BetterSAM Creator has 200 friends Actually good (impossible) Only eye(s) Variant that replaces the entity Renderman face Lotsa entities Cute entity Terrible jumpscares Ear bleeding Blue locker, grey locker and table -100k visits Frowning entity 3D entities Quiet/silent entity A-60 3rd face Pixelated entity First entity before A- 10 DUDE HOW DO THE ENTITIES WORK Epic anime fights THE OG ROOMS DOOR OPENING SOUND Abandoned Joke Entity IR/RLD type lobbies Jeff The Killer face Cringe... ANNOYING ENTITY Winning Smile Extremely simple entity design BetterSAM Creator has 200 friends Actually good (impossible) Only eye(s) Variant that replaces the entity Renderman face Lotsa entities Cute entity Terrible jumpscares Ear bleeding Blue locker, grey locker and table -100k visits Frowning entity 3D entities Quiet/silent entity A-60 3rd face Pixelated entity First entity before A- 10 DUDE HOW DO THE ENTITIES WORK Epic anime fights THE OG ROOMS DOOR OPENING SOUND Abandoned Joke Entity IR/RLD type lobbies Jeff The Killer face Cringe... ANNOYING ENTITY Winning Smile Extremely simple entity design
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
BetterSAM
Creator has 200 friends
Actually good (impossible)
Only eye(s)
Variant that replaces the entity
Renderman face
Lotsa entities
Cute entity
Terrible jumpscares
Ear bleeding
Blue locker, grey locker and table
-100k visits
Frowning entity
3D entities
Quiet/silent entity
A-60 3rd face
Pixelated entity
First entity before A-10
DUDE HOW DO THE ENTITIES WORK
Epic anime fights
THE OG ROOMS DOOR OPENING SOUND
Abandoned
Joke Entity
IR/RLD type lobbies
Jeff The Killer face
Cringe...
ANNOYING ENTITY
Winning Smile
Extremely simple entity design