Mix betweenTall andWideStrategiesRoads byBuildersAgainIrelandCivEconomicVictoryElaborateNeighborhoodDistrict (fullyfledged likeother districts)CartoonishArtstyleDistrictExpansionStyleBuildingsOutsourcingDistrictsDiplomaticVictoryBaseGameCivSpecificGreatPeopleExpandWorkableCityTerritoryMoreTerrainFeaturesMonopolies&CorporationsStyleMechanicsRemovableResourcesMoreGimmickCivsTrain StationDistrict +AutoRailwaysSameUnitStackingon TilesAmenitySystemreplaced byHappinessMultipleUnits perTile w/CombosReligious/SpiritualTree (Science &Culture Style Tree)HealthSystem forCivilization(Plagues)VeniceCivActuallyNotDumb AINewMaritimeDistrictMix betweenTall andWideStrategiesRoads byBuildersAgainIrelandCivEconomicVictoryElaborateNeighborhoodDistrict (fullyfledged likeother districts)CartoonishArtstyleDistrictExpansionStyleBuildingsOutsourcingDistrictsDiplomaticVictoryBaseGameCivSpecificGreatPeopleExpandWorkableCityTerritoryMoreTerrainFeaturesMonopolies&CorporationsStyleMechanicsRemovableResourcesMoreGimmickCivsTrain StationDistrict +AutoRailwaysSameUnitStackingon TilesAmenitySystemreplaced byHappinessMultipleUnits perTile w/CombosReligious/SpiritualTree (Science &Culture Style Tree)HealthSystem forCivilization(Plagues)VeniceCivActuallyNotDumb AINewMaritimeDistrict

CIV 7 PREDIR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Mix between Tall and Wide Strategies
  2. Roads by Builders Again
  3. Ireland Civ
  4. Economic Victory
  5. Elaborate Neighborhood District (fully fledged like other districts)
  6. Cartoonish Artstyle
  7. District Expansion Style Buildings
  8. Outsourcing Districts
  9. Diplomatic Victory Base Game
  10. Civ Specific Great People
  11. Expand Workable City Territory
  12. More Terrain Features
  13. Monopolies & Corporations Style Mechanics
  14. Removable Resources
  15. More Gimmick Civs
  16. Train Station District + Auto Railways
  17. Same Unit Stacking on Tiles
  18. Amenity System replaced by Happiness
  19. Multiple Units per Tile w/ Combos
  20. Religious/Spiritual Tree (Science & Culture Style Tree)
  21. Health System for Civilization (Plagues)
  22. Venice Civ
  23. Actually Not Dumb AI
  24. New Maritime District