First Person Setting Resolution Rising Action Chronological Order Personification Simile Theme Foreshadowing 3rd Person Limited Direct Characterization Antagonist Metaphor 2nd Person Falling Action Climax Flashback Indirect Characterization Static Character Exposition 3rd Person 3rd Person Omniscient Protagonist Suspense Symbolism Conflict Dramatic Irony Situational Irony Plot First Person Setting Resolution Rising Action Chronological Order Personification Simile Theme Foreshadowing 3rd Person Limited Direct Characterization Antagonist Metaphor 2nd Person Falling Action Climax Flashback Indirect Characterization Static Character Exposition 3rd Person 3rd Person Omniscient Protagonist Suspense Symbolism Conflict Dramatic Irony Situational Irony Plot
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
First Person
Setting
Resolution
Rising Action
Chronological Order
Personification
Simile
Theme
Foreshadowing
3rd Person Limited
Direct Characterization
Antagonist
Metaphor
2nd Person
Falling Action
Climax
Flashback
Indirect Characterization
Static Character
Exposition
3rd Person
3rd Person Omniscient
Protagonist
Suspense
Symbolism
Conflict
Dramatic Irony
Situational Irony
Plot