8. Entrepreneur 13. Physical Capital 3. Goods 30. Efficient 5. Scarcity 31. Inefficient 21. Trade- Off 19. Capitalism 26. Choice 35. Externality 17. Traditional Economy 25. Budget 22. Production Possibilities Curve 33. Law of Increasing Costs 28. Consumers 36. Private Goods 39. Public Goods 7. Shortage 34. Margin 6. Economics 15. Opportunity cost 32. Government Regulations 2. Want 10. Natural Resources 9. Factors of Production 4. Services 29. Guns vs Butter 20. Mixed Economy 12. Capital 16. Benefit 24. Macro 1. Need 23. Micro 38. Common Goods 37. Club Goods 14. Human Capital 11. Labor 27. Producers 18. Communism 8. Entrepreneur 13. Physical Capital 3. Goods 30. Efficient 5. Scarcity 31. Inefficient 21. Trade- Off 19. Capitalism 26. Choice 35. Externality 17. Traditional Economy 25. Budget 22. Production Possibilities Curve 33. Law of Increasing Costs 28. Consumers 36. Private Goods 39. Public Goods 7. Shortage 34. Margin 6. Economics 15. Opportunity cost 32. Government Regulations 2. Want 10. Natural Resources 9. Factors of Production 4. Services 29. Guns vs Butter 20. Mixed Economy 12. Capital 16. Benefit 24. Macro 1. Need 23. Micro 38. Common Goods 37. Club Goods 14. Human Capital 11. Labor 27. Producers 18. Communism
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
8. Entrepreneur
13. Physical Capital
3. Goods
30. Efficient
5. Scarcity
31. Inefficient
21. Trade-Off
19. Capitalism
26. Choice
35. Externality
17. Traditional Economy
25. Budget
22. Production Possibilities Curve
33. Law of Increasing Costs
28. Consumers
36. Private Goods
39. Public Goods
7. Shortage
34. Margin
6. Economics
15. Opportunity cost
32. Government Regulations
2. Want
10. Natural Resources
9. Factors of Production
4. Services
29. Guns vs Butter
20. Mixed Economy
12. Capital
16. Benefit
24. Macro
1. Need
23. Micro
38. Common Goods
37. Club Goods
14. Human Capital
11. Labor
27. Producers
18. Communism