Jumping to Conclusion Feelings Labeling Shoulds Minimizing Irrational Beliefs Affirm the positive Negative Thinking Cognitive Distortions Stinkin' Thinkin' Black & White Thinking Fortune Telling Filtering Thoughts Mind Reading What ifs Thinking Error Cycle Catastrophizing Thinking Errors Personalization Physical Sensation overgeneralizing Behavior Blaming Jumping to Conclusion Feelings Labeling Shoulds Minimizing Irrational Beliefs Affirm the positive Negative Thinking Cognitive Distortions Stinkin' Thinkin' Black & White Thinking Fortune Telling Filtering Thoughts Mind Reading What ifs Thinking Error Cycle Catastrophizing Thinking Errors Personalization Physical Sensation overgeneralizing Behavior Blaming
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Jumping to Conclusion
Feelings
Labeling
Shoulds
Minimizing
Irrational Beliefs
Affirm the positive
Negative Thinking
Cognitive Distortions
Stinkin'
Thinkin'
Black &
White Thinking
Fortune
Telling
Filtering
Thoughts
Mind Reading
What ifs
Thinking Error Cycle
Catastrophizing
Thinking Errors
Personalization
Physical Sensation
overgeneralizing
Behavior
Blaming