DMdoes aplot twistPlayer rollssame numberwith(dis)advantageDiplomacyattemptedNPC getsa mockingnicknameTechanalogyby someoneelseA PC dieswaybefore theTPKDM doesamysteriousrollEnemy froma differenteditionappearsPlayers rollthe set:d4 d6 d8 d10d12 d20d100The Partyruns outofresourcesDMsubverts abingosquareDefeatanalysisparalysisPlayeruses DMinspoChekhov'sgun is setupFlashforwardCat atthetableSomeoneelse consultsa physicalbook(Nearly)breaksthetimelineNPCchangesaccentDisneyreference bysomeoneelsePC gets acatchphraseDMforgets aplayer orPC namePlayerrollsNat 20PyrrhicvictoryDramaticmonologueYou rolla Nat 1DM says“CatastrophicDamage”DMdoes aplot twistPlayer rollssame numberwith(dis)advantageDiplomacyattemptedNPC getsa mockingnicknameTechanalogyby someoneelseA PC dieswaybefore theTPKDM doesamysteriousrollEnemy froma differenteditionappearsPlayers rollthe set:d4 d6 d8 d10d12 d20d100The Partyruns outofresourcesDMsubverts abingosquareDefeatanalysisparalysisPlayeruses DMinspoChekhov'sgun is setupFlashforwardCat atthetableSomeoneelse consultsa physicalbook(Nearly)breaksthetimelineNPCchangesaccentDisneyreference bysomeoneelsePC gets acatchphraseDMforgets aplayer orPC namePlayerrollsNat 20PyrrhicvictoryDramaticmonologueYou rolla Nat 1DM says“CatastrophicDamage”

1d9 IRL Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM does a plot twist
  2. Player rolls same number with (dis)advantage
  3. Diplomacy attempted
  4. NPC gets a mocking nickname
  5. Tech analogy by someone else
  6. A PC dies way before the TPK
  7. DM does a mysterious roll
  8. Enemy from a different edition appears
  9. Players roll the set: d4 d6 d8 d10 d12 d20 d100
  10. The Party runs out of resources
  11. DM subverts a bingo square
  12. Defeat analysis paralysis
  13. Player uses DM inspo
  14. Chekhov's gun is set up
  15. Flash forward
  16. Cat at the table
  17. Someone else consults a physical book
  18. (Nearly) breaks the timeline
  19. NPC changes accent
  20. Disney reference by someone else
  21. PC gets a catchphrase
  22. DM forgets a player or PC name
  23. Player rolls Nat 20
  24. Pyrrhic victory
  25. Dramatic monologue
  26. You roll a Nat 1
  27. DM says “Catastrophic Damage”