Signal/Non- verbal Cue Using the Commitment Form Allowing kids to run the class Yelling and walking away Logical Consequence Planned Ignoring Prompt the Appropriate Behavior Break Positive Reinforcement Call home Acknowledging Other Behavior Student Conference Bribery Error Correction Proximity FREE! Redirect Provide Choice Ignore/ Attend/ Praise Class determines the consequences and rewards Prompts/ Cues Lollipops Restitution Creating a community in the classroom Reteaching Behavior Specific Praise Signal/Non- verbal Cue Using the Commitment Form Allowing kids to run the class Yelling and walking away Logical Consequence Planned Ignoring Prompt the Appropriate Behavior Break Positive Reinforcement Call home Acknowledging Other Behavior Student Conference Bribery Error Correction Proximity FREE! Redirect Provide Choice Ignore/ Attend/ Praise Class determines the consequences and rewards Prompts/ Cues Lollipops Restitution Creating a community in the classroom Reteaching Behavior Specific Praise
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Signal/Non-verbal Cue
Using the Commitment Form
Allowing kids to run the class
Yelling and walking away
Logical Consequence
Planned Ignoring
Prompt the Appropriate Behavior
Break Positive Reinforcement
Call home
Acknowledging Other Behavior
Student Conference
Bribery
Error Correction
Proximity
FREE!
Redirect
Provide Choice
Ignore/ Attend/ Praise
Class determines the consequences and rewards
Prompts/ Cues
Lollipops
Restitution
Creating a community in the classroom
Reteaching
Behavior Specific Praise