EvilEyeBlood-injection-injuryphobia)AlbertBanduraLovestoryBrainNeuroscienceDopamineGene-EnvironmentStressModelMidbrainFrightDisordersFight orFlightResponseFrontalLobeMixedemotionsEmotionsCognitiveScienceFearLateOptimismGenderRolesPhukeratBefriendGenesNeurotransmittersDiathesisStressModelSustoOne-dimentionalModelLearnedhelplessnessheartbreakanniversaryVoodooDeathTendEvilEyeBlood-injection-injuryphobia)AlbertBanduraLovestoryBrainNeuroscienceDopamineGene-EnvironmentStressModelMidbrainFrightDisordersFight orFlightResponseFrontalLobeMixedemotionsEmotionsCognitiveScienceFearLateOptimismGenderRolesPhukeratBefriendGenesNeurotransmittersDiathesisStressModelSustoOne-dimentionalModelLearnedhelplessnessheartbreakanniversaryVoodooDeathTend

Lesson 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
O
3
I
4
N
5
I
6
O
7
G
8
B
9
B
10
I
11
B
12
O
13
B
14
N
15
O
16
N
17
B
18
B
19
O
20
N
21
I
22
I
23
G
24
G
25
G
26
I
27
G
28
O
29
N
  1. G-Evil Eye
  2. O-Blood-injection-injury phobia)
  3. I-Albert Bandura
  4. N-Love story
  5. I-Brain
  6. O-Neuroscience
  7. G-Dopamine
  8. B-Gene-Environment Stress Model
  9. B-Midbrain
  10. I-Fright Disorders
  11. B-Fight or Flight Response
  12. O-Frontal Lobe
  13. B-Mixed emotions
  14. N-Emotions
  15. O-Cognitive Science
  16. N-Fear
  17. B-Late Optimism
  18. B-Gender Roles
  19. O-Phukerat
  20. N-Befriend
  21. I-Genes
  22. I-Neurotransmitters
  23. G-Diathesis Stress Model
  24. G-Susto
  25. G-One-dimentional Model
  26. I-Learned helplessness
  27. G-heartbreak anniversary
  28. O-Voodoo Death
  29. N-Tend