MassDetainmentAll but onekillthemselvesat tempDisagreementon oraclecalloutsHarpy notleft aliveto preventad spawnReminiscingabout OGVoGGorgonAlertedWrongportalopenedMinotaursfrozen ofblinded to bepushed offSupplicantdeathsFailure toonephaseatheonAll but onekillsthemselvesat AtheonSub milatheondamageCyclopsdeathXenophagefor OraclesVexDropDay OnementionedWipe on2ndencounterTotal clearswithout vexmentionedNooverloadFullyblindRelic notjuggledbeforewipingWrongoracleshotTemplarTeleportsFailure toonephasetemplarMassDetainmentAll but onekillthemselvesat tempDisagreementon oraclecalloutsHarpy notleft aliveto preventad spawnReminiscingabout OGVoGGorgonAlertedWrongportalopenedMinotaursfrozen ofblinded to bepushed offSupplicantdeathsFailure toonephaseatheonAll but onekillsthemselvesat AtheonSub milatheondamageCyclopsdeathXenophagefor OraclesVexDropDay OnementionedWipe on2ndencounterTotal clearswithout vexmentionedNooverloadFullyblindRelic notjuggledbeforewipingWrongoracleshotTemplarTeleportsFailure toonephasetemplar

Vault of Glass - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mass Detainment
  2. All but one kill themselves at temp
  3. Disagreement on oracle callouts
  4. Harpy not left alive to prevent ad spawn
  5. Reminiscing about OG VoG
  6. Gorgon Alerted
  7. Wrong portal opened
  8. Minotaurs frozen of blinded to be pushed off
  9. Supplicant deaths
  10. Failure to one phase atheon
  11. All but one kills themselves at Atheon
  12. Sub mil atheon damage
  13. Cyclops death
  14. Xenophage for Oracles
  15. Vex Drop
  16. Day One mentioned
  17. Wipe on 2nd encounter
  18. Total clears without vex mentioned
  19. No overload
  20. Fully blind
  21. Relic not juggled before wiping
  22. Wrong oracle shot
  23. Templar Teleports
  24. Failure to one phase templar