VeniceCivTrain StationDistrict +AutoRailwaysHealthSystem forCivilization(Plagues)RemovableResourcesMix betweenTall andWideStrategiesReligious/SpiritualTree (Science &Culture Style Tree)ActuallyNotDumb AIMoreGimmickCivsRoads byBuildersAgainCartoonishArtstyleOutsourcingDistrictsAmenitySystemreplaced byHappinessEconomicVictoryExpandWorkableCityTerritoryMonopolies&CorporationsStyleMechanicsMultipleUnits perTile w/CombosCivSpecificGreatPeopleSameUnitStackingon TilesIrelandCivNewMaritimeDistrictDistrictExpansionStyleBuildingsDiplomaticVictoryBaseGameElaborateNeighborhoodDistrict (fullyfledged likeother districts)MoreTerrainFeaturesVeniceCivTrain StationDistrict +AutoRailwaysHealthSystem forCivilization(Plagues)RemovableResourcesMix betweenTall andWideStrategiesReligious/SpiritualTree (Science &Culture Style Tree)ActuallyNotDumb AIMoreGimmickCivsRoads byBuildersAgainCartoonishArtstyleOutsourcingDistrictsAmenitySystemreplaced byHappinessEconomicVictoryExpandWorkableCityTerritoryMonopolies&CorporationsStyleMechanicsMultipleUnits perTile w/CombosCivSpecificGreatPeopleSameUnitStackingon TilesIrelandCivNewMaritimeDistrictDistrictExpansionStyleBuildingsDiplomaticVictoryBaseGameElaborateNeighborhoodDistrict (fullyfledged likeother districts)MoreTerrainFeatures

CIV 7 PREDIR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Venice Civ
  2. Train Station District + Auto Railways
  3. Health System for Civilization (Plagues)
  4. Removable Resources
  5. Mix between Tall and Wide Strategies
  6. Religious/Spiritual Tree (Science & Culture Style Tree)
  7. Actually Not Dumb AI
  8. More Gimmick Civs
  9. Roads by Builders Again
  10. Cartoonish Artstyle
  11. Outsourcing Districts
  12. Amenity System replaced by Happiness
  13. Economic Victory
  14. Expand Workable City Territory
  15. Monopolies & Corporations Style Mechanics
  16. Multiple Units per Tile w/ Combos
  17. Civ Specific Great People
  18. Same Unit Stacking on Tiles
  19. Ireland Civ
  20. New Maritime District
  21. District Expansion Style Buildings
  22. Diplomatic Victory Base Game
  23. Elaborate Neighborhood District (fully fledged like other districts)
  24. More Terrain Features