FlashforwardA PC dieswaybefore theTPKPC gets acatchphraseThe Partyruns outofresourcesPlayerrollsNat 20PyrrhicvictoryDefeatanalysisparalysisDMdoes aplot twistSomeoneelse consultsa physicalbookDisneyreference bysomeoneelseNPC getsa mockingnicknameDMsubverts abingosquareNPCchangesaccentChekhov'sgun is setupDM doesamysteriousrollYou rolla Nat 1DramaticmonologueTechanalogyby someoneelseDMforgets aplayer orPC name(Nearly)breaksthetimelinePlayers rollthe set:d4 d6 d8 d10d12 d20d100Playeruses DMinspoDiplomacyattemptedEnemy froma differenteditionappearsPlayer rollssame numberwith(dis)advantageCat atthetableDM says“CatastrophicDamage”FlashforwardA PC dieswaybefore theTPKPC gets acatchphraseThe Partyruns outofresourcesPlayerrollsNat 20PyrrhicvictoryDefeatanalysisparalysisDMdoes aplot twistSomeoneelse consultsa physicalbookDisneyreference bysomeoneelseNPC getsa mockingnicknameDMsubverts abingosquareNPCchangesaccentChekhov'sgun is setupDM doesamysteriousrollYou rolla Nat 1DramaticmonologueTechanalogyby someoneelseDMforgets aplayer orPC name(Nearly)breaksthetimelinePlayers rollthe set:d4 d6 d8 d10d12 d20d100Playeruses DMinspoDiplomacyattemptedEnemy froma differenteditionappearsPlayer rollssame numberwith(dis)advantageCat atthetableDM says“CatastrophicDamage”

1d9 IRL Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flash forward
  2. A PC dies way before the TPK
  3. PC gets a catchphrase
  4. The Party runs out of resources
  5. Player rolls Nat 20
  6. Pyrrhic victory
  7. Defeat analysis paralysis
  8. DM does a plot twist
  9. Someone else consults a physical book
  10. Disney reference by someone else
  11. NPC gets a mocking nickname
  12. DM subverts a bingo square
  13. NPC changes accent
  14. Chekhov's gun is set up
  15. DM does a mysterious roll
  16. You roll a Nat 1
  17. Dramatic monologue
  18. Tech analogy by someone else
  19. DM forgets a player or PC name
  20. (Nearly) breaks the timeline
  21. Players roll the set: d4 d6 d8 d10 d12 d20 d100
  22. Player uses DM inspo
  23. Diplomacy attempted
  24. Enemy from a different edition appears
  25. Player rolls same number with (dis)advantage
  26. Cat at the table
  27. DM says “Catastrophic Damage”