Win as aliving goodSage pingin f3Become thedemonagain post-snakecharmSnakeCharmerwinConfirmyourdemon asthe MutantSoberclock 5in 12pTravellermadnessexecutionPhilo-KlutzlossEvil TwinSavantwinDreamthedemon n1Cerelocksomeoneas theiractual roleBreakmadnessas Philo-MutantVortox no-executionlossSuccessfulDreamerbluff (notVortoxed)Win afterkilling thesoberSage4 livingdemonsDie n2 asthe soberSageAs a startinggoodtraveller,become theFang GuTry to pithagsomeoneinto the onlyin-playoutsiderJump asthe goodFang GuForce aMutantexecutionin f3Survive tof3 bluffingClockmakerVigor-killedtwin winBecome atraveller asa startingresidentPithag/cursethe SC-turned-demonWin as aliving goodSage pingin f3Become thedemonagain post-snakecharmSnakeCharmerwinConfirmyourdemon asthe MutantSoberclock 5in 12pTravellermadnessexecutionPhilo-KlutzlossEvil TwinSavantwinDreamthedemon n1Cerelocksomeoneas theiractual roleBreakmadnessas Philo-MutantVortox no-executionlossSuccessfulDreamerbluff (notVortoxed)Win afterkilling thesoberSage4 livingdemonsDie n2 asthe soberSageAs a startinggoodtraveller,become theFang GuTry to pithagsomeoneinto the onlyin-playoutsiderJump asthe goodFang GuForce aMutantexecutionin f3Survive tof3 bluffingClockmakerVigor-killedtwin winBecome atraveller asa startingresidentPithag/cursethe SC-turned-demon

Sects & Violets Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
I
3
O
4
B
5
G
6
N
7
N
8
O
9
O
10
B
11
I
12
G
13
I
14
G
15
N
16
B
17
B
18
I
19
G
20
G
21
O
22
I
23
O
24
N
  1. B-Win as a living good Sage ping in f3
  2. I-Become the demon again post-snakecharm
  3. O-Snake Charmer win
  4. B-Confirm your demon as the Mutant
  5. G-Sober clock 5 in 12p
  6. N-Traveller madness execution
  7. N-Philo-Klutz loss
  8. O-Evil Twin Savant win
  9. O-Dream the demon n1
  10. B-Cerelock someone as their actual role
  11. I-Break madness as Philo-Mutant
  12. G-Vortox no-execution loss
  13. I-Successful Dreamer bluff (not Vortoxed)
  14. G-Win after killing the sober Sage
  15. N-4 living demons
  16. B-Die n2 as the sober Sage
  17. B-As a starting good traveller, become the Fang Gu
  18. I-Try to pithag someone into the only in-play outsider
  19. G-Jump as the good Fang Gu
  20. G-Force a Mutant execution in f3
  21. O-Survive to f3 bluffing Clockmaker
  22. I-Vigor-killed twin win
  23. O-Become a traveller as a starting resident
  24. N-Pithag/curse the SC-turned-demon