Proximity Error Correction Yelling and walking away FREE! Class determines the consequences and rewards Lollipops Call home Student Conference Using the Commitment Form Prompts/ Cues Planned Ignoring Break Positive Reinforcement Acknowledging Other Behavior Provide Choice Prompt the Appropriate Behavior Redirect Reteaching Creating a community in the classroom Behavior Specific Praise Ignore/ Attend/ Praise Logical Consequence Restitution Bribery Allowing kids to run the class Signal/Non- verbal Cue Proximity Error Correction Yelling and walking away FREE! Class determines the consequences and rewards Lollipops Call home Student Conference Using the Commitment Form Prompts/ Cues Planned Ignoring Break Positive Reinforcement Acknowledging Other Behavior Provide Choice Prompt the Appropriate Behavior Redirect Reteaching Creating a community in the classroom Behavior Specific Praise Ignore/ Attend/ Praise Logical Consequence Restitution Bribery Allowing kids to run the class Signal/Non- verbal Cue
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Proximity
Error Correction
Yelling and walking away
FREE!
Class determines the consequences and rewards
Lollipops
Call home
Student Conference
Using the Commitment Form
Prompts/ Cues
Planned Ignoring
Break Positive Reinforcement
Acknowledging Other Behavior
Provide Choice
Prompt the Appropriate Behavior
Redirect
Reteaching
Creating a community in the classroom
Behavior Specific Praise
Ignore/ Attend/ Praise
Logical Consequence
Restitution
Bribery
Allowing kids to run the class
Signal/Non-verbal Cue