Pixelated entity Blue locker, grey locker and table BetterSAM Variant that replaces the entity Renderman face Extremely simple entity design THE OG ROOMS DOOR OPENING SOUND Terrible jumpscares A-60 3rd face -100k visits Only eye(s) Ear bleeding First entity before A- 10 Cute entity IR/RLD type lobbies Abandoned 3D entities Jeff The Killer face Lotsa entities DUDE HOW DO THE ENTITIES WORK Creator has 200 friends Frowning entity Epic anime fights Quiet/silent entity Cringe... Winning Smile Actually good (impossible) Joke Entity ANNOYING ENTITY Pixelated entity Blue locker, grey locker and table BetterSAM Variant that replaces the entity Renderman face Extremely simple entity design THE OG ROOMS DOOR OPENING SOUND Terrible jumpscares A-60 3rd face -100k visits Only eye(s) Ear bleeding First entity before A- 10 Cute entity IR/RLD type lobbies Abandoned 3D entities Jeff The Killer face Lotsa entities DUDE HOW DO THE ENTITIES WORK Creator has 200 friends Frowning entity Epic anime fights Quiet/silent entity Cringe... Winning Smile Actually good (impossible) Joke Entity ANNOYING ENTITY
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Pixelated entity
Blue locker, grey locker and table
BetterSAM
Variant that replaces the entity
Renderman face
Extremely simple entity design
THE OG ROOMS DOOR OPENING SOUND
Terrible jumpscares
A-60 3rd face
-100k visits
Only eye(s)
Ear bleeding
First entity before A-10
Cute entity
IR/RLD type lobbies
Abandoned
3D entities
Jeff The Killer face
Lotsa entities
DUDE HOW DO THE ENTITIES WORK
Creator has 200 friends
Frowning entity
Epic anime fights
Quiet/silent entity
Cringe...
Winning Smile
Actually good (impossible)
Joke Entity
ANNOYING ENTITY