Conflict: Tellyour story with acentral problemor struggle thatmust overcome. Make up a story withonly a single truthrelated to who youare as a person. 1point if the audiencecannot guess thetruthTell a Story ThatMakes YourAudience sad:Share a personalstory that isemotionallycharged.IncludeDialogueandquotesAdd Suspense:The creation ofanticipation andtension in thereader.ReverseStorytelling:Start with theending of a storyand workbackwards to thebeginning. Tell a StoryThat MakesYour AudienceLaugh: Share ahumorousanecdote.Tell yourstory fromthe 3rdpersonRhymingStory: Tella story inrhyme.AlliterationChallenge: Usealliterationthroughout yourstory (e.g., "Sallysells seashells bythe seashore") 3x.Foreshadowing:Hints or cluesabout futureevents in thestory.Retell a story inpictures.1 pointfor audiencebeing able toguess 5Wdetails.AlphabetChallenge: Tell astory where eachsentence startswith the next letterof the alphabet.Tell a Story ThatMakes YourAudience Angry:Share a storyabout a time whenyou felt injustice orfrustration.Imagery: Usedescriptivelanguage tocreate mentalimages.Omit Words:Tell a storywithout sayinga word (chosenby audience)Time Limit: Tella story within aspecific timeframe (5minutes).Tell 1 lie in yourstory for theaudience to guessthe lie. 1 point ifyour audiencecannot guess.Character Switch:Tell a story fromthe perspective ofsomeone else whowas with you, orsomeoneobserving you.Theme:Tell your story with anunderlying message oridea that the storyconveys. The audiencemust guess the themecorrectly without beingtold within the story.FigurativeLanguage: Uselanguage that is notmeant to be takenliterally, such asmetaphors, similes,and personification.Symbolism: Theuse of objects,characters, orevents torepresentsomething else.Use a Flashback:Include detailsthat takes placein the past, toprovide contextor backstory.Act a storywithout words.1 point foraudience beingable to guess5W details.Conflict: Tellyour story with acentral problemor struggle thatmust overcome. Make up a story withonly a single truthrelated to who youare as a person. 1point if the audiencecannot guess thetruthTell a Story ThatMakes YourAudience sad:Share a personalstory that isemotionallycharged.IncludeDialogueandquotesAdd Suspense:The creation ofanticipation andtension in thereader.ReverseStorytelling:Start with theending of a storyand workbackwards to thebeginning. Tell a StoryThat MakesYour AudienceLaugh: Share ahumorousanecdote.Tell yourstory fromthe 3rdpersonRhymingStory: Tella story inrhyme.AlliterationChallenge: Usealliterationthroughout yourstory (e.g., "Sallysells seashells bythe seashore") 3x.Foreshadowing:Hints or cluesabout futureevents in thestory.Retell a story inpictures.1 pointfor audiencebeing able toguess 5Wdetails.AlphabetChallenge: Tell astory where eachsentence startswith the next letterof the alphabet.Tell a Story ThatMakes YourAudience Angry:Share a storyabout a time whenyou felt injustice orfrustration.Imagery: Usedescriptivelanguage tocreate mentalimages.Omit Words:Tell a storywithout sayinga word (chosenby audience)Time Limit: Tella story within aspecific timeframe (5minutes).Tell 1 lie in yourstory for theaudience to guessthe lie. 1 point ifyour audiencecannot guess.Character Switch:Tell a story fromthe perspective ofsomeone else whowas with you, orsomeoneobserving you.Theme:Tell your story with anunderlying message oridea that the storyconveys. The audiencemust guess the themecorrectly without beingtold within the story.FigurativeLanguage: Uselanguage that is notmeant to be takenliterally, such asmetaphors, similes,and personification.Symbolism: Theuse of objects,characters, orevents torepresentsomething else.Use a Flashback:Include detailsthat takes placein the past, toprovide contextor backstory.Act a storywithout words.1 point foraudience beingable to guess5W details.

Summer Recall - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conflict: Tell your story with a central problem or struggle that must overcome.
  2. Make up a story with only a single truth related to who you are as a person. 1 point if the audience cannot guess the truth
  3. Tell a Story That Makes Your Audience sad: Share a personal story that is emotionally charged.
  4. Include Dialogue and quotes
  5. Add Suspense: The creation of anticipation and tension in the reader.
  6. Reverse Storytelling: Start with the ending of a story and work backwards to the beginning.
  7. Tell a Story That Makes Your Audience Laugh: Share a humorous anecdote.
  8. Tell your story from the 3rd person
  9. Rhyming Story: Tell a story in rhyme.
  10. Alliteration Challenge: Use alliteration throughout your story (e.g., "Sally sells seashells by the seashore") 3x.
  11. Foreshadowing: Hints or clues about future events in the story.
  12. Retell a story in pictures.1 point for audience being able to guess 5W details.
  13. Alphabet Challenge: Tell a story where each sentence starts with the next letter of the alphabet.
  14. Tell a Story That Makes Your Audience Angry: Share a story about a time when you felt injustice or frustration.
  15. Imagery: Use descriptive language to create mental images.
  16. Omit Words: Tell a story without saying a word (chosen by audience)
  17. Time Limit: Tell a story within a specific time frame (5 minutes).
  18. Tell 1 lie in your story for the audience to guess the lie. 1 point if your audience cannot guess.
  19. Character Switch: Tell a story from the perspective of someone else who was with you, or someone observing you.
  20. Theme: Tell your story with an underlying message or idea that the story conveys. The audience must guess the theme correctly without being told within the story.
  21. Figurative Language: Use language that is not meant to be taken literally, such as metaphors, similes, and personification.
  22. Symbolism: The use of objects, characters, or events to represent something else.
  23. Use a Flashback: Include details that takes place in the past, to provide context or backstory.
  24. Act a story without words. 1 point for audience being able to guess 5W details.