Winning Smile Frowning entity Abandoned BetterSAM Quiet/silent entity First entity before A- 10 3D entities Terrible jumpscares Only eye(s) Jeff The Killer face Actually good (impossible) Extremely simple entity design IR/RLD type lobbies Ear bleeding -100k visits Joke Entity Pixelated entity A-60 3rd face Epic anime fights Renderman face Cute entity Creator has 200 friends Variant that replaces the entity THE OG ROOMS DOOR OPENING SOUND DUDE HOW DO THE ENTITIES WORK Lotsa entities ANNOYING ENTITY Blue locker, grey locker and table Cringe... Winning Smile Frowning entity Abandoned BetterSAM Quiet/silent entity First entity before A- 10 3D entities Terrible jumpscares Only eye(s) Jeff The Killer face Actually good (impossible) Extremely simple entity design IR/RLD type lobbies Ear bleeding -100k visits Joke Entity Pixelated entity A-60 3rd face Epic anime fights Renderman face Cute entity Creator has 200 friends Variant that replaces the entity THE OG ROOMS DOOR OPENING SOUND DUDE HOW DO THE ENTITIES WORK Lotsa entities ANNOYING ENTITY Blue locker, grey locker and table Cringe...
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Winning Smile
Frowning entity
Abandoned
BetterSAM
Quiet/silent entity
First entity before A-10
3D entities
Terrible jumpscares
Only eye(s)
Jeff The Killer face
Actually good (impossible)
Extremely simple entity design
IR/RLD type lobbies
Ear bleeding
-100k visits
Joke Entity
Pixelated entity
A-60 3rd face
Epic anime fights
Renderman face
Cute entity
Creator has 200 friends
Variant that replaces the entity
THE OG ROOMS DOOR OPENING SOUND
DUDE HOW DO THE ENTITIES WORK
Lotsa entities
ANNOYING ENTITY
Blue locker, grey locker and table
Cringe...