Dragondoesn'tunderstanddndTG or vybzarguing/yellingDerekdoessomethingcheesyDragonactuallybeatsuruameSukunarunsawayOtsuappearsNat1Ladz getsangry atkenjaku'syappingSomeonegetsinterrupteddragonsomehowdies injackpotHajimegetsfreedAn npcgets oneshotworldcuttingslashSukunaloses histechniqueAntagonistdies(uruame,sukuna,kenny J)Shaosavessomeone'slifeLadzplays agameDragondoesn'tlistenVictorforgets hecan dosomethinghollowpurpleA playerloses adomainclashFirearrowsomeonegetsdownedTg savessomeoneDragondoesn'tunderstanddndTG or vybzarguing/yellingDerekdoessomethingcheesyDragonactuallybeatsuruameSukunarunsawayOtsuappearsNat1Ladz getsangry atkenjaku'syappingSomeonegetsinterrupteddragonsomehowdies injackpotHajimegetsfreedAn npcgets oneshotworldcuttingslashSukunaloses histechniqueAntagonistdies(uruame,sukuna,kenny J)Shaosavessomeone'slifeLadzplays agameDragondoesn'tlistenVictorforgets hecan dosomethinghollowpurpleA playerloses adomainclashFirearrowsomeonegetsdownedTg savessomeone

Sukuna bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dragon doesn't understand dnd
  2. TG or vybz arguing/yelling
  3. Derek does something cheesy
  4. Dragon actually beats uruame
  5. Sukuna runs away
  6. Otsu appears
  7. Nat 1
  8. Ladz gets angry at kenjaku's yapping
  9. Someone gets interrupted
  10. dragon somehow dies in jackpot
  11. Hajime gets freed
  12. An npc gets one shot
  13. world cutting slash
  14. Sukuna loses his technique
  15. Antagonist dies(uruame, sukuna, kenny J)
  16. Shao saves someone's life
  17. Ladz plays a game
  18. Dragon doesn't listen
  19. Victor forgets he can do something
  20. hollow purple
  21. A player loses a domain clash
  22. Fire arrow
  23. someone gets downed
  24. Tg saves someone