DiplomaticVictoryBaseGameTrain StationDistrict +AutoRailwaysCartoonishArtstyleMoreGimmickCivsCivSpecificGreatPeopleElaborateNeighborhoodDistrict (fullyfledged likeother districts)MultipleUnits perTile w/CombosMix betweenTall andWideStrategiesDistrictExpansionStyleBuildingsHealthSystem forCivilization(Plagues)OutsourcingDistrictsVeniceCivActuallyNotDumb AIEconomicVictoryNewMaritimeDistrictExpandWorkableCityTerritoryRoads byBuildersAgainIrelandCivMoreTerrainFeaturesSameUnitStackingon TilesRemovableResourcesMonopolies&CorporationsStyleMechanicsAmenitySystemreplaced byHappinessReligious/SpiritualTree (Science &Culture Style Tree)DiplomaticVictoryBaseGameTrain StationDistrict +AutoRailwaysCartoonishArtstyleMoreGimmickCivsCivSpecificGreatPeopleElaborateNeighborhoodDistrict (fullyfledged likeother districts)MultipleUnits perTile w/CombosMix betweenTall andWideStrategiesDistrictExpansionStyleBuildingsHealthSystem forCivilization(Plagues)OutsourcingDistrictsVeniceCivActuallyNotDumb AIEconomicVictoryNewMaritimeDistrictExpandWorkableCityTerritoryRoads byBuildersAgainIrelandCivMoreTerrainFeaturesSameUnitStackingon TilesRemovableResourcesMonopolies&CorporationsStyleMechanicsAmenitySystemreplaced byHappinessReligious/SpiritualTree (Science &Culture Style Tree)

CIV 7 PREDIR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Diplomatic Victory Base Game
  2. Train Station District + Auto Railways
  3. Cartoonish Artstyle
  4. More Gimmick Civs
  5. Civ Specific Great People
  6. Elaborate Neighborhood District (fully fledged like other districts)
  7. Multiple Units per Tile w/ Combos
  8. Mix between Tall and Wide Strategies
  9. District Expansion Style Buildings
  10. Health System for Civilization (Plagues)
  11. Outsourcing Districts
  12. Venice Civ
  13. Actually Not Dumb AI
  14. Economic Victory
  15. New Maritime District
  16. Expand Workable City Territory
  17. Roads by Builders Again
  18. Ireland Civ
  19. More Terrain Features
  20. Same Unit Stacking on Tiles
  21. Removable Resources
  22. Monopolies & Corporations Style Mechanics
  23. Amenity System replaced by Happiness
  24. Religious/Spiritual Tree (Science & Culture Style Tree)