Player waitsuntil lastsecond(s) indata selectDoubleTrouble7survivorsCamperDieGetthankedKillwithgrabSavegrabbedsurvivorbeforedownedEXESkipsTails hits2 shotsin a rowFriendlyEXElaughsat start4xStunlockToxicityBodyDancerExploiterEXE triesattackingrevivedsurvivor100+DangerTimeMakesomeoneragequitKilleveryoneTargetterSurvivorwastestheir abilityon startThe BoyWhoCriedTargetterSoloRoundPlayer waitsuntil lastsecond(s) indata selectDoubleTrouble7survivorsCamperDieGetthankedKillwithgrabSavegrabbedsurvivorbeforedownedEXESkipsTails hits2 shotsin a rowFriendlyEXElaughsat start4xStunlockToxicityBodyDancerExploiterEXE triesattackingrevivedsurvivor100+DangerTimeMakesomeoneragequitKilleveryoneTargetterSurvivorwastestheir abilityon startThe BoyWhoCriedTargetterSoloRound

Sonic.EXE: The Disaster Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player waits until last second(s) in data select
  2. Double Trouble
  3. 7 survivors
  4. Camper
  5. Die
  6. Get thanked
  7. Kill with grab
  8. Save grabbed survivor before downed
  9. EXE Skips
  10. Tails hits 2 shots in a row
  11. Friendly
  12. EXE laughs at start
  13. 4x Stun lock
  14. Toxicity
  15. Body Dancer
  16. Exploiter
  17. EXE tries attacking revived survivor
  18. 100+ Danger Time
  19. Make someone ragequit
  20. Kill everyone
  21. Targetter
  22. Survivor wastes their ability on start
  23. The Boy Who Cried Targetter
  24. Solo Round