UsevisualsUse calm-downtechniquesTeachself-regulationtechniquesImplementpeermonitoringOdderchoicesUtilizeonlineplatformsIncorporatemovementbreaksUse positivereinforcementTeachproblem-solvingskillsIncorporateSELstrategiesCreate aseatingplanMindfulnesspracticesCheck-ins withstudentsDevelop aclassroomagreementUse non-verbalcuesUse atimer fortransitionsProvideconsistenttechniquesImplementa rewardssystemSet clearexpectationsUsemonitoringmeetings toset the toneFree!Useproximityto managebehaviorSet upa quietcornerUsecircletimeModelbehaviorsEstablishclasssignals forattentionUsevisualsUse calm-downtechniquesTeachself-regulationtechniquesImplementpeermonitoringOdderchoicesUtilizeonlineplatformsIncorporatemovementbreaksUse positivereinforcementTeachproblem-solvingskillsIncorporateSELstrategiesCreate aseatingplanMindfulnesspracticesCheck-ins withstudentsDevelop aclassroomagreementUse non-verbalcuesUse atimer fortransitionsProvideconsistenttechniquesImplementa rewardssystemSet clearexpectationsUsemonitoringmeetings toset the toneFree!Useproximityto managebehaviorSet upa quietcornerUsecircletimeModelbehaviorsEstablishclasssignals forattention

Behavioral Strategies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Use visuals
  2. Use calm-down techniques
  3. Teach self-regulation techniques
  4. Implement peer monitoring
  5. Odder choices
  6. Utilize online platforms
  7. Incorporate movement breaks
  8. Use positive reinforcement
  9. Teach problem-solving skills
  10. Incorporate SEL strategies
  11. Create a seating plan
  12. Mindfulness practices
  13. Check-ins with students
  14. Develop a classroom agreement
  15. Use non-verbal cues
  16. Use a timer for transitions
  17. Provide consistent techniques
  18. Implement a rewards system
  19. Set clear expectations
  20. Use monitoring meetings to set the tone
  21. Free!
  22. Use proximity to manage behavior
  23. Set up a quiet corner
  24. Use circle time
  25. Model behaviors
  26. Establish class signals for attention