Techanalogyby someoneelsePlayer rollssame numberwith(dis)advantageThe Partyruns outofresourcesChekhov'sgun is setupPlayers rollthe set:d4 d6 d8 d10d12 d20d100(Nearly)breaksthetimelinePlayeruses DMinspoDramaticmonologueDMforgets aplayer orPC nameEnemy froma differenteditionappearsSomeoneelse consultsa physicalbookPlayerrollsNat 20Cat atthetableDiplomacyattemptedDisneyreference bysomeoneelseDM doesamysteriousrollFlashforwardPyrrhicvictoryDMdoes aplot twistDefeatanalysisparalysisYou rolla Nat 1A PC dieswaybefore theTPKNPCchangesaccentNPC getsa mockingnicknamePC gets acatchphraseDMsubverts abingosquareDM says“CatastrophicDamage”Techanalogyby someoneelsePlayer rollssame numberwith(dis)advantageThe Partyruns outofresourcesChekhov'sgun is setupPlayers rollthe set:d4 d6 d8 d10d12 d20d100(Nearly)breaksthetimelinePlayeruses DMinspoDramaticmonologueDMforgets aplayer orPC nameEnemy froma differenteditionappearsSomeoneelse consultsa physicalbookPlayerrollsNat 20Cat atthetableDiplomacyattemptedDisneyreference bysomeoneelseDM doesamysteriousrollFlashforwardPyrrhicvictoryDMdoes aplot twistDefeatanalysisparalysisYou rolla Nat 1A PC dieswaybefore theTPKNPCchangesaccentNPC getsa mockingnicknamePC gets acatchphraseDMsubverts abingosquareDM says“CatastrophicDamage”

1d9 IRL Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tech analogy by someone else
  2. Player rolls same number with (dis)advantage
  3. The Party runs out of resources
  4. Chekhov's gun is set up
  5. Players roll the set: d4 d6 d8 d10 d12 d20 d100
  6. (Nearly) breaks the timeline
  7. Player uses DM inspo
  8. Dramatic monologue
  9. DM forgets a player or PC name
  10. Enemy from a different edition appears
  11. Someone else consults a physical book
  12. Player rolls Nat 20
  13. Cat at the table
  14. Diplomacy attempted
  15. Disney reference by someone else
  16. DM does a mysterious roll
  17. Flash forward
  18. Pyrrhic victory
  19. DM does a plot twist
  20. Defeat analysis paralysis
  21. You roll a Nat 1
  22. A PC dies way before the TPK
  23. NPC changes accent
  24. NPC gets a mocking nickname
  25. PC gets a catchphrase
  26. DM subverts a bingo square
  27. DM says “Catastrophic Damage”