AssistiveMediaApplicationslike Siri andAlexaTimeBerners-LeeInventorofWWWSmartphoneExample ofEmpowermentTechnologyMediaLiteracyThe ability topost, upload,and shareMedia andinformationonlineFacebookPrimarilyused forSocialNetworkingPossessedObjectsAuthenticationmethod thatrequires usingcard or keysRememberthe humanGoldenrule ontheinternetWEB3.0DecentralizedBPOReason whyPhilippineswere dubbedas "ICT hubof Asia"VirusA type ofprogram thatreplicateonce thesoftware run2 Stepauthenticationa feature ofdifferentwebsite thatactivates whena risk isdetectedDynamicMeans that thecontent differsdepending onthe user'spreferenceEMPOWERMENTTechnologiesA tool thatenhancesindividualcapabilitiesOnlineSecurityUpdatingSoftwareorAntiVirusMediaConvergenceMergingdifferentmediaplatformsPrivacyThe right of theperson to denyany kind ofaccess of theirinformationNetiquetteRules of howyou shouldbehaveonlineOnlineSafetyPrecautionsyou shouldpracticeonlineWEB1.0Read-OnlyEraMalwareMaliciousSoftwaredisguising tobe alegitimate appSpamUnsolicitedemails ormessagesFolksonomyA trait thatallows theuser to usetagging (#)WEB2.0UserGeneratedContentInformationLiteracythe ability tofind,evaluate,and useinformationAssistiveMediaApplicationslike Siri andAlexaTimeBerners-LeeInventorofWWWSmartphoneExample ofEmpowermentTechnologyMediaLiteracyThe ability topost, upload,and shareMedia andinformationonlineFacebookPrimarilyused forSocialNetworkingPossessedObjectsAuthenticationmethod thatrequires usingcard or keysRememberthe humanGoldenrule ontheinternetWEB3.0DecentralizedBPOReason whyPhilippineswere dubbedas "ICT hubof Asia"VirusA type ofprogram thatreplicateonce thesoftware run2 Stepauthenticationa feature ofdifferentwebsite thatactivates whena risk isdetectedDynamicMeans that thecontent differsdepending onthe user'spreferenceEMPOWERMENTTechnologiesA tool thatenhancesindividualcapabilitiesOnlineSecurityUpdatingSoftwareorAntiVirusMediaConvergenceMergingdifferentmediaplatformsPrivacyThe right of theperson to denyany kind ofaccess of theirinformationNetiquetteRules of howyou shouldbehaveonlineOnlineSafetyPrecautionsyou shouldpracticeonlineWEB1.0Read-OnlyEraMalwareMaliciousSoftwaredisguising tobe alegitimate appSpamUnsolicitedemails ormessagesFolksonomyA trait thatallows theuser to usetagging (#)WEB2.0UserGeneratedContentInformationLiteracythe ability tofind,evaluate,and useinformation

E-Tech Activity - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Applications like Siri and Alexa
    Assistive Media
  2. Inventor of WWW
    Time Berners-Lee
  3. Example of Empowerment Technology
    Smartphone
  4. The ability to post, upload, and share Media and information online
    Media Literacy
  5. Primarily used for Social Networking
    Facebook
  6. Authentication method that requires using card or keys
    Possessed Objects
  7. Golden rule on the internet
    Remember the human
  8. Decentralized
    WEB 3.0
  9. Reason why Philippines were dubbed as "ICT hub of Asia"
    BPO
  10. A type of program that replicate once the software run
    Virus
  11. a feature of different website that activates when a risk is detected
    2 Step authentication
  12. Means that the content differs depending on the user's preference
    Dynamic
  13. A tool that enhances individual capabilities
    EMPOWERMENT Technologies
  14. Updating Software or AntiVirus
    Online Security
  15. Merging different media platforms
    Media Convergence
  16. The right of the person to deny any kind of access of their information
    Privacy
  17. Rules of how you should behave online
    Netiquette
  18. Precautions you should practice online
    Online Safety
  19. Read-Only Era
    WEB 1.0
  20. Malicious Software disguising to be a legitimate app
    Malware
  21. Unsolicited emails or messages
    Spam
  22. A trait that allows the user to use tagging (#)
    Folksonomy
  23. User Generated Content
    WEB 2.0
  24. the ability to find, evaluate, and use information
    Information Literacy