BASEVERTEXPOINTSRECTANGULARPRISMPRISMRHUMBUSCUBICUNITSCYLINDERSCALECONESIDESSQUARE2L +2W +2H =FIGURESPYRAMIDSURFACEAREACMFACEVOLUMEL X WX HTRIANGULARPRISMAREASOLIDS1/3 Bh hBASEVERTEXPOINTSRECTANGULARPRISMPRISMRHUMBUSCUBICUNITSCYLINDERSCALECONESIDESSQUARE2L +2W +2H =FIGURESPYRAMIDSURFACEAREACMFACEVOLUMEL X WX HTRIANGULARPRISMAREASOLIDS1/3 Bh h

THREE DIMENSIONAL FIGURES - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. BASE
  2. VERTEX
  3. POINTS
  4. RECTANGULAR PRISM
  5. PRISM
  6. RHUMBUS
  7. CUBIC UNITS
  8. CYLINDER
  9. SCALE
  10. CONE
  11. SIDES
  12. SQUARE
  13. 2L + 2W + 2H =
  14. FIGURES
  15. PYRAMID
  16. SURFACE AREA
  17. CM
  18. FACE
  19. VOLUME
  20. L X W X H
  21. TRIANGU LAR PRISM
  22. AREA
  23. SOLIDS
  24. 1/3 B h h