DiplomaticVictoryBaseGameExpandWorkableCityTerritoryMultipleUnits perTile w/CombosElaborateNeighborhoodDistrict (fullyfledged likeother districts)Train StationDistrict +AutoRailwaysIrelandCivMix betweenTall andWideStrategiesNewMaritimeDistrictReligious/SpiritualTree (Science &Culture Style Tree)EconomicVictoryHealthSystem forCivilization(Plagues)Roads byBuildersAgainDistrictExpansionStyleBuildingsVeniceCivCivSpecificGreatPeopleSameUnitStackingon TilesMonopolies&CorporationsStyleMechanicsAmenitySystemreplaced byHappinessRemovableResourcesActuallyNotDumb AICartoonishArtstyleMoreTerrainFeaturesMoreGimmickCivsOutsourcingDistrictsDiplomaticVictoryBaseGameExpandWorkableCityTerritoryMultipleUnits perTile w/CombosElaborateNeighborhoodDistrict (fullyfledged likeother districts)Train StationDistrict +AutoRailwaysIrelandCivMix betweenTall andWideStrategiesNewMaritimeDistrictReligious/SpiritualTree (Science &Culture Style Tree)EconomicVictoryHealthSystem forCivilization(Plagues)Roads byBuildersAgainDistrictExpansionStyleBuildingsVeniceCivCivSpecificGreatPeopleSameUnitStackingon TilesMonopolies&CorporationsStyleMechanicsAmenitySystemreplaced byHappinessRemovableResourcesActuallyNotDumb AICartoonishArtstyleMoreTerrainFeaturesMoreGimmickCivsOutsourcingDistricts

CIV 7 PREDIR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Diplomatic Victory Base Game
  2. Expand Workable City Territory
  3. Multiple Units per Tile w/ Combos
  4. Elaborate Neighborhood District (fully fledged like other districts)
  5. Train Station District + Auto Railways
  6. Ireland Civ
  7. Mix between Tall and Wide Strategies
  8. New Maritime District
  9. Religious/Spiritual Tree (Science & Culture Style Tree)
  10. Economic Victory
  11. Health System for Civilization (Plagues)
  12. Roads by Builders Again
  13. District Expansion Style Buildings
  14. Venice Civ
  15. Civ Specific Great People
  16. Same Unit Stacking on Tiles
  17. Monopolies & Corporations Style Mechanics
  18. Amenity System replaced by Happiness
  19. Removable Resources
  20. Actually Not Dumb AI
  21. Cartoonish Artstyle
  22. More Terrain Features
  23. More Gimmick Civs
  24. Outsourcing Districts