Player rolls Nat 20 NPC gets a mocking nickname Pyrrhic victory DM subverts a bingo square DM does a mysterious roll Someone else consults a physical book DM says “Catastrophic Damage” PC gets a catchphrase Disney reference by someone else Dramatic monologue Tech analogy by someone else Enemy from a different edition appears NPC changes accent Cat at the table Chekhov's gun is set up DM does a plot twist Defeat analysis paralysis A PC dies way before the TPK Diplomacy attempted DM forgets a player or PC name Player rolls same number with (dis)advantage (Nearly) breaks the timeline Player uses DM inspo Players roll the set: d4 d6 d8 d10 d12 d20 d100 The Party runs out of resources You roll a Nat 1 Flash forward Player rolls Nat 20 NPC gets a mocking nickname Pyrrhic victory DM subverts a bingo square DM does a mysterious roll Someone else consults a physical book DM says “Catastrophic Damage” PC gets a catchphrase Disney reference by someone else Dramatic monologue Tech analogy by someone else Enemy from a different edition appears NPC changes accent Cat at the table Chekhov's gun is set up DM does a plot twist Defeat analysis paralysis A PC dies way before the TPK Diplomacy attempted DM forgets a player or PC name Player rolls same number with (dis)advantage (Nearly) breaks the timeline Player uses DM inspo Players roll the set: d4 d6 d8 d10 d12 d20 d100 The Party runs out of resources You roll a Nat 1 Flash forward
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Player rolls Nat 20
NPC gets a mocking nickname
Pyrrhic victory
DM subverts a bingo square
DM does a mysterious roll
Someone else consults a physical book
DM says “Catastrophic Damage”
PC gets a catchphrase
Disney reference by someone else
Dramatic monologue
Tech analogy
by someone else
Enemy from a different edition appears
NPC changes accent
Cat at the table
Chekhov's gun is set up
DM does a plot twist
Defeat analysis paralysis
A PC dies way before the TPK
Diplomacy attempted
DM forgets a player or PC name
Player rolls same number with (dis)advantage
(Nearly) breaks the timeline
Player uses DM inspo
Players roll the set:
d4 d6 d8 d10 d12 d20 d100
The Party runs out of resources
You roll a Nat 1
Flash forward