Static Character Theme Suspense 3rd Person Omniscient 3rd Person Limited Falling Action Dramatic Irony Conflict Antagonist Symbolism Personification First Person Metaphor Situational Irony Climax Foreshadowing Plot Rising Action Resolution Protagonist 3rd Person 2nd Person Chronological Order Simile Flashback Setting Exposition Indirect Characterization Direct Characterization Static Character Theme Suspense 3rd Person Omniscient 3rd Person Limited Falling Action Dramatic Irony Conflict Antagonist Symbolism Personification First Person Metaphor Situational Irony Climax Foreshadowing Plot Rising Action Resolution Protagonist 3rd Person 2nd Person Chronological Order Simile Flashback Setting Exposition Indirect Characterization Direct Characterization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Static Character
Theme
Suspense
3rd Person Omniscient
3rd Person Limited
Falling Action
Dramatic Irony
Conflict
Antagonist
Symbolism
Personification
First Person
Metaphor
Situational Irony
Climax
Foreshadowing
Plot
Rising Action
Resolution
Protagonist
3rd Person
2nd Person
Chronological Order
Simile
Flashback
Setting
Exposition
Indirect Characterization
Direct Characterization