Harpy notleft aliveto preventad spawnAll but onekillthemselvesat tempWrongportalopenedDay OnementionedVexDropMassDetainmentGorgonAlertedNooverloadWipe on2ndencounterDisagreementon oraclecalloutsAll but onekillsthemselvesat AtheonSupplicantdeathsReminiscingabout OGVoGFullyblindFailure toonephaseatheonSub milatheondamageXenophagefor OraclesWrongoracleshotFailure toonephasetemplarMinotaursfrozen ofblinded to bepushed offTemplarTeleportsCyclopsdeathTotal clearswithout vexmentionedRelic notjuggledbeforewipingHarpy notleft aliveto preventad spawnAll but onekillthemselvesat tempWrongportalopenedDay OnementionedVexDropMassDetainmentGorgonAlertedNooverloadWipe on2ndencounterDisagreementon oraclecalloutsAll but onekillsthemselvesat AtheonSupplicantdeathsReminiscingabout OGVoGFullyblindFailure toonephaseatheonSub milatheondamageXenophagefor OraclesWrongoracleshotFailure toonephasetemplarMinotaursfrozen ofblinded to bepushed offTemplarTeleportsCyclopsdeathTotal clearswithout vexmentionedRelic notjuggledbeforewiping

Vault of Glass - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Harpy not left alive to prevent ad spawn
  2. All but one kill themselves at temp
  3. Wrong portal opened
  4. Day One mentioned
  5. Vex Drop
  6. Mass Detainment
  7. Gorgon Alerted
  8. No overload
  9. Wipe on 2nd encounter
  10. Disagreement on oracle callouts
  11. All but one kills themselves at Atheon
  12. Supplicant deaths
  13. Reminiscing about OG VoG
  14. Fully blind
  15. Failure to one phase atheon
  16. Sub mil atheon damage
  17. Xenophage for Oracles
  18. Wrong oracle shot
  19. Failure to one phase templar
  20. Minotaurs frozen of blinded to be pushed off
  21. Templar Teleports
  22. Cyclops death
  23. Total clears without vex mentioned
  24. Relic not juggled before wiping