EXElaughsat startKilleveryoneTargetterToxicityEXESkipsBodyDancerSavegrabbedsurvivorbeforedownedKillwithgrabExploiter4xStunlockDoubleTroubleDieMakesomeoneragequitSoloRoundSurvivorwastestheir abilityon start7survivorsFriendlyGetthankedEXE triesattackingrevivedsurvivorPlayer waitsuntil lastsecond(s) indata selectTails hits2 shotsin a rowThe BoyWhoCriedTargetterCamper100+DangerTimeEXElaughsat startKilleveryoneTargetterToxicityEXESkipsBodyDancerSavegrabbedsurvivorbeforedownedKillwithgrabExploiter4xStunlockDoubleTroubleDieMakesomeoneragequitSoloRoundSurvivorwastestheir abilityon start7survivorsFriendlyGetthankedEXE triesattackingrevivedsurvivorPlayer waitsuntil lastsecond(s) indata selectTails hits2 shotsin a rowThe BoyWhoCriedTargetterCamper100+DangerTime

Sonic.EXE: The Disaster Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. EXE laughs at start
  2. Kill everyone
  3. Targetter
  4. Toxicity
  5. EXE Skips
  6. Body Dancer
  7. Save grabbed survivor before downed
  8. Kill with grab
  9. Exploiter
  10. 4x Stun lock
  11. Double Trouble
  12. Die
  13. Make someone ragequit
  14. Solo Round
  15. Survivor wastes their ability on start
  16. 7 survivors
  17. Friendly
  18. Get thanked
  19. EXE tries attacking revived survivor
  20. Player waits until last second(s) in data select
  21. Tails hits 2 shots in a row
  22. The Boy Who Cried Targetter
  23. Camper
  24. 100+ Danger Time