SameUnitStackingon TilesHealthSystem forCivilization(Plagues)ExpandWorkableCityTerritoryRoads byBuildersAgainIrelandCivAmenitySystemreplaced byHappinessMix betweenTall andWideStrategiesTrain StationDistrict +AutoRailwaysMoreTerrainFeaturesReligious/SpiritualTree (Science &Culture Style Tree)DistrictExpansionStyleBuildingsVeniceCivElaborateNeighborhoodDistrict (fullyfledged likeother districts)CivSpecificGreatPeopleOutsourcingDistrictsDiplomaticVictoryBaseGameMoreGimmickCivsMonopolies&CorporationsStyleMechanicsEconomicVictoryMultipleUnits perTile w/CombosNewMaritimeDistrictCartoonishArtstyleRemovableResourcesActuallyNotDumb AISameUnitStackingon TilesHealthSystem forCivilization(Plagues)ExpandWorkableCityTerritoryRoads byBuildersAgainIrelandCivAmenitySystemreplaced byHappinessMix betweenTall andWideStrategiesTrain StationDistrict +AutoRailwaysMoreTerrainFeaturesReligious/SpiritualTree (Science &Culture Style Tree)DistrictExpansionStyleBuildingsVeniceCivElaborateNeighborhoodDistrict (fullyfledged likeother districts)CivSpecificGreatPeopleOutsourcingDistrictsDiplomaticVictoryBaseGameMoreGimmickCivsMonopolies&CorporationsStyleMechanicsEconomicVictoryMultipleUnits perTile w/CombosNewMaritimeDistrictCartoonishArtstyleRemovableResourcesActuallyNotDumb AI

CIV 7 PREDIR - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Same Unit Stacking on Tiles
  2. Health System for Civilization (Plagues)
  3. Expand Workable City Territory
  4. Roads by Builders Again
  5. Ireland Civ
  6. Amenity System replaced by Happiness
  7. Mix between Tall and Wide Strategies
  8. Train Station District + Auto Railways
  9. More Terrain Features
  10. Religious/Spiritual Tree (Science & Culture Style Tree)
  11. District Expansion Style Buildings
  12. Venice Civ
  13. Elaborate Neighborhood District (fully fledged like other districts)
  14. Civ Specific Great People
  15. Outsourcing Districts
  16. Diplomatic Victory Base Game
  17. More Gimmick Civs
  18. Monopolies & Corporations Style Mechanics
  19. Economic Victory
  20. Multiple Units per Tile w/ Combos
  21. New Maritime District
  22. Cartoonish Artstyle
  23. Removable Resources
  24. Actually Not Dumb AI