PC gets a catchphrase Someone else consults a physical book Players roll the set: d4 d6 d8 d10 d12 d20 d100 (Nearly) breaks the timeline Disney reference by someone else Pyrrhic victory DM does a mysterious roll Tech analogy by someone else NPC gets a mocking nickname Diplomacy attempted The Party runs out of resources Chekhov's gun is set up DM forgets a player or PC name Player uses DM inspo DM does a plot twist Flash forward Defeat analysis paralysis Cat at the table A PC dies way before the TPK Player rolls same number with (dis)advantage DM subverts a bingo square Enemy from a different edition appears You roll a Nat 1 DM says “Catastrophic Damage” NPC changes accent Dramatic monologue Player rolls Nat 20 PC gets a catchphrase Someone else consults a physical book Players roll the set: d4 d6 d8 d10 d12 d20 d100 (Nearly) breaks the timeline Disney reference by someone else Pyrrhic victory DM does a mysterious roll Tech analogy by someone else NPC gets a mocking nickname Diplomacy attempted The Party runs out of resources Chekhov's gun is set up DM forgets a player or PC name Player uses DM inspo DM does a plot twist Flash forward Defeat analysis paralysis Cat at the table A PC dies way before the TPK Player rolls same number with (dis)advantage DM subverts a bingo square Enemy from a different edition appears You roll a Nat 1 DM says “Catastrophic Damage” NPC changes accent Dramatic monologue Player rolls Nat 20
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
PC gets a catchphrase
Someone else consults a physical book
Players roll the set:
d4 d6 d8 d10 d12 d20 d100
(Nearly) breaks the timeline
Disney reference by someone else
Pyrrhic victory
DM does a mysterious roll
Tech analogy
by someone else
NPC gets a mocking nickname
Diplomacy attempted
The Party runs out of resources
Chekhov's gun is set up
DM forgets a player or PC name
Player uses DM inspo
DM does a plot twist
Flash forward
Defeat analysis paralysis
Cat at the table
A PC dies way before the TPK
Player rolls same number with (dis)advantage
DM subverts a bingo square
Enemy from a different edition appears
You roll a Nat 1
DM says “Catastrophic Damage”
NPC changes accent
Dramatic monologue
Player rolls Nat 20