7-11Tool 4 SupplyHydrationSlowDiaphragmaticWaterbottlesOxygenDehydrationTool 2 PromotePlayAerobic6OverweightTool 1 EncourageExerciseSugarHighOxygenDepletionClassbuildingProteinsDietTool 3 ImproveDietTool 5 TeachingProperBreathingHydratedMentalGlucose&OxygenOnceTool 6 Teach withMovementStructuresMovement7-11Tool 4 SupplyHydrationSlowDiaphragmaticWaterbottlesOxygenDehydrationTool 2 PromotePlayAerobic6OverweightTool 1 EncourageExerciseSugarHighOxygenDepletionClassbuildingProteinsDietTool 3 ImproveDietTool 5 TeachingProperBreathingHydratedMentalGlucose&OxygenOnceTool 6 Teach withMovementStructuresMovement

Principle 1: Nourishment - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 7-11
  2. Tool 4 Supply Hydration
  3. Slow Diaphragmatic
  4. Water bottles
  5. Oxygen
  6. Dehydration
  7. Tool 2 Promote Play
  8. Aerobic
  9. 6
  10. Overweight
  11. Tool 1 Encourage Exercise
  12. Sugar High
  13. Oxygen Depletion
  14. Classbuilding
  15. Proteins
  16. Diet
  17. Tool 3 Improve Diet
  18. Tool 5 Teaching Proper Breathing
  19. Hydrated
  20. Mental
  21. Glucose & Oxygen
  22. Once
  23. Tool 6 Teach with Movement Structures
  24. Movement