3D entities Actually good (impossible) THE OG ROOMS DOOR OPENING SOUND Creator has 200 friends Jeff The Killer face Cringe... Extremely simple entity design Cute entity IR/RLD type lobbies Joke Entity Ear bleeding Variant that replaces the entity ANNOYING ENTITY Blue locker, grey locker and table Terrible jumpscares Lotsa entities Winning Smile Abandoned Only eye(s) BetterSAM Epic anime fights A-60 3rd face -100k visits Frowning entity Quiet/silent entity Renderman face DUDE HOW DO THE ENTITIES WORK Pixelated entity First entity before A- 10 3D entities Actually good (impossible) THE OG ROOMS DOOR OPENING SOUND Creator has 200 friends Jeff The Killer face Cringe... Extremely simple entity design Cute entity IR/RLD type lobbies Joke Entity Ear bleeding Variant that replaces the entity ANNOYING ENTITY Blue locker, grey locker and table Terrible jumpscares Lotsa entities Winning Smile Abandoned Only eye(s) BetterSAM Epic anime fights A-60 3rd face -100k visits Frowning entity Quiet/silent entity Renderman face DUDE HOW DO THE ENTITIES WORK Pixelated entity First entity before A- 10
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
3D entities
Actually good (impossible)
THE OG ROOMS DOOR OPENING SOUND
Creator has 200 friends
Jeff The Killer face
Cringe...
Extremely simple entity design
Cute entity
IR/RLD type lobbies
Joke Entity
Ear bleeding
Variant that replaces the entity
ANNOYING ENTITY
Blue locker, grey locker and table
Terrible jumpscares
Lotsa entities
Winning Smile
Abandoned
Only eye(s)
BetterSAM
Epic anime fights
A-60 3rd face
-100k visits
Frowning entity
Quiet/silent entity
Renderman face
DUDE HOW DO THE ENTITIES WORK
Pixelated entity
First entity before A-10