Disney reference by someone else The Party runs out of resources DM does a mysterious roll DM does a plot twist NPC changes accent Flash forward Player rolls same number with (dis)advantage DM says “Catastrophic Damage” Chekhov's gun is set up DM subverts a bingo square Defeat analysis paralysis Dramatic monologue Tech analogy by someone else Player rolls Nat 20 NPC gets a mocking nickname PC gets a catchphrase Players roll the set: d4 d6 d8 d10 d12 d20 d100 Pyrrhic victory You roll a Nat 1 (Nearly) breaks the timeline Diplomacy attempted Player uses DM inspo Cat at the table DM forgets a player or PC name Enemy from a different edition appears A PC dies way before the TPK Someone else consults a physical book Disney reference by someone else The Party runs out of resources DM does a mysterious roll DM does a plot twist NPC changes accent Flash forward Player rolls same number with (dis)advantage DM says “Catastrophic Damage” Chekhov's gun is set up DM subverts a bingo square Defeat analysis paralysis Dramatic monologue Tech analogy by someone else Player rolls Nat 20 NPC gets a mocking nickname PC gets a catchphrase Players roll the set: d4 d6 d8 d10 d12 d20 d100 Pyrrhic victory You roll a Nat 1 (Nearly) breaks the timeline Diplomacy attempted Player uses DM inspo Cat at the table DM forgets a player or PC name Enemy from a different edition appears A PC dies way before the TPK Someone else consults a physical book
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Disney reference by someone else
The Party runs out of resources
DM does a mysterious roll
DM does a plot twist
NPC changes accent
Flash forward
Player rolls same number with (dis)advantage
DM says “Catastrophic Damage”
Chekhov's gun is set up
DM subverts a bingo square
Defeat analysis paralysis
Dramatic monologue
Tech analogy
by someone else
Player rolls Nat 20
NPC gets a mocking nickname
PC gets a catchphrase
Players roll the set:
d4 d6 d8 d10 d12 d20 d100
Pyrrhic victory
You roll a Nat 1
(Nearly) breaks the timeline
Diplomacy attempted
Player uses DM inspo
Cat at the table
DM forgets a player or PC name
Enemy from a different edition appears
A PC dies way before the TPK
Someone else consults a physical book