Tell a StoryThat MakesYour AudienceLaugh: Share ahumorousanecdote.Tell a Story ThatMakes YourAudience sad:Share a personalstory that isemotionallycharged.ReverseStorytelling:Start with theending of a storyand workbackwards to thebeginning. Use a Flashback:Include detailsthat takes placein the past, toprovide contextor backstory.Omit Words:Tell a storywithout sayinga word (chosenby audience)Tell a Story ThatMakes YourAudience Angry:Share a storyabout a time whenyou felt injustice orfrustration.Foreshadowing:Hints or cluesabout futureevents in thestory.Retell a story inpictures.1 pointfor audiencebeing able toguess 5Wdetails.Imagery: Usedescriptivelanguage tocreate mentalimages.Symbolism: Theuse of objects,characters, orevents torepresentsomething else.Act a storywithout words.1 point foraudience beingable to guess5W details.Theme:Tell your story with anunderlying message oridea that the storyconveys. The audiencemust guess the themecorrectly without beingtold within the story.AlliterationChallenge: Usealliterationthroughout yourstory (e.g., "Sallysells seashells bythe seashore") 3x.AlphabetChallenge: Tell astory where eachsentence startswith the next letterof the alphabet.Conflict: Tellyour story with acentral problemor struggle thatmust overcome. Character Switch:Tell a story fromthe perspective ofsomeone else whowas with you, orsomeoneobserving you.Tell 1 lie in yourstory for theaudience to guessthe lie. 1 point ifyour audiencecannot guess.Time Limit: Tella story within aspecific timeframe (5minutes).FigurativeLanguage: Uselanguage that is notmeant to be takenliterally, such asmetaphors, similes,and personification.Add Suspense:The creation ofanticipation andtension in thereader.RhymingStory: Tella story inrhyme.Tell yourstory fromthe 3rdpersonMake up a story withonly a single truthrelated to who youare as a person. 1point if the audiencecannot guess thetruthIncludeDialogueandquotesTell a StoryThat MakesYour AudienceLaugh: Share ahumorousanecdote.Tell a Story ThatMakes YourAudience sad:Share a personalstory that isemotionallycharged.ReverseStorytelling:Start with theending of a storyand workbackwards to thebeginning. Use a Flashback:Include detailsthat takes placein the past, toprovide contextor backstory.Omit Words:Tell a storywithout sayinga word (chosenby audience)Tell a Story ThatMakes YourAudience Angry:Share a storyabout a time whenyou felt injustice orfrustration.Foreshadowing:Hints or cluesabout futureevents in thestory.Retell a story inpictures.1 pointfor audiencebeing able toguess 5Wdetails.Imagery: Usedescriptivelanguage tocreate mentalimages.Symbolism: Theuse of objects,characters, orevents torepresentsomething else.Act a storywithout words.1 point foraudience beingable to guess5W details.Theme:Tell your story with anunderlying message oridea that the storyconveys. The audiencemust guess the themecorrectly without beingtold within the story.AlliterationChallenge: Usealliterationthroughout yourstory (e.g., "Sallysells seashells bythe seashore") 3x.AlphabetChallenge: Tell astory where eachsentence startswith the next letterof the alphabet.Conflict: Tellyour story with acentral problemor struggle thatmust overcome. Character Switch:Tell a story fromthe perspective ofsomeone else whowas with you, orsomeoneobserving you.Tell 1 lie in yourstory for theaudience to guessthe lie. 1 point ifyour audiencecannot guess.Time Limit: Tella story within aspecific timeframe (5minutes).FigurativeLanguage: Uselanguage that is notmeant to be takenliterally, such asmetaphors, similes,and personification.Add Suspense:The creation ofanticipation andtension in thereader.RhymingStory: Tella story inrhyme.Tell yourstory fromthe 3rdpersonMake up a story withonly a single truthrelated to who youare as a person. 1point if the audiencecannot guess thetruthIncludeDialogueandquotes

Summer Recall - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tell a Story That Makes Your Audience Laugh: Share a humorous anecdote.
  2. Tell a Story That Makes Your Audience sad: Share a personal story that is emotionally charged.
  3. Reverse Storytelling: Start with the ending of a story and work backwards to the beginning.
  4. Use a Flashback: Include details that takes place in the past, to provide context or backstory.
  5. Omit Words: Tell a story without saying a word (chosen by audience)
  6. Tell a Story That Makes Your Audience Angry: Share a story about a time when you felt injustice or frustration.
  7. Foreshadowing: Hints or clues about future events in the story.
  8. Retell a story in pictures.1 point for audience being able to guess 5W details.
  9. Imagery: Use descriptive language to create mental images.
  10. Symbolism: The use of objects, characters, or events to represent something else.
  11. Act a story without words. 1 point for audience being able to guess 5W details.
  12. Theme: Tell your story with an underlying message or idea that the story conveys. The audience must guess the theme correctly without being told within the story.
  13. Alliteration Challenge: Use alliteration throughout your story (e.g., "Sally sells seashells by the seashore") 3x.
  14. Alphabet Challenge: Tell a story where each sentence starts with the next letter of the alphabet.
  15. Conflict: Tell your story with a central problem or struggle that must overcome.
  16. Character Switch: Tell a story from the perspective of someone else who was with you, or someone observing you.
  17. Tell 1 lie in your story for the audience to guess the lie. 1 point if your audience cannot guess.
  18. Time Limit: Tell a story within a specific time frame (5 minutes).
  19. Figurative Language: Use language that is not meant to be taken literally, such as metaphors, similes, and personification.
  20. Add Suspense: The creation of anticipation and tension in the reader.
  21. Rhyming Story: Tell a story in rhyme.
  22. Tell your story from the 3rd person
  23. Make up a story with only a single truth related to who you are as a person. 1 point if the audience cannot guess the truth
  24. Include Dialogue and quotes