Simile Static Character Rising Action Setting Dramatic Irony Theme Climax 3rd Person Limited Resolution Symbolism Chronological Order Situational Irony Indirect Characterization Metaphor Exposition 2nd Person Foreshadowing Protagonist Direct Characterization Suspense Conflict 3rd Person Personification Falling Action Plot 3rd Person Omniscient Flashback First Person Antagonist Simile Static Character Rising Action Setting Dramatic Irony Theme Climax 3rd Person Limited Resolution Symbolism Chronological Order Situational Irony Indirect Characterization Metaphor Exposition 2nd Person Foreshadowing Protagonist Direct Characterization Suspense Conflict 3rd Person Personification Falling Action Plot 3rd Person Omniscient Flashback First Person Antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Simile
Static Character
Rising Action
Setting
Dramatic Irony
Theme
Climax
3rd Person Limited
Resolution
Symbolism
Chronological Order
Situational Irony
Indirect Characterization
Metaphor
Exposition
2nd Person
Foreshadowing
Protagonist
Direct Characterization
Suspense
Conflict
3rd Person
Personification
Falling Action
Plot
3rd Person Omniscient
Flashback
First Person
Antagonist