WithholdingInformationDiscoverNewLocationNewPeopleAppearCharacterDoesSomethingStupidNewUnexplainedPhenomenonVictorisVagueMainCharacterDeathLesbiansFightAgainNobody BelievesCharacter/CharacterDoesn't BelieveSomeone ElseTownHatesFarm GirlDaughterNo likeyFamilyCharacterTalks toSomeoneThat isntThere/DeadVictorClueDrawingSomebodyGoesCrazyNewThreatAppearsBoy inWhiteNewRelationshipBetweenCharactersSomeoneHallucinatesMonsterDoesn'tTake KillShotRulesChangeCharacterComes UpWith A NewTheoryFlashbackto Pastevents inTownCharacterBetraysGroup/CharacterAsianCopButthurtSomeoneLoses orDoesn'tHave aTalismanWithholdingInformationDiscoverNewLocationNewPeopleAppearCharacterDoesSomethingStupidNewUnexplainedPhenomenonVictorisVagueMainCharacterDeathLesbiansFightAgainNobody BelievesCharacter/CharacterDoesn't BelieveSomeone ElseTownHatesFarm GirlDaughterNo likeyFamilyCharacterTalks toSomeoneThat isntThere/DeadVictorClueDrawingSomebodyGoesCrazyNewThreatAppearsBoy inWhiteNewRelationshipBetweenCharactersSomeoneHallucinatesMonsterDoesn'tTake KillShotRulesChangeCharacterComes UpWith A NewTheoryFlashbackto Pastevents inTownCharacterBetraysGroup/CharacterAsianCopButthurtSomeoneLoses orDoesn'tHave aTalisman

From - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
I
3
O
4
I
5
B
6
G
7
O
8
I
9
O
10
N
11
G
12
O
13
N
14
G
15
O
16
B
17
I
18
N
19
B
20
B
21
N
22
G
23
G
24
B
25
N
  1. I-Withholding Information
  2. I-Discover New Location
  3. O-New People Appear
  4. I-Character Does Something Stupid
  5. B-New Unexplained Phenomenon
  6. G-Victor is Vague
  7. O-Main Character Death
  8. I-Lesbians Fight Again
  9. O-Nobody Believes Character/Character Doesn't Believe Someone Else
  10. N-Town Hates Farm Girl
  11. G-Daughter No likey Family
  12. O-Character Talks to Someone That isnt There/Dead
  13. N-Victor Clue Drawing
  14. G-Somebody Goes Crazy
  15. O-New Threat Appears
  16. B-Boy in White
  17. I-New Relationship Between Characters
  18. N-Someone Hallucinates
  19. B-Monster Doesn't Take Kill Shot
  20. B-Rules Change
  21. N-Character Comes Up With A New Theory
  22. G-Flashback to Past events in Town
  23. G-Character Betrays Group/Character
  24. B-Asian Cop Butthurt
  25. N-Someone Loses or Doesn't Have a Talisman