G1 Lessjumpy(patternremoved /ICD)G2BerserktimeextensionG2 decreasestun durationduring bigmommyG1 BossdmgreducedG2Remove/LimitJumpropeG2 Timeuntil tilegives stacksincreaseG2 Siderealusagesimplified(both Thar’s)G1BarbecueDragonreducedG2 smallsnakereaching bossduring 100%isn’t a wipeG2 TeammetergenerationreductionG2 Biggerhp nerfsto 2-1,then 2-2G2 0xmissingcounter/ redcounter lesspunishingG2 bigmommyclashdifficultyreducedG2 0xknockbackpatternbefore grabremovedG2Minimapshows tilesduring 2-1G2 0xpatternshow speedreducedG1 HPnerfsG2 time inbetweengettingstacksincreasedG2 0xjumproperemovedG2basementmedusa grabremovedG2 Charmstacksincreasedto 4G2 0xgrabknockbackremovedG1 pre-running andrunningremovedG2 removed/Reworkedthe quickdash charmG1 Lessjumpy(patternremoved /ICD)G2BerserktimeextensionG2 decreasestun durationduring bigmommyG1 BossdmgreducedG2Remove/LimitJumpropeG2 Timeuntil tilegives stacksincreaseG2 Siderealusagesimplified(both Thar’s)G1BarbecueDragonreducedG2 smallsnakereaching bossduring 100%isn’t a wipeG2 TeammetergenerationreductionG2 Biggerhp nerfsto 2-1,then 2-2G2 0xmissingcounter/ redcounter lesspunishingG2 bigmommyclashdifficultyreducedG2 0xknockbackpatternbefore grabremovedG2Minimapshows tilesduring 2-1G2 0xpatternshow speedreducedG1 HPnerfsG2 time inbetweengettingstacksincreasedG2 0xjumproperemovedG2basementmedusa grabremovedG2 Charmstacksincreasedto 4G2 0xgrabknockbackremovedG1 pre-running andrunningremovedG2 removed/Reworkedthe quickdash charm

Echidna Nerfs - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. G1 Less jumpy (pattern removed / ICD)
  2. G2 Berserk time extension
  3. G2 decrease stun duration during big mommy
  4. G1 Boss dmg reduced
  5. G2 Remove/ Limit Jumprope
  6. G2 Time until tile gives stacks increase
  7. G2 Sidereal usage simplified (both Thar’s)
  8. G1 Barbecue Dragon reduced
  9. G2 small snake reaching boss during 100% isn’t a wipe
  10. G2 Team meter generation reduction
  11. G2 Bigger hp nerfs to 2-1, then 2-2
  12. G2 0x missing counter/ red counter less punishing
  13. G2 big mommy clash difficulty reduced
  14. G2 0x knockback pattern before grab removed
  15. G2 Minimap shows tiles during 2-1
  16. G2 0x pattern show speed reduced
  17. G1 HP nerfs
  18. G2 time in between getting stacks increased
  19. G2 0x jumprope removed
  20. G2 basement medusa grab removed
  21. G2 Charm stacks increased to 4
  22. G2 0x grab knockback removed
  23. G1 pre-running and running removed
  24. G2 removed/ Reworked the quick dash charm