2 turn Immunity Move - 60 points OHKO Move that Hits - 150 points Dark type Attack - 10 Points Fighting type Attack - 10 Points Stats Raised by Move - 30 points Legendary Signature Move - 250 points Splash - 200 Points Status Move - 10 points Multi Hit Move - 60 points Bug type Attack - 10 Points Ice type Attack - 10 Points Fairy type Attack - 10 Points Super Effective Damage - 50 points Water type Attack - 10 Points Tera Boosted move - 250 points Dragon type Attack - 10 Points Ghost type Attack - 10 Points Steel type Attack - 10 Points Poison type Attack - 10 Points Normal type Attack - 10 Points Spread move - 30 points Used Struggle - 150 points Healed Self/Ally - 50 points Psychic type Attack - 10 Points Entry Hazards on either side - 100 points Tailwind is set - 100 points Stats Lowered by Move - 30 points Not Very Effective Damage - 30 points Terrain is set - 50 points Rock type Attack - 10 Points Outrage Clone - 60 points Grass type Attack - 10 Points Explosion/Self- Destruct - 300 points MISSED Move - 50 points They Inflict YOU with a status - 50 points 2 turn Charge Move - 60 points Inflicted Status on THEM with Move - 40 points Pokemon Switching Move - 50 Points Transform - 200 points Fire type Attack - 10 Points Electric type Attack - 10 Points Flying type Attack - 10 Points KOd yourelf - 50 points Recoil Move - 60 points Weather is set - 50 points Hyper Beam Clone - 60 points Trick/Wonder Room is set - 50 points Ground type Attack - 10 Points Doesn't Effect Move - 40 points 2 turn Immunity Move - 60 points OHKO Move that Hits - 150 points Dark type Attack - 10 Points Fighting type Attack - 10 Points Stats Raised by Move - 30 points Legendary Signature Move - 250 points Splash - 200 Points Status Move - 10 points Multi Hit Move - 60 points Bug type Attack - 10 Points Ice type Attack - 10 Points Fairy type Attack - 10 Points Super Effective Damage - 50 points Water type Attack - 10 Points Tera Boosted move - 250 points Dragon type Attack - 10 Points Ghost type Attack - 10 Points Steel type Attack - 10 Points Poison type Attack - 10 Points Normal type Attack - 10 Points Spread move - 30 points Used Struggle - 150 points Healed Self/Ally - 50 points Psychic type Attack - 10 Points Entry Hazards on either side - 100 points Tailwind is set - 100 points Stats Lowered by Move - 30 points Not Very Effective Damage - 30 points Terrain is set - 50 points Rock type Attack - 10 Points Outrage Clone - 60 points Grass type Attack - 10 Points Explosion/Self- Destruct - 300 points MISSED Move - 50 points They Inflict YOU with a status - 50 points 2 turn Charge Move - 60 points Inflicted Status on THEM with Move - 40 points Pokemon Switching Move - 50 Points Transform - 200 points Fire type Attack - 10 Points Electric type Attack - 10 Points Flying type Attack - 10 Points KOd yourelf - 50 points Recoil Move - 60 points Weather is set - 50 points Hyper Beam Clone - 60 points Trick/Wonder Room is set - 50 points Ground type Attack - 10 Points Doesn't Effect Move - 40 points
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
2 turn Immunity Move - 60 points
OHKO Move that Hits - 150 points
Dark type Attack - 10 Points
Fighting type Attack - 10 Points
Stats Raised by Move - 30 points
Legendary Signature Move - 250 points
Splash - 200 Points
Status Move - 10 points
Multi Hit Move - 60 points
Bug type Attack - 10 Points
Ice type Attack - 10 Points
Fairy type Attack - 10 Points
Super Effective Damage - 50 points
Water type Attack - 10 Points
Tera Boosted move - 250 points
Dragon type Attack - 10 Points
Ghost type Attack - 10 Points
Steel type Attack - 10 Points
Poison type Attack - 10 Points
Normal type Attack - 10 Points
Spread move - 30 points
Used Struggle - 150 points
Healed Self/Ally - 50 points
Psychic type Attack - 10 Points
Entry Hazards on either side - 100 points
Tailwind is set - 100 points
Stats Lowered by Move - 30 points
Not Very Effective Damage - 30 points
Terrain is set - 50 points
Rock type Attack - 10 Points
Outrage Clone - 60 points
Grass type Attack - 10 Points
Explosion/Self-Destruct - 300 points
MISSED Move - 50 points
They Inflict YOU with a status - 50 points
2 turn Charge Move - 60 points
Inflicted Status on THEM with Move - 40 points
Pokemon Switching Move - 50 Points
Transform - 200 points
Fire type Attack - 10 Points
Electric type Attack - 10 Points
Flying type Attack - 10 Points
KOd yourelf - 50 points
Recoil Move - 60 points
Weather is set - 50 points
Hyper Beam Clone - 60 points
Trick/Wonder Room is set - 50 points
Ground type Attack - 10 Points
Doesn't Effect Move - 40 points