WrongoracleshotAll but onekillsthemselvesat AtheonSub milatheondamageWrongportalopenedHarpy notleft aliveto preventad spawnMassDetainmentFailure toonephaseatheonReminiscingabout OGVoGAll but onekillthemselvesat tempWipe on2ndencounterTotal clearswithout vexmentionedXenophagefor OraclesFullyblindCyclopsdeathGorgonAlertedMinotaursfrozen ofblinded to bepushed offDisagreementon oraclecalloutsNooverloadTemplarTeleportsFailure toonephasetemplarDay OnementionedVexDropSupplicantdeathsRelic notjuggledbeforewipingWrongoracleshotAll but onekillsthemselvesat AtheonSub milatheondamageWrongportalopenedHarpy notleft aliveto preventad spawnMassDetainmentFailure toonephaseatheonReminiscingabout OGVoGAll but onekillthemselvesat tempWipe on2ndencounterTotal clearswithout vexmentionedXenophagefor OraclesFullyblindCyclopsdeathGorgonAlertedMinotaursfrozen ofblinded to bepushed offDisagreementon oraclecalloutsNooverloadTemplarTeleportsFailure toonephasetemplarDay OnementionedVexDropSupplicantdeathsRelic notjuggledbeforewiping

Vault of Glass - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Wrong oracle shot
  2. All but one kills themselves at Atheon
  3. Sub mil atheon damage
  4. Wrong portal opened
  5. Harpy not left alive to prevent ad spawn
  6. Mass Detainment
  7. Failure to one phase atheon
  8. Reminiscing about OG VoG
  9. All but one kill themselves at temp
  10. Wipe on 2nd encounter
  11. Total clears without vex mentioned
  12. Xenophage for Oracles
  13. Fully blind
  14. Cyclops death
  15. Gorgon Alerted
  16. Minotaurs frozen of blinded to be pushed off
  17. Disagreement on oracle callouts
  18. No overload
  19. Templar Teleports
  20. Failure to one phase templar
  21. Day One mentioned
  22. Vex Drop
  23. Supplicant deaths
  24. Relic not juggled before wiping