Frowning entity Lotsa entities Joke Entity A-60 3rd face Quiet/silent entity Winning Smile Variant that replaces the entity Pixelated entity THE OG ROOMS DOOR OPENING SOUND Actually good (impossible) Terrible jumpscares Jeff The Killer face 3D entities Blue locker, grey locker and table ANNOYING ENTITY DUDE HOW DO THE ENTITIES WORK Extremely simple entity design Cute entity IR/RLD type lobbies Epic anime fights Cringe... First entity before A- 10 -100k visits BetterSAM Ear bleeding Renderman face Only eye(s) Creator has 200 friends Abandoned Frowning entity Lotsa entities Joke Entity A-60 3rd face Quiet/silent entity Winning Smile Variant that replaces the entity Pixelated entity THE OG ROOMS DOOR OPENING SOUND Actually good (impossible) Terrible jumpscares Jeff The Killer face 3D entities Blue locker, grey locker and table ANNOYING ENTITY DUDE HOW DO THE ENTITIES WORK Extremely simple entity design Cute entity IR/RLD type lobbies Epic anime fights Cringe... First entity before A- 10 -100k visits BetterSAM Ear bleeding Renderman face Only eye(s) Creator has 200 friends Abandoned
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Frowning entity
Lotsa entities
Joke Entity
A-60 3rd face
Quiet/silent entity
Winning Smile
Variant that replaces the entity
Pixelated entity
THE OG ROOMS DOOR OPENING SOUND
Actually good (impossible)
Terrible jumpscares
Jeff The Killer face
3D entities
Blue locker, grey locker and table
ANNOYING ENTITY
DUDE HOW DO THE ENTITIES WORK
Extremely simple entity design
Cute entity
IR/RLD type lobbies
Epic anime fights
Cringe...
First entity before A-10
-100k visits
BetterSAM
Ear bleeding
Renderman face
Only eye(s)
Creator has 200 friends
Abandoned