Investorsloooooovesomething.Smed"knows" thesolution tofixingperformanceBig Moxieadds orremovessomeone fromtheir teamDOORS.It's toobrightOR darkNPCsErwinsays theMWT cando that"Doesn'tnanitefix that?"Vehiclesmentioned.Stillbroken.Complainsabout UDSday nightsystemFundingcycleDescribeshow horrible/ awfulsomethingis.Reiterating howimportant it is tonot break thebuild, like wedon't alreadyknow that.We're going tograb somethingoff the assetstore to solvesomethingSmedsays "whospecificallydid that"Smed asksfor villagesto be takenout / putback in"Thatbegs thequestion--'"I don't wantanyoneworkingovertime"MoveplayerspawnpointsFisachallengesSmed onsomethingWe needto lockperf downFramerateCoopinterjects3+ peoplechime in torephrase thesame thing.Smed askssomeone toexplainsomething tohimStuttering(something)is our toppriority“I’ve got afever and theonly cure ismore clouds”"Can that beautomated?"Asks Noraabout thelightingPleasedon't spawnshoot in theplaytestWhen willX Assetsbe addedto the worldHLODs[SD person]valiantlyexplainsnuance"Let's agree weneed to solvethat!"Narrator: therewill be nosolution."This will bethe bestplaytestwe've everhad"Makinganothermeeting whilewe are still inthis meeting.[SD person]chimes in asthe onlyadult in theroomMeetingdevolves intospecializeddiscussion forSmed onlyClintinterruptswithsomethingannoyingSmeddescribeshow hardhe workedMentionsanother demothat no oneknew aboutbefore themeeting(somethingsomething)procedural"When willthat bedone?"Antonellichimes in aboutwhat he thinksis causing anissue"discussin theleadershipmeeting""Just toclarify..."Investorsloooooovesomething.Smed"knows" thesolution tofixingperformanceBig Moxieadds orremovessomeone fromtheir teamDOORS.It's toobrightOR darkNPCsErwinsays theMWT cando that"Doesn'tnanitefix that?"Vehiclesmentioned.Stillbroken.Complainsabout UDSday nightsystemFundingcycleDescribeshow horrible/ awfulsomethingis.Reiterating howimportant it is tonot break thebuild, like wedon't alreadyknow that.We're going tograb somethingoff the assetstore to solvesomethingSmedsays "whospecificallydid that"Smed asksfor villagesto be takenout / putback in"Thatbegs thequestion--'"I don't wantanyoneworkingovertime"MoveplayerspawnpointsFisachallengesSmed onsomethingWe needto lockperf downFramerateCoopinterjects3+ peoplechime in torephrase thesame thing.Smed askssomeone toexplainsomething tohimStuttering(something)is our toppriority“I’ve got afever and theonly cure ismore clouds”"Can that beautomated?"Asks Noraabout thelightingPleasedon't spawnshoot in theplaytestWhen willX Assetsbe addedto the worldHLODs[SD person]valiantlyexplainsnuance"Let's agree weneed to solvethat!"Narrator: therewill be nosolution."This will bethe bestplaytestwe've everhad"Makinganothermeeting whilewe are still inthis meeting.[SD person]chimes in asthe onlyadult in theroomMeetingdevolves intospecializeddiscussion forSmed onlyClintinterruptswithsomethingannoyingSmeddescribeshow hardhe workedMentionsanother demothat no oneknew aboutbefore themeeting(somethingsomething)procedural"When willthat bedone?"Antonellichimes in aboutwhat he thinksis causing anissue"discussin theleadershipmeeting""Just toclarify..."

All-Hands Bingo Sept 2024 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Investors loooooove something.
  2. Smed "knows" the solution to fixing performance
  3. Big Moxie adds or removes someone from their team
  4. DOORS.
  5. It's too bright OR dark
  6. NPCs
  7. Erwin says the MWT can do that
  8. "Doesn't nanite fix that?"
  9. Vehicles mentioned. Still broken.
  10. Complains about UDS day night system
  11. Funding cycle
  12. Describes how horrible / awful something is.
  13. Reiterating how important it is to not break the build, like we don't already know that.
  14. We're going to grab something off the asset store to solve something
  15. Smed says "who specifically did that"
  16. Smed asks for villages to be taken out / put back in
  17. "That begs the question--'
  18. "I don't want anyone working overtime"
  19. Move player spawn points
  20. Fisa challenges Smed on something
  21. We need to lock perf down
  22. Framerate
  23. Coop interjects
  24. 3+ people chime in to rephrase the same thing.
  25. Smed asks someone to explain something to him
  26. Stuttering
  27. (something) is our top priority
  28. “I’ve got a fever and the only cure is more clouds”
  29. "Can that be automated?"
  30. Asks Nora about the lighting
  31. Please don't spawn shoot in the playtest
  32. When will X Assets be added to the world
  33. HLODs
  34. [SD person] valiantly explains nuance
  35. "Let's agree we need to solve that!" Narrator: there will be no solution.
  36. "This will be the best playtest we've ever had"
  37. Making another meeting while we are still in this meeting.
  38. [SD person] chimes in as the only adult in the room
  39. Meeting devolves into specialized discussion for Smed only
  40. Clint interrupts with something annoying
  41. Smed describes how hard he worked
  42. Mentions another demo that no one knew about before the meeting
  43. (something something) procedural
  44. "When will that be done?"
  45. Antonelli chimes in about what he thinks is causing an issue
  46. "discuss in the leadership meeting"
  47. "Just to clarify..."