute entity Lotsa entities Epic anime fights BetterSAM Terrible jumpscares Winning Smile First entity before A- 10 Extremely simple entity design Renderman face Creator has 200 friends Jeff The Killer face Joke Entity A-60 3rd face Cringe... Pixelated entity Only eye(s) Frowning entity Variant that replaces the entity ANNOYING ENTITY -100k visits IR/RLD type lobbies 3D entities DUDE HOW DO THE ENTITIES WORK Actually good (impossible) Ear bleeding THE OG ROOMS DOOR OPENING SOUND Abandoned Quiet/silent entity Blue locker, grey locker and table Cute entity
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Lotsa entities
Epic anime fights
BetterSAM
Terrible jumpscares
Winning Smile
First entity before A-10
Extremely simple entity design
Renderman face
Creator has 200 friends
Jeff The Killer face
Joke Entity
A-60 3rd face
Cringe...
Pixelated entity
Only eye(s)
Frowning entity
Variant that replaces the entity
ANNOYING ENTITY
-100k visits
IR/RLD type lobbies
3D entities
DUDE HOW DO THE ENTITIES WORK
Actually good (impossible)
Ear bleeding
THE OG ROOMS DOOR OPENING SOUND
Abandoned
Quiet/silent entity
Blue locker, grey locker and table
Cute entity