An npcgets oneshotdragonsomehowdies injackpotHajimegetsfreedDragondoesn'tunderstanddndworldcuttingslashhollowpurplesomeonegetsdownedSukunaloses histechniqueShaosavessomeone'slifeFirearrowLadzplays agameNat1Ladz getsangry atkenjaku'syappingDragondoesn'tlistenVictorforgets hecan dosomethingSukunarunsawayTg savessomeoneDerekdoessomethingcheesyA playerloses adomainclashDragonactuallybeatsuruameSomeonegetsinterruptedTG or vybzarguing/yellingAntagonistdies(uruame,sukuna,kenny J)OtsuappearsAn npcgets oneshotdragonsomehowdies injackpotHajimegetsfreedDragondoesn'tunderstanddndworldcuttingslashhollowpurplesomeonegetsdownedSukunaloses histechniqueShaosavessomeone'slifeFirearrowLadzplays agameNat1Ladz getsangry atkenjaku'syappingDragondoesn'tlistenVictorforgets hecan dosomethingSukunarunsawayTg savessomeoneDerekdoessomethingcheesyA playerloses adomainclashDragonactuallybeatsuruameSomeonegetsinterruptedTG or vybzarguing/yellingAntagonistdies(uruame,sukuna,kenny J)Otsuappears

Sukuna bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. An npc gets one shot
  2. dragon somehow dies in jackpot
  3. Hajime gets freed
  4. Dragon doesn't understand dnd
  5. world cutting slash
  6. hollow purple
  7. someone gets downed
  8. Sukuna loses his technique
  9. Shao saves someone's life
  10. Fire arrow
  11. Ladz plays a game
  12. Nat 1
  13. Ladz gets angry at kenjaku's yapping
  14. Dragon doesn't listen
  15. Victor forgets he can do something
  16. Sukuna runs away
  17. Tg saves someone
  18. Derek does something cheesy
  19. A player loses a domain clash
  20. Dragon actually beats uruame
  21. Someone gets interrupted
  22. TG or vybz arguing/yelling
  23. Antagonist dies(uruame, sukuna, kenny J)
  24. Otsu appears