DUDE HOW DO THE ENTITIES WORK Renderman face BetterSAM Quiet/silent entity Joke Entity Lotsa entities IR/RLD type lobbies First entity before A- 10 Variant that replaces the entity Cute entity Blue locker, grey locker and table Pixelated entity Actually good (impossible) Terrible jumpscares 3D entities Abandoned Extremely simple entity design THE OG ROOMS DOOR OPENING SOUND Only eye(s) Epic anime fights Cringe... Frowning entity A-60 3rd face Jeff The Killer face -100k visits Winning Smile ANNOYING ENTITY Creator has 200 friends Ear bleeding DUDE HOW DO THE ENTITIES WORK Renderman face BetterSAM Quiet/silent entity Joke Entity Lotsa entities IR/RLD type lobbies First entity before A- 10 Variant that replaces the entity Cute entity Blue locker, grey locker and table Pixelated entity Actually good (impossible) Terrible jumpscares 3D entities Abandoned Extremely simple entity design THE OG ROOMS DOOR OPENING SOUND Only eye(s) Epic anime fights Cringe... Frowning entity A-60 3rd face Jeff The Killer face -100k visits Winning Smile ANNOYING ENTITY Creator has 200 friends Ear bleeding
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
DUDE HOW DO THE ENTITIES WORK
Renderman face
BetterSAM
Quiet/silent entity
Joke Entity
Lotsa entities
IR/RLD type lobbies
First entity before A-10
Variant that replaces the entity
Cute entity
Blue locker, grey locker and table
Pixelated entity
Actually good (impossible)
Terrible jumpscares
3D entities
Abandoned
Extremely simple entity design
THE OG ROOMS DOOR OPENING SOUND
Only eye(s)
Epic anime fights
Cringe...
Frowning entity
A-60 3rd face
Jeff The Killer face
-100k visits
Winning Smile
ANNOYING ENTITY
Creator has 200 friends
Ear bleeding