Dramatic Irony Resolution Theme Direct Characterization Symbolism Conflict Chronological Order 3rd Person Omniscient Rising Action First Person Static Character Flashback Plot Foreshadowing Metaphor 2nd Person Exposition Situational Irony Climax Suspense Setting Antagonist Indirect Characterization Protagonist Simile 3rd Person 3rd Person Limited Falling Action Personification Dramatic Irony Resolution Theme Direct Characterization Symbolism Conflict Chronological Order 3rd Person Omniscient Rising Action First Person Static Character Flashback Plot Foreshadowing Metaphor 2nd Person Exposition Situational Irony Climax Suspense Setting Antagonist Indirect Characterization Protagonist Simile 3rd Person 3rd Person Limited Falling Action Personification
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dramatic Irony
Resolution
Theme
Direct Characterization
Symbolism
Conflict
Chronological Order
3rd Person Omniscient
Rising Action
First Person
Static Character
Flashback
Plot
Foreshadowing
Metaphor
2nd Person
Exposition
Situational Irony
Climax
Suspense
Setting
Antagonist
Indirect Characterization
Protagonist
Simile
3rd Person
3rd Person Limited
Falling Action
Personification