Joke Entity Abandoned DUDE HOW DO THE ENTITIES WORK Epic anime fights Terrible jumpscares ANNOYING ENTITY Winning Smile Extremely simple entity design Variant that replaces the entity Cringe... IR/RLD type lobbies First entity before A- 10 THE OG ROOMS DOOR OPENING SOUND Pixelated entity -100k visits A-60 3rd face Lotsa entities Blue locker, grey locker and table Jeff The Killer face Quiet/silent entity Renderman face Creator has 200 friends BetterSAM Ear bleeding Frowning entity Cute entity Actually good (impossible) 3D entities Only eye(s) Joke Entity Abandoned DUDE HOW DO THE ENTITIES WORK Epic anime fights Terrible jumpscares ANNOYING ENTITY Winning Smile Extremely simple entity design Variant that replaces the entity Cringe... IR/RLD type lobbies First entity before A- 10 THE OG ROOMS DOOR OPENING SOUND Pixelated entity -100k visits A-60 3rd face Lotsa entities Blue locker, grey locker and table Jeff The Killer face Quiet/silent entity Renderman face Creator has 200 friends BetterSAM Ear bleeding Frowning entity Cute entity Actually good (impossible) 3D entities Only eye(s)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Joke Entity
Abandoned
DUDE HOW DO THE ENTITIES WORK
Epic anime fights
Terrible jumpscares
ANNOYING ENTITY
Winning Smile
Extremely simple entity design
Variant that replaces the entity
Cringe...
IR/RLD type lobbies
First entity before A-10
THE OG ROOMS DOOR OPENING SOUND
Pixelated entity
-100k visits
A-60 3rd face
Lotsa entities
Blue locker, grey locker and table
Jeff The Killer face
Quiet/silent entity
Renderman face
Creator has 200 friends
BetterSAM
Ear bleeding
Frowning entity
Cute entity
Actually good (impossible)
3D entities
Only eye(s)