Blue locker, grey locker and table Jeff The Killer face Joke Entity THE OG ROOMS DOOR OPENING SOUND Frowning entity Ear bleeding Pixelated entity Cringe... Variant that replaces the entity ANNOYING ENTITY Abandoned 3D entities Renderman face DUDE HOW DO THE ENTITIES WORK BetterSAM Terrible jumpscares A-60 3rd face Cute entity Creator has 200 friends Quiet/silent entity Lotsa entities Winning Smile Only eye(s) Epic anime fights Actually good (impossible) Extremely simple entity design -100k visits First entity before A- 10 IR/RLD type lobbies Blue locker, grey locker and table Jeff The Killer face Joke Entity THE OG ROOMS DOOR OPENING SOUND Frowning entity Ear bleeding Pixelated entity Cringe... Variant that replaces the entity ANNOYING ENTITY Abandoned 3D entities Renderman face DUDE HOW DO THE ENTITIES WORK BetterSAM Terrible jumpscares A-60 3rd face Cute entity Creator has 200 friends Quiet/silent entity Lotsa entities Winning Smile Only eye(s) Epic anime fights Actually good (impossible) Extremely simple entity design -100k visits First entity before A- 10 IR/RLD type lobbies
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Blue locker, grey locker and table
Jeff The Killer face
Joke Entity
THE OG ROOMS DOOR OPENING SOUND
Frowning entity
Ear bleeding
Pixelated entity
Cringe...
Variant that replaces the entity
ANNOYING ENTITY
Abandoned
3D entities
Renderman face
DUDE HOW DO THE ENTITIES WORK
BetterSAM
Terrible jumpscares
A-60 3rd face
Cute entity
Creator has 200 friends
Quiet/silent entity
Lotsa entities
Winning Smile
Only eye(s)
Epic anime fights
Actually good (impossible)
Extremely simple entity design
-100k visits
First entity before A-10
IR/RLD type lobbies