Joke Entity Ear bleeding Frowning entity Extremely simple entity design -100k visits Lotsa entities IR/RLD type lobbies 3D entities Actually good (impossible) Jeff The Killer face Renderman face Blue locker, grey locker and table A-60 3rd face Cringe... First entity before A- 10 Creator has 200 friends DUDE HOW DO THE ENTITIES WORK Pixelated entity Abandoned ANNOYING ENTITY Only eye(s) BetterSAM Epic anime fights Winning Smile Terrible jumpscares Cute entity Variant that replaces the entity Quiet/silent entity THE OG ROOMS DOOR OPENING SOUND Joke Entity Ear bleeding Frowning entity Extremely simple entity design -100k visits Lotsa entities IR/RLD type lobbies 3D entities Actually good (impossible) Jeff The Killer face Renderman face Blue locker, grey locker and table A-60 3rd face Cringe... First entity before A- 10 Creator has 200 friends DUDE HOW DO THE ENTITIES WORK Pixelated entity Abandoned ANNOYING ENTITY Only eye(s) BetterSAM Epic anime fights Winning Smile Terrible jumpscares Cute entity Variant that replaces the entity Quiet/silent entity THE OG ROOMS DOOR OPENING SOUND
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Joke Entity
Ear bleeding
Frowning entity
Extremely simple entity design
-100k visits
Lotsa entities
IR/RLD type lobbies
3D entities
Actually good (impossible)
Jeff The Killer face
Renderman face
Blue locker, grey locker and table
A-60 3rd face
Cringe...
First entity before A-10
Creator has 200 friends
DUDE HOW DO THE ENTITIES WORK
Pixelated entity
Abandoned
ANNOYING ENTITY
Only eye(s)
BetterSAM
Epic anime fights
Winning Smile
Terrible jumpscares
Cute entity
Variant that replaces the entity
Quiet/silent entity
THE OG ROOMS DOOR OPENING SOUND