Districtsremain, butreformed to nottake full tiles/beonly growthsfrom cities/etcNoespionagesystemstated/shownCitysettledon riverAmericancivshownOneGreatPersonearnedGreat Workskept, butculturevictoryreworkedStonehengeor PyramidsEconomic-esqueVictorytypeNomoddingmentionsOnlyone UAper civFaith systemin basegame, butremoved asvictoryRiverNavigationmechanics3-4civsshownGreek/RomanCiv shownBoth scienceand culturetrees remain,but no policycard mechanicChineseCivshownOlder,non-BritishnarratorNew extremesof zooming indetail available,able to watchyour civ's citiesliveLimits on'wide'strategy (butless than 5)Disasters andPollution/ClimateChangeincluded'Healthcare'or similarsystem forcitiesClearlyintentionalsemi-blurry'leaks' inbackgroundNew era ormajor changebetweenRenaissanceand IndustrialDeeper mechanicsonsieging/fortificationsDistrictsremain, butreformed to nottake full tiles/beonly growthsfrom cities/etcNoespionagesystemstated/shownCitysettledon riverAmericancivshownOneGreatPersonearnedGreat Workskept, butculturevictoryreworkedStonehengeor PyramidsEconomic-esqueVictorytypeNomoddingmentionsOnlyone UAper civFaith systemin basegame, butremoved asvictoryRiverNavigationmechanics3-4civsshownGreek/RomanCiv shownBoth scienceand culturetrees remain,but no policycard mechanicChineseCivshownOlder,non-BritishnarratorNew extremesof zooming indetail available,able to watchyour civ's citiesliveLimits on'wide'strategy (butless than 5)Disasters andPollution/ClimateChangeincluded'Healthcare'or similarsystem forcitiesClearlyintentionalsemi-blurry'leaks' inbackgroundNew era ormajor changebetweenRenaissanceand IndustrialDeeper mechanicsonsieging/fortifications

Untitled Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Districts remain, but reformed to not take full tiles/be only growths from cities/etc
  2. No espionage system stated/shown
  3. City settled on river
  4. American civ shown
  5. One Great Person earned
  6. Great Works kept, but culture victory reworked
  7. Stonehenge or Pyramids
  8. Economic-esque Victory type
  9. No modding mentions
  10. Only one UA per civ
  11. Faith system in base game, but removed as victory
  12. River Navigation mechanics
  13. 3-4 civs shown
  14. Greek/Roman Civ shown
  15. Both science and culture trees remain, but no policy card mechanic
  16. Chinese Civ shown
  17. Older, non-British narrator
  18. New extremes of zooming in detail available, able to watch your civ's cities live
  19. Limits on 'wide' strategy (but less than 5)
  20. Disasters and Pollution/Climate Change included
  21. 'Healthcare' or similar system for cities
  22. Clearly intentional semi-blurry 'leaks' in background
  23. New era or major change between Renaissance and Industrial
  24. Deeper mechanics on sieging/fortifications