(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
G-Sober clock 5 in 12p
G-Vortox no-execution loss
N-Traveller madness execution
I-Break madness as Philo-Mutant
G-Force a Mutant execution in f3
N-4 living demons
B-As a starting good traveller, become the Fang Gu
N-Philo-Klutz loss
O-Dream the demon n1
O-Become a traveller as a starting resident
B-Win as a living good Sage ping in f3
B-Die n2 as the sober Sage
I-Successful Dreamer bluff (not Vortoxed)
I-Become the demon again post-snakecharm
B-Confirm your demon as the Mutant
O-Evil Twin Savant win
G-Jump as the good Fang Gu
O-Snake Charmer win
O-Survive to f3 bluffing Clockmaker
I-Try to pithag someone into the only in-play outsider