Conditional CashTransfer      Society     process ofinnovationsover time thrusocial groups   Body BalancesExample      Perceivedvulnerability     Taboo HealthPractice     Behaviors influencedby perceptions      CommunityMobilization      risk factors    SocialAssessment     Mass mediamost effectivein low incomecountries   self-efficacy     leading cause ofdeath in Lowincome     precontemplation      social marketingdefinition     Culture      Western vsIndigenousMedicine     folk Illness     Laggard      Behaviorinfluences and isinfluenced bysocial environment    Conditional CashTransfer      Society     process ofinnovationsover time thrusocial groups   Body BalancesExample      Perceivedvulnerability     Taboo HealthPractice     Behaviors influencedby perceptions      CommunityMobilization      risk factors    SocialAssessment     Mass mediamost effectivein low incomecountries   self-efficacy     leading cause ofdeath in Lowincome     precontemplation      social marketingdefinition     Culture      Western vsIndigenousMedicine     folk Illness     Laggard      Behaviorinfluences and isinfluenced bysocial environment    

Culture & Behavior - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Conditional Cash Transfer
  2. Society
  3. process of innovations over time thru social groups
  4. Body Balances Example
  5. Perceived vulnerability
  6. Taboo Health Practice
  7. Behaviors influenced by perceptions
  8. Community Mobilization
  9. risk factors
  10. Social Assessment
  11. Mass media most effective in low income countries
  12. self-efficacy
  13. leading cause of death in Low income
  14. precontemplation
  15. social marketing definition
  16. Culture
  17. Western vs Indigenous Medicine
  18. folk Illness
  19. Laggard
  20. Behavior influences and is influenced by social environment