G1 Boss dmg reduced G2 decrease stun duration during big mommy G2 0x missing counter/ red counter less punishing G2 small snake reaching boss during 100% isn’t a wipe G2 basement medusa grab removed G1 Less jumpy (pattern removed / ICD) G2 0x knockback pattern before grab removed G2 0x jumprope removed G2 Remove/ Limit Jumprope G1 HP nerfs G2 Minimap shows tiles during 2-1 G2 Bigger hp nerfs to 2-1, then 2-2 G2 0x pattern show speed reduced G2 Sidereal usage simplified (both Thar’s) G2 Berserk time extension G1 Barbecue Dragon reduced G1 pre- running and running removed G2 Time until tile gives stacks increase G2 0x grab knockback removed G2 removed/ Reworked the quick dash charm G2 time in between getting stacks increased G2 Charm stacks increased to 4 G2 big mommy clash difficulty reduced G2 Team meter generation reduction G1 Boss dmg reduced G2 decrease stun duration during big mommy G2 0x missing counter/ red counter less punishing G2 small snake reaching boss during 100% isn’t a wipe G2 basement medusa grab removed G1 Less jumpy (pattern removed / ICD) G2 0x knockback pattern before grab removed G2 0x jumprope removed G2 Remove/ Limit Jumprope G1 HP nerfs G2 Minimap shows tiles during 2-1 G2 Bigger hp nerfs to 2-1, then 2-2 G2 0x pattern show speed reduced G2 Sidereal usage simplified (both Thar’s) G2 Berserk time extension G1 Barbecue Dragon reduced G1 pre- running and running removed G2 Time until tile gives stacks increase G2 0x grab knockback removed G2 removed/ Reworked the quick dash charm G2 time in between getting stacks increased G2 Charm stacks increased to 4 G2 big mommy clash difficulty reduced G2 Team meter generation reduction
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G1 Boss dmg reduced
G2 decrease stun duration during big mommy
G2 0x missing counter/ red counter less punishing
G2 small snake reaching boss during 100% isn’t a wipe
G2 basement medusa grab removed
G1 Less jumpy (pattern removed / ICD)
G2 0x knockback pattern before grab removed
G2 0x jumprope removed
G2 Remove/ Limit Jumprope
G1 HP nerfs
G2 Minimap shows tiles during 2-1
G2 Bigger hp nerfs to 2-1, then 2-2
G2 0x pattern show speed reduced
G2 Sidereal usage simplified (both Thar’s)
G2 Berserk time extension
G1 Barbecue Dragon reduced
G1 pre-running and running removed
G2 Time until tile gives stacks increase
G2 0x grab knockback removed
G2 removed/
Reworked the quick dash charm
G2 time in between getting stacks increased
G2 Charm stacks increased to 4
G2 big mommy clash difficulty reduced
G2 Team meter generation reduction