Pixelated entity Blue locker, grey locker and table Lotsa entities IR/RLD type lobbies Ear bleeding BetterSAM Extremely simple entity design THE OG ROOMS DOOR OPENING SOUND Joke Entity Abandoned Renderman face Cute entity Epic anime fights ANNOYING ENTITY A-60 3rd face Jeff The Killer face First entity before A- 10 Terrible jumpscares Variant that replaces the entity Creator has 200 friends Winning Smile -100k visits 3D entities Quiet/silent entity Frowning entity DUDE HOW DO THE ENTITIES WORK Only eye(s) Cringe... Actually good (impossible) Pixelated entity Blue locker, grey locker and table Lotsa entities IR/RLD type lobbies Ear bleeding BetterSAM Extremely simple entity design THE OG ROOMS DOOR OPENING SOUND Joke Entity Abandoned Renderman face Cute entity Epic anime fights ANNOYING ENTITY A-60 3rd face Jeff The Killer face First entity before A- 10 Terrible jumpscares Variant that replaces the entity Creator has 200 friends Winning Smile -100k visits 3D entities Quiet/silent entity Frowning entity DUDE HOW DO THE ENTITIES WORK Only eye(s) Cringe... Actually good (impossible)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Pixelated entity
Blue locker, grey locker and table
Lotsa entities
IR/RLD type lobbies
Ear bleeding
BetterSAM
Extremely simple entity design
THE OG ROOMS DOOR OPENING SOUND
Joke Entity
Abandoned
Renderman face
Cute entity
Epic anime fights
ANNOYING ENTITY
A-60 3rd face
Jeff The Killer face
First entity before A-10
Terrible jumpscares
Variant that replaces the entity
Creator has 200 friends
Winning Smile
-100k visits
3D entities
Quiet/silent entity
Frowning entity
DUDE HOW DO THE ENTITIES WORK
Only eye(s)
Cringe...
Actually good (impossible)