Pixelated entity BetterSAM Abandoned DUDE HOW DO THE ENTITIES WORK Joke Entity ANNOYING ENTITY Quiet/silent entity Renderman face A-60 3rd face IR/RLD type lobbies Winning Smile Cute entity THE OG ROOMS DOOR OPENING SOUND Blue locker, grey locker and table Epic anime fights Terrible jumpscares Creator has 200 friends Jeff The Killer face Extremely simple entity design Frowning entity Ear bleeding First entity before A- 10 Variant that replaces the entity Only eye(s) -100k visits Lotsa entities 3D entities Actually good (impossible) Cringe... Pixelated entity BetterSAM Abandoned DUDE HOW DO THE ENTITIES WORK Joke Entity ANNOYING ENTITY Quiet/silent entity Renderman face A-60 3rd face IR/RLD type lobbies Winning Smile Cute entity THE OG ROOMS DOOR OPENING SOUND Blue locker, grey locker and table Epic anime fights Terrible jumpscares Creator has 200 friends Jeff The Killer face Extremely simple entity design Frowning entity Ear bleeding First entity before A- 10 Variant that replaces the entity Only eye(s) -100k visits Lotsa entities 3D entities Actually good (impossible) Cringe...
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Pixelated entity
BetterSAM
Abandoned
DUDE HOW DO THE ENTITIES WORK
Joke Entity
ANNOYING ENTITY
Quiet/silent entity
Renderman face
A-60 3rd face
IR/RLD type lobbies
Winning Smile
Cute entity
THE OG ROOMS DOOR OPENING SOUND
Blue locker, grey locker and table
Epic anime fights
Terrible jumpscares
Creator has 200 friends
Jeff The Killer face
Extremely simple entity design
Frowning entity
Ear bleeding
First entity before A-10
Variant that replaces the entity
Only eye(s)
-100k visits
Lotsa entities
3D entities
Actually good (impossible)
Cringe...