Jeff The Killer face Joke Entity A-60 3rd face Winning Smile Blue locker, grey locker and table Terrible jumpscares Actually good (impossible) 3D entities DUDE HOW DO THE ENTITIES WORK Ear bleeding Pixelated entity Abandoned Renderman face Cute entity THE OG ROOMS DOOR OPENING SOUND First entity before A- 10 -100k visits Variant that replaces the entity Lotsa entities Epic anime fights Cringe... BetterSAM ANNOYING ENTITY Extremely simple entity design Only eye(s) IR/RLD type lobbies Creator has 200 friends Frowning entity Quiet/silent entity Jeff The Killer face Joke Entity A-60 3rd face Winning Smile Blue locker, grey locker and table Terrible jumpscares Actually good (impossible) 3D entities DUDE HOW DO THE ENTITIES WORK Ear bleeding Pixelated entity Abandoned Renderman face Cute entity THE OG ROOMS DOOR OPENING SOUND First entity before A- 10 -100k visits Variant that replaces the entity Lotsa entities Epic anime fights Cringe... BetterSAM ANNOYING ENTITY Extremely simple entity design Only eye(s) IR/RLD type lobbies Creator has 200 friends Frowning entity Quiet/silent entity
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Jeff The Killer face
Joke Entity
A-60 3rd face
Winning Smile
Blue locker, grey locker and table
Terrible jumpscares
Actually good (impossible)
3D entities
DUDE HOW DO THE ENTITIES WORK
Ear bleeding
Pixelated entity
Abandoned
Renderman face
Cute entity
THE OG ROOMS DOOR OPENING SOUND
First entity before A-10
-100k visits
Variant that replaces the entity
Lotsa entities
Epic anime fights
Cringe...
BetterSAM
ANNOYING ENTITY
Extremely simple entity design
Only eye(s)
IR/RLD type lobbies
Creator has 200 friends
Frowning entity
Quiet/silent entity