RemovableResourcesExpandWorkableCityTerritoryMoreGimmickCivsDiplomaticVictoryBaseGameDistrictExpansionStyleBuildingsNewMaritimeDistrictRoads byBuildersAgainHealthSystem forCivilization(Plagues)OutsourcingDistrictsIrelandCivAmenitySystemreplaced byHappinessSameUnitStackingon TilesTrain StationDistrict +AutoRailwaysReligious/SpiritualTree (Science &Culture Style Tree)MultipleUnits perTile w/CombosEconomicVictoryVeniceCivMonopolies&CorporationsStyleMechanicsActuallyNotDumb AIMix betweenTall andWideStrategiesCartoonishArtstyleMoreTerrainFeaturesCivSpecificGreatPeopleElaborateNeighborhoodDistrict (fullyfledged likeother districts)RemovableResourcesExpandWorkableCityTerritoryMoreGimmickCivsDiplomaticVictoryBaseGameDistrictExpansionStyleBuildingsNewMaritimeDistrictRoads byBuildersAgainHealthSystem forCivilization(Plagues)OutsourcingDistrictsIrelandCivAmenitySystemreplaced byHappinessSameUnitStackingon TilesTrain StationDistrict +AutoRailwaysReligious/SpiritualTree (Science &Culture Style Tree)MultipleUnits perTile w/CombosEconomicVictoryVeniceCivMonopolies&CorporationsStyleMechanicsActuallyNotDumb AIMix betweenTall andWideStrategiesCartoonishArtstyleMoreTerrainFeaturesCivSpecificGreatPeopleElaborateNeighborhoodDistrict (fullyfledged likeother districts)

CIV 7 PREDIR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Removable Resources
  2. Expand Workable City Territory
  3. More Gimmick Civs
  4. Diplomatic Victory Base Game
  5. District Expansion Style Buildings
  6. New Maritime District
  7. Roads by Builders Again
  8. Health System for Civilization (Plagues)
  9. Outsourcing Districts
  10. Ireland Civ
  11. Amenity System replaced by Happiness
  12. Same Unit Stacking on Tiles
  13. Train Station District + Auto Railways
  14. Religious/Spiritual Tree (Science & Culture Style Tree)
  15. Multiple Units per Tile w/ Combos
  16. Economic Victory
  17. Venice Civ
  18. Monopolies & Corporations Style Mechanics
  19. Actually Not Dumb AI
  20. Mix between Tall and Wide Strategies
  21. Cartoonish Artstyle
  22. More Terrain Features
  23. Civ Specific Great People
  24. Elaborate Neighborhood District (fully fledged like other districts)