A-60 3rd face IR/RLD type lobbies Renderman face First entity before A- 10 Cute entity Abandoned -100k visits Joke Entity Pixelated entity Cringe... ANNOYING ENTITY Winning Smile Creator has 200 friends THE OG ROOMS DOOR OPENING SOUND DUDE HOW DO THE ENTITIES WORK Epic anime fights 3D entities BetterSAM Extremely simple entity design Terrible jumpscares Actually good (impossible) Frowning entity Variant that replaces the entity Blue locker, grey locker and table Quiet/silent entity Ear bleeding Jeff The Killer face Only eye(s) Lotsa entities A-60 3rd face IR/RLD type lobbies Renderman face First entity before A- 10 Cute entity Abandoned -100k visits Joke Entity Pixelated entity Cringe... ANNOYING ENTITY Winning Smile Creator has 200 friends THE OG ROOMS DOOR OPENING SOUND DUDE HOW DO THE ENTITIES WORK Epic anime fights 3D entities BetterSAM Extremely simple entity design Terrible jumpscares Actually good (impossible) Frowning entity Variant that replaces the entity Blue locker, grey locker and table Quiet/silent entity Ear bleeding Jeff The Killer face Only eye(s) Lotsa entities
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A-60 3rd face
IR/RLD type lobbies
Renderman face
First entity before A-10
Cute entity
Abandoned
-100k visits
Joke Entity
Pixelated entity
Cringe...
ANNOYING ENTITY
Winning Smile
Creator has 200 friends
THE OG ROOMS DOOR OPENING SOUND
DUDE HOW DO THE ENTITIES WORK
Epic anime fights
3D entities
BetterSAM
Extremely simple entity design
Terrible jumpscares
Actually good (impossible)
Frowning entity
Variant that replaces the entity
Blue locker, grey locker and table
Quiet/silent entity
Ear bleeding
Jeff The Killer face
Only eye(s)
Lotsa entities