3D entities Quiet/silent entity First entity before A- 10 Cute entity -100k visits Pixelated entity Variant that replaces the entity Joke Entity Blue locker, grey locker and table DUDE HOW DO THE ENTITIES WORK Terrible jumpscares Winning Smile Lotsa entities Jeff The Killer face A-60 3rd face THE OG ROOMS DOOR OPENING SOUND IR/RLD type lobbies Epic anime fights Renderman face Ear bleeding Creator has 200 friends ANNOYING ENTITY Extremely simple entity design Frowning entity Abandoned BetterSAM Cringe... Only eye(s) Actually good (impossible) 3D entities Quiet/silent entity First entity before A- 10 Cute entity -100k visits Pixelated entity Variant that replaces the entity Joke Entity Blue locker, grey locker and table DUDE HOW DO THE ENTITIES WORK Terrible jumpscares Winning Smile Lotsa entities Jeff The Killer face A-60 3rd face THE OG ROOMS DOOR OPENING SOUND IR/RLD type lobbies Epic anime fights Renderman face Ear bleeding Creator has 200 friends ANNOYING ENTITY Extremely simple entity design Frowning entity Abandoned BetterSAM Cringe... Only eye(s) Actually good (impossible)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
3D entities
Quiet/silent entity
First entity before A-10
Cute entity
-100k visits
Pixelated entity
Variant that replaces the entity
Joke Entity
Blue locker, grey locker and table
DUDE HOW DO THE ENTITIES WORK
Terrible jumpscares
Winning Smile
Lotsa entities
Jeff The Killer face
A-60 3rd face
THE OG ROOMS DOOR OPENING SOUND
IR/RLD type lobbies
Epic anime fights
Renderman face
Ear bleeding
Creator has 200 friends
ANNOYING ENTITY
Extremely simple entity design
Frowning entity
Abandoned
BetterSAM
Cringe...
Only eye(s)
Actually good (impossible)