Limits on'wide'strategy (butless than 5)Faith systemin basegame, butremoved asvictoryRiverNavigationmechanicsEconomic-esqueVictorytypeChineseCivshownAmericancivshownDeeper mechanicsonsieging/fortificationsNew era ormajor changebetweenRenaissanceand IndustrialNoespionagesystemstated/shownNomoddingmentionsOlder,non-BritishnarratorDistrictsremain, butreformed to nottake full tiles/beonly growthsfrom cities/etcOnlyone UAper civClearlyintentionalsemi-blurry'leaks' inbackground'Healthcare'or similarsystem forcitiesDisasters andPollution/ClimateChangeincludedBoth scienceand culturetrees remain,but no policycard mechanicOneGreatPersonearnedGreat Workskept, butculturevictoryreworked3-4civsshownGreek/RomanCiv shownCitysettledon riverNew extremesof zooming indetail available,able to watchyour civ's citiesliveStonehengeor PyramidsLimits on'wide'strategy (butless than 5)Faith systemin basegame, butremoved asvictoryRiverNavigationmechanicsEconomic-esqueVictorytypeChineseCivshownAmericancivshownDeeper mechanicsonsieging/fortificationsNew era ormajor changebetweenRenaissanceand IndustrialNoespionagesystemstated/shownNomoddingmentionsOlder,non-BritishnarratorDistrictsremain, butreformed to nottake full tiles/beonly growthsfrom cities/etcOnlyone UAper civClearlyintentionalsemi-blurry'leaks' inbackground'Healthcare'or similarsystem forcitiesDisasters andPollution/ClimateChangeincludedBoth scienceand culturetrees remain,but no policycard mechanicOneGreatPersonearnedGreat Workskept, butculturevictoryreworked3-4civsshownGreek/RomanCiv shownCitysettledon riverNew extremesof zooming indetail available,able to watchyour civ's citiesliveStonehengeor Pyramids

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Limits on 'wide' strategy (but less than 5)
  2. Faith system in base game, but removed as victory
  3. River Navigation mechanics
  4. Economic-esque Victory type
  5. Chinese Civ shown
  6. American civ shown
  7. Deeper mechanics on sieging/fortifications
  8. New era or major change between Renaissance and Industrial
  9. No espionage system stated/shown
  10. No modding mentions
  11. Older, non-British narrator
  12. Districts remain, but reformed to not take full tiles/be only growths from cities/etc
  13. Only one UA per civ
  14. Clearly intentional semi-blurry 'leaks' in background
  15. 'Healthcare' or similar system for cities
  16. Disasters and Pollution/Climate Change included
  17. Both science and culture trees remain, but no policy card mechanic
  18. One Great Person earned
  19. Great Works kept, but culture victory reworked
  20. 3-4 civs shown
  21. Greek/Roman Civ shown
  22. City settled on river
  23. New extremes of zooming in detail available, able to watch your civ's cities live
  24. Stonehenge or Pyramids