MoreTerrainFeaturesCartoonishArtstyleSameUnitStackingon TilesReligious/SpiritualTree (Science &Culture Style Tree)ActuallyNotDumb AIMonopolies&CorporationsStyleMechanicsElaborateNeighborhoodDistrict (fullyfledged likeother districts)AmenitySystemreplaced byHappinessMultipleUnits perTile w/CombosVeniceCivOutsourcingDistrictsDiplomaticVictoryBaseGameEconomicVictoryRemovableResourcesHealthSystem forCivilization(Plagues)ExpandWorkableCityTerritoryDistrictExpansionStyleBuildingsRoads byBuildersAgainCivSpecificGreatPeopleTrain StationDistrict +AutoRailwaysIrelandCivNewMaritimeDistrictMix betweenTall andWideStrategiesMoreGimmickCivsMoreTerrainFeaturesCartoonishArtstyleSameUnitStackingon TilesReligious/SpiritualTree (Science &Culture Style Tree)ActuallyNotDumb AIMonopolies&CorporationsStyleMechanicsElaborateNeighborhoodDistrict (fullyfledged likeother districts)AmenitySystemreplaced byHappinessMultipleUnits perTile w/CombosVeniceCivOutsourcingDistrictsDiplomaticVictoryBaseGameEconomicVictoryRemovableResourcesHealthSystem forCivilization(Plagues)ExpandWorkableCityTerritoryDistrictExpansionStyleBuildingsRoads byBuildersAgainCivSpecificGreatPeopleTrain StationDistrict +AutoRailwaysIrelandCivNewMaritimeDistrictMix betweenTall andWideStrategiesMoreGimmickCivs

CIV 7 PREDIR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. More Terrain Features
  2. Cartoonish Artstyle
  3. Same Unit Stacking on Tiles
  4. Religious/Spiritual Tree (Science & Culture Style Tree)
  5. Actually Not Dumb AI
  6. Monopolies & Corporations Style Mechanics
  7. Elaborate Neighborhood District (fully fledged like other districts)
  8. Amenity System replaced by Happiness
  9. Multiple Units per Tile w/ Combos
  10. Venice Civ
  11. Outsourcing Districts
  12. Diplomatic Victory Base Game
  13. Economic Victory
  14. Removable Resources
  15. Health System for Civilization (Plagues)
  16. Expand Workable City Territory
  17. District Expansion Style Buildings
  18. Roads by Builders Again
  19. Civ Specific Great People
  20. Train Station District + Auto Railways
  21. Ireland Civ
  22. New Maritime District
  23. Mix between Tall and Wide Strategies
  24. More Gimmick Civs