A-60 3rd face Epic anime fights Joke Entity Renderman face BetterSAM Quiet/silent entity Abandoned Actually good (impossible) Only eye(s) Pixelated entity Variant that replaces the entity Terrible jumpscares 3D entities First entity before A- 10 IR/RLD type lobbies Jeff The Killer face Lotsa entities Extremely simple entity design Creator has 200 friends -100k visits Frowning entity Cute entity Ear bleeding THE OG ROOMS DOOR OPENING SOUND Cringe... DUDE HOW DO THE ENTITIES WORK Blue locker, grey locker and table ANNOYING ENTITY Winning Smile A-60 3rd face Epic anime fights Joke Entity Renderman face BetterSAM Quiet/silent entity Abandoned Actually good (impossible) Only eye(s) Pixelated entity Variant that replaces the entity Terrible jumpscares 3D entities First entity before A- 10 IR/RLD type lobbies Jeff The Killer face Lotsa entities Extremely simple entity design Creator has 200 friends -100k visits Frowning entity Cute entity Ear bleeding THE OG ROOMS DOOR OPENING SOUND Cringe... DUDE HOW DO THE ENTITIES WORK Blue locker, grey locker and table ANNOYING ENTITY Winning Smile
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A-60 3rd face
Epic anime fights
Joke Entity
Renderman face
BetterSAM
Quiet/silent entity
Abandoned
Actually good (impossible)
Only eye(s)
Pixelated entity
Variant that replaces the entity
Terrible jumpscares
3D entities
First entity before A-10
IR/RLD type lobbies
Jeff The Killer face
Lotsa entities
Extremely simple entity design
Creator has 200 friends
-100k visits
Frowning entity
Cute entity
Ear bleeding
THE OG ROOMS DOOR OPENING SOUND
Cringe...
DUDE HOW DO THE ENTITIES WORK
Blue locker, grey locker and table
ANNOYING ENTITY
Winning Smile