DUDE HOW DO THE ENTITIES WORK THE OG ROOMS DOOR OPENING SOUND BetterSAM Only eye(s) First entity before A- 10 Cringe... Actually good (impossible) Jeff The Killer face Joke Entity Abandoned Epic anime fights Ear bleeding Lotsa entities Quiet/silent entity Extremely simple entity design Creator has 200 friends Pixelated entity A-60 3rd face Renderman face Blue locker, grey locker and table Winning Smile Terrible jumpscares IR/RLD type lobbies 3D entities Frowning entity Variant that replaces the entity ANNOYING ENTITY -100k visits Cute entity DUDE HOW DO THE ENTITIES WORK THE OG ROOMS DOOR OPENING SOUND BetterSAM Only eye(s) First entity before A- 10 Cringe... Actually good (impossible) Jeff The Killer face Joke Entity Abandoned Epic anime fights Ear bleeding Lotsa entities Quiet/silent entity Extremely simple entity design Creator has 200 friends Pixelated entity A-60 3rd face Renderman face Blue locker, grey locker and table Winning Smile Terrible jumpscares IR/RLD type lobbies 3D entities Frowning entity Variant that replaces the entity ANNOYING ENTITY -100k visits Cute entity
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
DUDE HOW DO THE ENTITIES WORK
THE OG ROOMS DOOR OPENING SOUND
BetterSAM
Only eye(s)
First entity before A-10
Cringe...
Actually good (impossible)
Jeff The Killer face
Joke Entity
Abandoned
Epic anime fights
Ear bleeding
Lotsa entities
Quiet/silent entity
Extremely simple entity design
Creator has 200 friends
Pixelated entity
A-60 3rd face
Renderman face
Blue locker, grey locker and table
Winning Smile
Terrible jumpscares
IR/RLD type lobbies
3D entities
Frowning entity
Variant that replaces the entity
ANNOYING ENTITY
-100k visits
Cute entity