Prompts/ Cues Logical Consequence Creating a community in the classroom Planned Ignoring Call home FREE! Yelling and walking away Reteaching Break Positive Reinforcement Restitution Redirect Student Conference Bribery Class determines the consequences and rewards Lollipops Proximity Provide Choice Using the Commitment Form Behavior Specific Praise Signal/Non- verbal Cue Acknowledging Other Behavior Allowing kids to run the class Error Correction Ignore/ Attend/ Praise Prompt the Appropriate Behavior Prompts/ Cues Logical Consequence Creating a community in the classroom Planned Ignoring Call home FREE! Yelling and walking away Reteaching Break Positive Reinforcement Restitution Redirect Student Conference Bribery Class determines the consequences and rewards Lollipops Proximity Provide Choice Using the Commitment Form Behavior Specific Praise Signal/Non- verbal Cue Acknowledging Other Behavior Allowing kids to run the class Error Correction Ignore/ Attend/ Praise Prompt the Appropriate Behavior
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Prompts/ Cues
Logical Consequence
Creating a community in the classroom
Planned Ignoring
Call home
FREE!
Yelling and walking away
Reteaching
Break Positive Reinforcement
Restitution
Redirect
Student Conference
Bribery
Class determines the consequences and rewards
Lollipops
Proximity
Provide Choice
Using the Commitment Form
Behavior Specific Praise
Signal/Non-verbal Cue
Acknowledging Other Behavior
Allowing kids to run the class
Error Correction
Ignore/ Attend/ Praise
Prompt the Appropriate Behavior