24. Macro 7. Shortage 11. Labor 39. Public Goods 23. Micro 20. Mixed Economy 38. Common Goods 21. Trade- Off 16. Benefit 26. Choice 14. Human Capital 4. Services 37. Club Goods 35. Externality 9. Factors of Production 34. Margin 15. Opportunity cost 36. Private Goods 8. Entrepreneur 12. Capital 10. Natural Resources 25. Budget 30. Efficient 27. Producers 3. Goods 17. Traditional Economy 6. Economics 18. Communism 29. Guns vs Butter 33. Law of Increasing Costs 31. Inefficient 19. Capitalism 5. Scarcity 32. Government Regulations 1. Need 28. Consumers 22. Production Possibilities Curve 2. Want 13. Physical Capital 24. Macro 7. Shortage 11. Labor 39. Public Goods 23. Micro 20. Mixed Economy 38. Common Goods 21. Trade- Off 16. Benefit 26. Choice 14. Human Capital 4. Services 37. Club Goods 35. Externality 9. Factors of Production 34. Margin 15. Opportunity cost 36. Private Goods 8. Entrepreneur 12. Capital 10. Natural Resources 25. Budget 30. Efficient 27. Producers 3. Goods 17. Traditional Economy 6. Economics 18. Communism 29. Guns vs Butter 33. Law of Increasing Costs 31. Inefficient 19. Capitalism 5. Scarcity 32. Government Regulations 1. Need 28. Consumers 22. Production Possibilities Curve 2. Want 13. Physical Capital
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
24. Macro
7. Shortage
11. Labor
39. Public Goods
23. Micro
20. Mixed Economy
38. Common Goods
21. Trade-Off
16. Benefit
26. Choice
14. Human Capital
4. Services
37. Club Goods
35. Externality
9. Factors of Production
34. Margin
15. Opportunity cost
36. Private Goods
8. Entrepreneur
12. Capital
10. Natural Resources
25. Budget
30. Efficient
27. Producers
3. Goods
17. Traditional Economy
6. Economics
18. Communism
29. Guns vs Butter
33. Law of Increasing Costs
31. Inefficient
19. Capitalism
5. Scarcity
32. Government Regulations
1. Need
28. Consumers
22. Production Possibilities Curve
2. Want
13. Physical Capital