Cities canRevolt to beIndependentWorldCongressReworkedNoReligionLimitNavigableGreatRiversMoreFlexibleNationalParksHealthcareandDiseaseExpandedMapScaleMutuallyExclusivePoliciesDiplomat/ EnvoyUnitsCustomizableGovernmentsOutpostsandTownsMoreBiomes/ TerrainTerraforming(Like LandReclamation)HumanNeeds forHappiness/ AmenitiesUpgradableSettlersImmigrationMechanicWorldCongressReworkedTrade Dealsand TradeRoutesInteractPeace/ WarMusic3DLeaderScenesModSupport +SpotlightLimitedUnitStackProfitfromTourismPrehistoricEraCities canRevolt to beIndependentWorldCongressReworkedNoReligionLimitNavigableGreatRiversMoreFlexibleNationalParksHealthcareandDiseaseExpandedMapScaleMutuallyExclusivePoliciesDiplomat/ EnvoyUnitsCustomizableGovernmentsOutpostsandTownsMoreBiomes/ TerrainTerraforming(Like LandReclamation)HumanNeeds forHappiness/ AmenitiesUpgradableSettlersImmigrationMechanicWorldCongressReworkedTrade Dealsand TradeRoutesInteractPeace/ WarMusic3DLeaderScenesModSupport +SpotlightLimitedUnitStackProfitfromTourismPrehistoricEra

Civ 7 Wishlist Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cities can Revolt to be Independent
  2. World Congress Reworked
  3. No Religion Limit
  4. Navigable Great Rivers
  5. More Flexible National Parks
  6. Healthcare and Disease
  7. Expanded Map Scale
  8. Mutually Exclusive Policies
  9. Diplomat / Envoy Units
  10. Customizable Governments
  11. Outposts and Towns
  12. More Biomes / Terrain
  13. Terraforming (Like Land Reclamation)
  14. Human Needs for Happiness / Amenities
  15. Upgradable Settlers
  16. Immigration Mechanic
  17. World Congress Reworked
  18. Trade Deals and Trade Routes Interact
  19. Peace / War Music
  20. 3D Leader Scenes
  21. Mod Support + Spotlight
  22. Limited Unit Stack
  23. Profit from Tourism
  24. Prehistoric Era