Sukunaloses histechniqueLadz getsangry atkenjaku'syappingsomeonegetsdowneddragonsomehowdies injackpotAntagonistdies(uruame,sukuna,kenny J)worldcuttingslashTg savessomeoneOtsuappearsSomeonegetsinterruptedLadzplays agameDerekdoessomethingcheesyA playerloses adomainclashAn npcgets oneshotTG or vybzarguing/yellinghollowpurpleDragondoesn'tunderstanddndNat1SukunarunsawayDragondoesn'tlistenHajimegetsfreedShaosavessomeone'slifeDragonactuallybeatsuruameFirearrowVictorforgets hecan dosomethingSukunaloses histechniqueLadz getsangry atkenjaku'syappingsomeonegetsdowneddragonsomehowdies injackpotAntagonistdies(uruame,sukuna,kenny J)worldcuttingslashTg savessomeoneOtsuappearsSomeonegetsinterruptedLadzplays agameDerekdoessomethingcheesyA playerloses adomainclashAn npcgets oneshotTG or vybzarguing/yellinghollowpurpleDragondoesn'tunderstanddndNat1SukunarunsawayDragondoesn'tlistenHajimegetsfreedShaosavessomeone'slifeDragonactuallybeatsuruameFirearrowVictorforgets hecan dosomething

Sukuna bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sukuna loses his technique
  2. Ladz gets angry at kenjaku's yapping
  3. someone gets downed
  4. dragon somehow dies in jackpot
  5. Antagonist dies(uruame, sukuna, kenny J)
  6. world cutting slash
  7. Tg saves someone
  8. Otsu appears
  9. Someone gets interrupted
  10. Ladz plays a game
  11. Derek does something cheesy
  12. A player loses a domain clash
  13. An npc gets one shot
  14. TG or vybz arguing/yelling
  15. hollow purple
  16. Dragon doesn't understand dnd
  17. Nat 1
  18. Sukuna runs away
  19. Dragon doesn't listen
  20. Hajime gets freed
  21. Shao saves someone's life
  22. Dragon actually beats uruame
  23. Fire arrow
  24. Victor forgets he can do something