'Healthcare'or similarsystem forcitiesDistrictsremain, butreformed to nottake full tiles/beonly growthsfrom cities/etcLimits on'wide'strategy (butless than 5)Noespionagesystemstated/shownOnlyone UAper civClearlyintentionalsemi-blurry'leaks' inbackgroundNomoddingmentionsChineseCivshownDeeper mechanicsonsieging/fortificationsEconomic-esqueVictorytypeNew era ormajor changebetweenRenaissanceand IndustrialBoth scienceand culturetrees remain,but no policycard mechanicGreat Workskept, butculturevictoryreworkedStonehengeor PyramidsDisasters andPollution/ClimateChangeincludedGreek/RomanCiv shownCitysettledon riverFaith systemin basegame, butremoved asvictoryRiverNavigationmechanicsOlder,non-BritishnarratorOneGreatPersonearned3-4civsshownAmericancivshownNew extremesof zooming indetail available,able to watchyour civ's citieslive'Healthcare'or similarsystem forcitiesDistrictsremain, butreformed to nottake full tiles/beonly growthsfrom cities/etcLimits on'wide'strategy (butless than 5)Noespionagesystemstated/shownOnlyone UAper civClearlyintentionalsemi-blurry'leaks' inbackgroundNomoddingmentionsChineseCivshownDeeper mechanicsonsieging/fortificationsEconomic-esqueVictorytypeNew era ormajor changebetweenRenaissanceand IndustrialBoth scienceand culturetrees remain,but no policycard mechanicGreat Workskept, butculturevictoryreworkedStonehengeor PyramidsDisasters andPollution/ClimateChangeincludedGreek/RomanCiv shownCitysettledon riverFaith systemin basegame, butremoved asvictoryRiverNavigationmechanicsOlder,non-BritishnarratorOneGreatPersonearned3-4civsshownAmericancivshownNew extremesof zooming indetail available,able to watchyour civ's citieslive

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 'Healthcare' or similar system for cities
  2. Districts remain, but reformed to not take full tiles/be only growths from cities/etc
  3. Limits on 'wide' strategy (but less than 5)
  4. No espionage system stated/shown
  5. Only one UA per civ
  6. Clearly intentional semi-blurry 'leaks' in background
  7. No modding mentions
  8. Chinese Civ shown
  9. Deeper mechanics on sieging/fortifications
  10. Economic-esque Victory type
  11. New era or major change between Renaissance and Industrial
  12. Both science and culture trees remain, but no policy card mechanic
  13. Great Works kept, but culture victory reworked
  14. Stonehenge or Pyramids
  15. Disasters and Pollution/Climate Change included
  16. Greek/Roman Civ shown
  17. City settled on river
  18. Faith system in base game, but removed as victory
  19. River Navigation mechanics
  20. Older, non-British narrator
  21. One Great Person earned
  22. 3-4 civs shown
  23. American civ shown
  24. New extremes of zooming in detail available, able to watch your civ's cities live