Metaphor 3rd Person Limited Setting First Person Exposition 2nd Person Falling Action Rising Action Protagonist Dramatic Irony 3rd Person Climax 3rd Person Omniscient Conflict Suspense Resolution Static Character Situational Irony Symbolism Plot Chronological Order Foreshadowing Personification Direct Characterization Theme Flashback Simile Antagonist Indirect Characterization Metaphor 3rd Person Limited Setting First Person Exposition 2nd Person Falling Action Rising Action Protagonist Dramatic Irony 3rd Person Climax 3rd Person Omniscient Conflict Suspense Resolution Static Character Situational Irony Symbolism Plot Chronological Order Foreshadowing Personification Direct Characterization Theme Flashback Simile Antagonist Indirect Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Metaphor
3rd Person Limited
Setting
First Person
Exposition
2nd Person
Falling Action
Rising Action
Protagonist
Dramatic Irony
3rd Person
Climax
3rd Person Omniscient
Conflict
Suspense
Resolution
Static Character
Situational Irony
Symbolism
Plot
Chronological Order
Foreshadowing
Personification
Direct Characterization
Theme
Flashback
Simile
Antagonist
Indirect Characterization