Creator has 200 friends Frowning entity First entity before A- 10 Extremely simple entity design Jeff The Killer face Quiet/silent entity Actually good (impossible) Ear bleeding Terrible jumpscares Epic anime fights Only eye(s) Lotsa entities DUDE HOW DO THE ENTITIES WORK Winning Smile Variant that replaces the entity IR/RLD type lobbies Cute entity BetterSAM -100k visits 3D entities Renderman face Pixelated entity Blue locker, grey locker and table THE OG ROOMS DOOR OPENING SOUND Cringe... ANNOYING ENTITY A-60 3rd face Abandoned Joke Entity Creator has 200 friends Frowning entity First entity before A- 10 Extremely simple entity design Jeff The Killer face Quiet/silent entity Actually good (impossible) Ear bleeding Terrible jumpscares Epic anime fights Only eye(s) Lotsa entities DUDE HOW DO THE ENTITIES WORK Winning Smile Variant that replaces the entity IR/RLD type lobbies Cute entity BetterSAM -100k visits 3D entities Renderman face Pixelated entity Blue locker, grey locker and table THE OG ROOMS DOOR OPENING SOUND Cringe... ANNOYING ENTITY A-60 3rd face Abandoned Joke Entity
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Creator has 200 friends
Frowning entity
First entity before A-10
Extremely simple entity design
Jeff The Killer face
Quiet/silent entity
Actually good (impossible)
Ear bleeding
Terrible jumpscares
Epic anime fights
Only eye(s)
Lotsa entities
DUDE HOW DO THE ENTITIES WORK
Winning Smile
Variant that replaces the entity
IR/RLD type lobbies
Cute entity
BetterSAM
-100k visits
3D entities
Renderman face
Pixelated entity
Blue locker, grey locker and table
THE OG ROOMS DOOR OPENING SOUND
Cringe...
ANNOYING ENTITY
A-60 3rd face
Abandoned
Joke Entity