Relic not juggled before wiping Cyclops death Gorgon Alerted Disagreement on oracle callouts All but one kills themselves at Atheon Mass Detainment Xenophage for Oracles Reminiscing about OG VoG Wrong portal opened All but one kill themselves at temp Total clears without vex mentioned Templar Teleports Harpy not left alive to prevent ad spawn Failure to one phase atheon Fully blind Sub mil atheon damage Wrong oracle shot Vex Drop Day One mentioned Minotaurs frozen of blinded to be pushed off Supplicant deaths No overload Failure to one phase templar Wipe on 2nd encounter Relic not juggled before wiping Cyclops death Gorgon Alerted Disagreement on oracle callouts All but one kills themselves at Atheon Mass Detainment Xenophage for Oracles Reminiscing about OG VoG Wrong portal opened All but one kill themselves at temp Total clears without vex mentioned Templar Teleports Harpy not left alive to prevent ad spawn Failure to one phase atheon Fully blind Sub mil atheon damage Wrong oracle shot Vex Drop Day One mentioned Minotaurs frozen of blinded to be pushed off Supplicant deaths No overload Failure to one phase templar Wipe on 2nd encounter
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Relic not juggled before wiping
Cyclops death
Gorgon Alerted
Disagreement on oracle callouts
All but one kills themselves at Atheon
Mass Detainment
Xenophage for Oracles
Reminiscing about OG VoG
Wrong portal opened
All but one kill themselves at temp
Total clears without vex mentioned
Templar Teleports
Harpy not left alive to prevent ad spawn
Failure to one phase atheon
Fully blind
Sub mil atheon damage
Wrong oracle shot
Vex Drop
Day One mentioned
Minotaurs frozen of blinded to be pushed off
Supplicant deaths
No overload
Failure to one phase templar
Wipe on 2nd encounter