ClassbuildingOnceMovementDietAerobicOverweightWaterbottlesSlowDiaphragmaticProteinsTool 2 PromotePlaySugarHighTool 3 ImproveDietMentalHydratedTool 1 EncourageExercise6Tool 4 SupplyHydrationOxygenDepletionTool 6 Teach withMovementStructuresDehydration7-11Glucose&OxygenOxygenTool 5 TeachingProperBreathingClassbuildingOnceMovementDietAerobicOverweightWaterbottlesSlowDiaphragmaticProteinsTool 2 PromotePlaySugarHighTool 3 ImproveDietMentalHydratedTool 1 EncourageExercise6Tool 4 SupplyHydrationOxygenDepletionTool 6 Teach withMovementStructuresDehydration7-11Glucose&OxygenOxygenTool 5 TeachingProperBreathing

Principle 1: Nourishment - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Classbuilding
  2. Once
  3. Movement
  4. Diet
  5. Aerobic
  6. Overweight
  7. Water bottles
  8. Slow Diaphragmatic
  9. Proteins
  10. Tool 2 Promote Play
  11. Sugar High
  12. Tool 3 Improve Diet
  13. Mental
  14. Hydrated
  15. Tool 1 Encourage Exercise
  16. 6
  17. Tool 4 Supply Hydration
  18. Oxygen Depletion
  19. Tool 6 Teach with Movement Structures
  20. Dehydration
  21. 7-11
  22. Glucose & Oxygen
  23. Oxygen
  24. Tool 5 Teaching Proper Breathing