G2 0xmissingcounter/ redcounter lesspunishingG2 decreasestun durationduring bigmommyG2Remove/LimitJumpropeG2 bigmommyclashdifficultyreducedG2 time inbetweengettingstacksincreasedG2 0xgrabknockbackremovedG1 pre-running andrunningremovedG2 Biggerhp nerfsto 2-1,then 2-2G2Minimapshows tilesduring 2-1G2 removed/Reworkedthe quickdash charmG1 HPnerfsG2 0xknockbackpatternbefore grabremovedG2 Siderealusagesimplified(both Thar’s)G2 Timeuntil tilegives stacksincreaseG2 Charmstacksincreasedto 4G2basementmedusa grabremovedG2BerserktimeextensionG2 TeammetergenerationreductionG2 0xjumproperemovedG2 0xpatternshow speedreducedG1 Lessjumpy(patternremoved /ICD)G1BarbecueDragonreducedG2 smallsnakereaching bossduring 100%isn’t a wipeG1 BossdmgreducedG2 0xmissingcounter/ redcounter lesspunishingG2 decreasestun durationduring bigmommyG2Remove/LimitJumpropeG2 bigmommyclashdifficultyreducedG2 time inbetweengettingstacksincreasedG2 0xgrabknockbackremovedG1 pre-running andrunningremovedG2 Biggerhp nerfsto 2-1,then 2-2G2Minimapshows tilesduring 2-1G2 removed/Reworkedthe quickdash charmG1 HPnerfsG2 0xknockbackpatternbefore grabremovedG2 Siderealusagesimplified(both Thar’s)G2 Timeuntil tilegives stacksincreaseG2 Charmstacksincreasedto 4G2basementmedusa grabremovedG2BerserktimeextensionG2 TeammetergenerationreductionG2 0xjumproperemovedG2 0xpatternshow speedreducedG1 Lessjumpy(patternremoved /ICD)G1BarbecueDragonreducedG2 smallsnakereaching bossduring 100%isn’t a wipeG1 Bossdmgreduced

Echidna Nerfs - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. G2 0x missing counter/ red counter less punishing
  2. G2 decrease stun duration during big mommy
  3. G2 Remove/ Limit Jumprope
  4. G2 big mommy clash difficulty reduced
  5. G2 time in between getting stacks increased
  6. G2 0x grab knockback removed
  7. G1 pre-running and running removed
  8. G2 Bigger hp nerfs to 2-1, then 2-2
  9. G2 Minimap shows tiles during 2-1
  10. G2 removed/ Reworked the quick dash charm
  11. G1 HP nerfs
  12. G2 0x knockback pattern before grab removed
  13. G2 Sidereal usage simplified (both Thar’s)
  14. G2 Time until tile gives stacks increase
  15. G2 Charm stacks increased to 4
  16. G2 basement medusa grab removed
  17. G2 Berserk time extension
  18. G2 Team meter generation reduction
  19. G2 0x jumprope removed
  20. G2 0x pattern show speed reduced
  21. G1 Less jumpy (pattern removed / ICD)
  22. G1 Barbecue Dragon reduced
  23. G2 small snake reaching boss during 100% isn’t a wipe
  24. G1 Boss dmg reduced