G2 smallsnakereaching bossduring 100%isn’t a wipeG2 Siderealusagesimplified(both Thar’s)G2 0xpatternshow speedreducedG2basementmedusa grabremovedG2 0xmissingcounter/ redcounter lesspunishingG2 0xgrabknockbackremovedG2 bigmommyclashdifficultyreducedG1 Lessjumpy(patternremoved /ICD)G2 decreasestun durationduring bigmommyG2 Charmstacksincreasedto 4G2 TeammetergenerationreductionG2Remove/LimitJumpropeG2 0xjumproperemovedG1 pre-running andrunningremovedG2 Timeuntil tilegives stacksincreaseG1 HPnerfsG2 time inbetweengettingstacksincreasedG1 BossdmgreducedG2 Biggerhp nerfsto 2-1,then 2-2G2 0xknockbackpatternbefore grabremovedG2Minimapshows tilesduring 2-1G2 removed/Reworkedthe quickdash charmG1BarbecueDragonreducedG2BerserktimeextensionG2 smallsnakereaching bossduring 100%isn’t a wipeG2 Siderealusagesimplified(both Thar’s)G2 0xpatternshow speedreducedG2basementmedusa grabremovedG2 0xmissingcounter/ redcounter lesspunishingG2 0xgrabknockbackremovedG2 bigmommyclashdifficultyreducedG1 Lessjumpy(patternremoved /ICD)G2 decreasestun durationduring bigmommyG2 Charmstacksincreasedto 4G2 TeammetergenerationreductionG2Remove/LimitJumpropeG2 0xjumproperemovedG1 pre-running andrunningremovedG2 Timeuntil tilegives stacksincreaseG1 HPnerfsG2 time inbetweengettingstacksincreasedG1 BossdmgreducedG2 Biggerhp nerfsto 2-1,then 2-2G2 0xknockbackpatternbefore grabremovedG2Minimapshows tilesduring 2-1G2 removed/Reworkedthe quickdash charmG1BarbecueDragonreducedG2Berserktimeextension

Echidna Nerfs - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. G2 small snake reaching boss during 100% isn’t a wipe
  2. G2 Sidereal usage simplified (both Thar’s)
  3. G2 0x pattern show speed reduced
  4. G2 basement medusa grab removed
  5. G2 0x missing counter/ red counter less punishing
  6. G2 0x grab knockback removed
  7. G2 big mommy clash difficulty reduced
  8. G1 Less jumpy (pattern removed / ICD)
  9. G2 decrease stun duration during big mommy
  10. G2 Charm stacks increased to 4
  11. G2 Team meter generation reduction
  12. G2 Remove/ Limit Jumprope
  13. G2 0x jumprope removed
  14. G1 pre-running and running removed
  15. G2 Time until tile gives stacks increase
  16. G1 HP nerfs
  17. G2 time in between getting stacks increased
  18. G1 Boss dmg reduced
  19. G2 Bigger hp nerfs to 2-1, then 2-2
  20. G2 0x knockback pattern before grab removed
  21. G2 Minimap shows tiles during 2-1
  22. G2 removed/ Reworked the quick dash charm
  23. G1 Barbecue Dragon reduced
  24. G2 Berserk time extension