Crappy name The ghost directly interacts with the protagonist Jumpscare Blood eyes Turned into a real game Cliffhanger ending Ghost is evil entity Characterization is good Levels that were not there before Game already has a save file Garage sale Ebay "Eh, probably a bug" "And then he jumped out of the screen" Very obvious allagories A ghost is in the game Characterization is bad Something relating to God (or lack thereof) Hyperrealistic Name of the game written in marker .exe Ghost thing chases the player character Ghost is some loved one Reversed music Crappy name The ghost directly interacts with the protagonist Jumpscare Blood eyes Turned into a real game Cliffhanger ending Ghost is evil entity Characterization is good Levels that were not there before Game already has a save file Garage sale Ebay "Eh, probably a bug" "And then he jumped out of the screen" Very obvious allagories A ghost is in the game Characterization is bad Something relating to God (or lack thereof) Hyperrealistic Name of the game written in marker .exe Ghost thing chases the player character Ghost is some loved one Reversed music
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Crappy name
G-The ghost directly interacts with the protagonist
B-Jumpscare
I-Blood eyes
I-Turned into a real game
O-Cliffhanger ending
O-Ghost is evil entity
I-Characterization is good
I-Levels that were not there before
B-Game already has a save file
B-Garage sale
N-Ebay
O-"Eh, probably a bug"
O-"And then he jumped out of the screen"
G-Very obvious allagories
I-A ghost is in the game
N-Characterization is bad
G-Something relating to God (or lack thereof)
O-Hyperrealistic
N-Name of the game written in marker
B-.exe
G-Ghost thing chases the player character
B-Ghost is some loved one
G-Reversed music