NPC gets a mocking nickname Players roll the set: d4 d6 d8 d10 d12 d20 d100 Dramatic monologue Enemy from a different edition appears Pyrrhic victory Player rolls same number with (dis)advantage Someone else consults a physical book DM does a mysterious roll DM forgets a player or PC name Defeat analysis paralysis DM does a plot twist Cat at the table Player rolls Nat 20 Chekhov's gun is set up You roll a Nat 1 (Nearly) breaks the timeline Flash forward Diplomacy attempted Tech analogy by someone else Player uses DM inspo The Party runs out of resources DM subverts a bingo square A PC dies way before the TPK NPC changes accent PC gets a catchphrase Disney reference by someone else DM says “Catastrophic Damage” NPC gets a mocking nickname Players roll the set: d4 d6 d8 d10 d12 d20 d100 Dramatic monologue Enemy from a different edition appears Pyrrhic victory Player rolls same number with (dis)advantage Someone else consults a physical book DM does a mysterious roll DM forgets a player or PC name Defeat analysis paralysis DM does a plot twist Cat at the table Player rolls Nat 20 Chekhov's gun is set up You roll a Nat 1 (Nearly) breaks the timeline Flash forward Diplomacy attempted Tech analogy by someone else Player uses DM inspo The Party runs out of resources DM subverts a bingo square A PC dies way before the TPK NPC changes accent PC gets a catchphrase Disney reference by someone else DM says “Catastrophic Damage”
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
NPC gets a mocking nickname
Players roll the set:
d4 d6 d8 d10 d12 d20 d100
Dramatic monologue
Enemy from a different edition appears
Pyrrhic victory
Player rolls same number with (dis)advantage
Someone else consults a physical book
DM does a mysterious roll
DM forgets a player or PC name
Defeat analysis paralysis
DM does a plot twist
Cat at the table
Player rolls Nat 20
Chekhov's gun is set up
You roll a Nat 1
(Nearly) breaks the timeline
Flash forward
Diplomacy attempted
Tech analogy
by someone else
Player uses DM inspo
The Party runs out of resources
DM subverts a bingo square
A PC dies way before the TPK
NPC changes accent
PC gets a catchphrase
Disney reference by someone else
DM says “Catastrophic Damage”