subsetacuteraylineTWreflexnullset360segmentstraightobtusesegmentTWrightdraw107vertexunionpointlinerayTWprotractordraw32intersectionangleplanesubsetacuteraylineTWreflexnullset360segmentstraightobtusesegmentTWrightdraw107vertexunionpointlinerayTWprotractordraw32intersectionangleplane

Lines and Angles, Etc. - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. subset
  2. acute
  3. ray
  4. line TW
  5. reflex
  6. null
  7. set
  8. 360
  9. segment
  10. straight
  11. obtuse
  12. segment TW
  13. right
  14. draw 107
  15. vertex
  16. union
  17. point
  18. line
  19. ray TW
  20. protractor
  21. draw 32
  22. intersection
  23. angle
  24. plane