Poison type Attack - 10 Points Explosion/Self- Destruct - 300 points Super Effective Damage - 50 points Tera Boosted move - 250 points Spread move - 30 points Used Struggle - 150 points Not Very Effective Damage - 30 points Healed Self/Ally - 50 points Fighting type Attack - 10 Points Electric type Attack - 10 Points Ghost type Attack - 10 Points Stats Raised by Move - 30 points Bug type Attack - 10 Points KOd yourelf - 50 points Hyper Beam Clone - 60 points Outrage Clone - 60 points Weather is set - 50 points Dark type Attack - 10 Points They Inflict YOU with a status - 50 points Inflicted Status on THEM with Move - 40 points Dragon type Attack - 10 Points Pokemon Switching Move - 50 Points MISSED Move - 50 points Legendary Signature Move - 250 points Steel type Attack - 10 Points 2 turn Immunity Move - 60 points Tailwind is set - 100 points OHKO Move that Hits - 150 points Recoil Move - 60 points Status Move - 10 points Trick/Wonder Room is set - 50 points Rock type Attack - 10 Points Ice type Attack - 10 Points Fairy type Attack - 10 Points Stats Lowered by Move - 30 points Fire type Attack - 10 Points Grass type Attack - 10 Points Doesn't Effect Move - 40 points Flying type Attack - 10 Points Entry Hazards on either side - 100 points Splash - 200 Points Normal type Attack - 10 Points Water type Attack - 10 Points Multi Hit Move - 60 points Psychic type Attack - 10 Points Ground type Attack - 10 Points Transform - 200 points 2 turn Charge Move - 60 points Terrain is set - 50 points Poison type Attack - 10 Points Explosion/Self- Destruct - 300 points Super Effective Damage - 50 points Tera Boosted move - 250 points Spread move - 30 points Used Struggle - 150 points Not Very Effective Damage - 30 points Healed Self/Ally - 50 points Fighting type Attack - 10 Points Electric type Attack - 10 Points Ghost type Attack - 10 Points Stats Raised by Move - 30 points Bug type Attack - 10 Points KOd yourelf - 50 points Hyper Beam Clone - 60 points Outrage Clone - 60 points Weather is set - 50 points Dark type Attack - 10 Points They Inflict YOU with a status - 50 points Inflicted Status on THEM with Move - 40 points Dragon type Attack - 10 Points Pokemon Switching Move - 50 Points MISSED Move - 50 points Legendary Signature Move - 250 points Steel type Attack - 10 Points 2 turn Immunity Move - 60 points Tailwind is set - 100 points OHKO Move that Hits - 150 points Recoil Move - 60 points Status Move - 10 points Trick/Wonder Room is set - 50 points Rock type Attack - 10 Points Ice type Attack - 10 Points Fairy type Attack - 10 Points Stats Lowered by Move - 30 points Fire type Attack - 10 Points Grass type Attack - 10 Points Doesn't Effect Move - 40 points Flying type Attack - 10 Points Entry Hazards on either side - 100 points Splash - 200 Points Normal type Attack - 10 Points Water type Attack - 10 Points Multi Hit Move - 60 points Psychic type Attack - 10 Points Ground type Attack - 10 Points Transform - 200 points 2 turn Charge Move - 60 points Terrain is set - 50 points
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Poison type Attack - 10 Points
Explosion/Self-Destruct - 300 points
Super Effective Damage - 50 points
Tera Boosted move - 250 points
Spread move - 30 points
Used Struggle - 150 points
Not Very Effective Damage - 30 points
Healed Self/Ally - 50 points
Fighting type Attack - 10 Points
Electric type Attack - 10 Points
Ghost type Attack - 10 Points
Stats Raised by Move - 30 points
Bug type Attack - 10 Points
KOd yourelf - 50 points
Hyper Beam Clone - 60 points
Outrage Clone - 60 points
Weather is set - 50 points
Dark type Attack - 10 Points
They Inflict YOU with a status - 50 points
Inflicted Status on THEM with Move - 40 points
Dragon type Attack - 10 Points
Pokemon Switching Move - 50 Points
MISSED Move - 50 points
Legendary Signature Move - 250 points
Steel type Attack - 10 Points
2 turn Immunity Move - 60 points
Tailwind is set - 100 points
OHKO Move that Hits - 150 points
Recoil Move - 60 points
Status Move - 10 points
Trick/Wonder Room is set - 50 points
Rock type Attack - 10 Points
Ice type Attack - 10 Points
Fairy type Attack - 10 Points
Stats Lowered by Move - 30 points
Fire type Attack - 10 Points
Grass type Attack - 10 Points
Doesn't Effect Move - 40 points
Flying type Attack - 10 Points
Entry Hazards on either side - 100 points
Splash - 200 Points
Normal type Attack - 10 Points
Water type Attack - 10 Points
Multi Hit Move - 60 points
Psychic type Attack - 10 Points
Ground type Attack - 10 Points
Transform - 200 points
2 turn Charge Move - 60 points
Terrain is set - 50 points