Disney reference by someone else PC gets a catchphrase Player uses DM inspo Someone else consults a physical book DM says “Catastrophic Damage” DM does a mysterious roll Enemy from a different edition appears NPC changes accent Chekhov's gun is set up Player rolls same number with (dis)advantage Cat at the table The Party runs out of resources DM does a plot twist Player rolls Nat 20 DM subverts a bingo square Diplomacy attempted NPC gets a mocking nickname Players roll the set: d4 d6 d8 d10 d12 d20 d100 Tech analogy by someone else You roll a Nat 1 A PC dies way before the TPK Defeat analysis paralysis (Nearly) breaks the timeline Flash forward DM forgets a player or PC name Dramatic monologue Pyrrhic victory Disney reference by someone else PC gets a catchphrase Player uses DM inspo Someone else consults a physical book DM says “Catastrophic Damage” DM does a mysterious roll Enemy from a different edition appears NPC changes accent Chekhov's gun is set up Player rolls same number with (dis)advantage Cat at the table The Party runs out of resources DM does a plot twist Player rolls Nat 20 DM subverts a bingo square Diplomacy attempted NPC gets a mocking nickname Players roll the set: d4 d6 d8 d10 d12 d20 d100 Tech analogy by someone else You roll a Nat 1 A PC dies way before the TPK Defeat analysis paralysis (Nearly) breaks the timeline Flash forward DM forgets a player or PC name Dramatic monologue Pyrrhic victory
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Disney reference by someone else
PC gets a catchphrase
Player uses DM inspo
Someone else consults a physical book
DM says “Catastrophic Damage”
DM does a mysterious roll
Enemy from a different edition appears
NPC changes accent
Chekhov's gun is set up
Player rolls same number with (dis)advantage
Cat at the table
The Party runs out of resources
DM does a plot twist
Player rolls Nat 20
DM subverts a bingo square
Diplomacy attempted
NPC gets a mocking nickname
Players roll the set:
d4 d6 d8 d10 d12 d20 d100
Tech analogy
by someone else
You roll a Nat 1
A PC dies way before the TPK
Defeat analysis paralysis
(Nearly) breaks the timeline
Flash forward
DM forgets a player or PC name
Dramatic monologue
Pyrrhic victory