Flash forward Players roll the set: d4 d6 d8 d10 d12 d20 d100 Cat at the table NPC changes accent DM subverts a bingo square Tech analogy by someone else DM forgets a player or PC name Enemy from a different edition appears DM does a plot twist Diplomacy attempted A PC dies way before the TPK DM does a mysterious roll NPC gets a mocking nickname (Nearly) breaks the timeline Player uses DM inspo Dramatic monologue Chekhov's gun is set up PC gets a catchphrase Someone else consults a physical book DM says “Catastrophic Damage” You roll a Nat 1 Player rolls Nat 20 Player rolls same number with (dis)advantage The Party runs out of resources Disney reference by someone else Pyrrhic victory Defeat analysis paralysis Flash forward Players roll the set: d4 d6 d8 d10 d12 d20 d100 Cat at the table NPC changes accent DM subverts a bingo square Tech analogy by someone else DM forgets a player or PC name Enemy from a different edition appears DM does a plot twist Diplomacy attempted A PC dies way before the TPK DM does a mysterious roll NPC gets a mocking nickname (Nearly) breaks the timeline Player uses DM inspo Dramatic monologue Chekhov's gun is set up PC gets a catchphrase Someone else consults a physical book DM says “Catastrophic Damage” You roll a Nat 1 Player rolls Nat 20 Player rolls same number with (dis)advantage The Party runs out of resources Disney reference by someone else Pyrrhic victory Defeat analysis paralysis
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Flash forward
Players roll the set:
d4 d6 d8 d10 d12 d20 d100
Cat at the table
NPC changes accent
DM subverts a bingo square
Tech analogy
by someone else
DM forgets a player or PC name
Enemy from a different edition appears
DM does a plot twist
Diplomacy attempted
A PC dies way before the TPK
DM does a mysterious roll
NPC gets a mocking nickname
(Nearly) breaks the timeline
Player uses DM inspo
Dramatic monologue
Chekhov's gun is set up
PC gets a catchphrase
Someone else consults a physical book
DM says “Catastrophic Damage”
You roll a Nat 1
Player rolls Nat 20
Player rolls same number with (dis)advantage
The Party runs out of resources
Disney reference by someone else
Pyrrhic victory
Defeat analysis paralysis