Sukunaloses histechniqueTg savessomeoneDragondoesn'tunderstanddndTG or vybzarguing/yellingDragonactuallybeatsuruameLadz getsangry atkenjaku'syappingdragonsomehowdies injackpotworldcuttingslashVictorforgets hecan dosomethingDragondoesn'tlistenA playerloses adomainclashShaosavessomeone'slifeNat1DerekdoessomethingcheesyAntagonistdies(uruame,sukuna,kenny J)Ladzplays agameOtsuappearsSomeonegetsinterruptedSukunarunsawayHajimegetsfreedsomeonegetsdownedhollowpurpleFirearrowAn npcgets oneshotSukunaloses histechniqueTg savessomeoneDragondoesn'tunderstanddndTG or vybzarguing/yellingDragonactuallybeatsuruameLadz getsangry atkenjaku'syappingdragonsomehowdies injackpotworldcuttingslashVictorforgets hecan dosomethingDragondoesn'tlistenA playerloses adomainclashShaosavessomeone'slifeNat1DerekdoessomethingcheesyAntagonistdies(uruame,sukuna,kenny J)Ladzplays agameOtsuappearsSomeonegetsinterruptedSukunarunsawayHajimegetsfreedsomeonegetsdownedhollowpurpleFirearrowAn npcgets oneshot

Sukuna bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sukuna loses his technique
  2. Tg saves someone
  3. Dragon doesn't understand dnd
  4. TG or vybz arguing/yelling
  5. Dragon actually beats uruame
  6. Ladz gets angry at kenjaku's yapping
  7. dragon somehow dies in jackpot
  8. world cutting slash
  9. Victor forgets he can do something
  10. Dragon doesn't listen
  11. A player loses a domain clash
  12. Shao saves someone's life
  13. Nat 1
  14. Derek does something cheesy
  15. Antagonist dies(uruame, sukuna, kenny J)
  16. Ladz plays a game
  17. Otsu appears
  18. Someone gets interrupted
  19. Sukuna runs away
  20. Hajime gets freed
  21. someone gets downed
  22. hollow purple
  23. Fire arrow
  24. An npc gets one shot