Fighting type Attack - 10 Points KOd yourelf - 50 points Splash - 200 Points Multi Hit Move - 60 points Outrage Clone - 60 points Bug type Attack - 10 Points Ghost type Attack - 10 Points Terrain is set - 50 points OHKO Move that Hits - 150 points Weather is set - 50 points 2 turn Immunity Move - 60 points 2 turn Charge Move - 60 points Ground type Attack - 10 Points Psychic type Attack - 10 Points Flying type Attack - 10 Points Trick/Wonder Room is set - 50 points MISSED Move - 50 points Spread move - 30 points Entry Hazards on either side - 100 points Super Effective Damage - 50 points Ice type Attack - 10 Points Status Move - 10 points Tera Boosted move - 250 points Doesn't Effect Move - 40 points Pokemon Switching Move - 50 Points Explosion/Self- Destruct - 300 points Rock type Attack - 10 Points Grass type Attack - 10 Points Not Very Effective Damage - 30 points Used Struggle - 150 points Poison type Attack - 10 Points Dragon type Attack - 10 Points Normal type Attack - 10 Points Steel type Attack - 10 Points Stats Lowered by Move - 30 points Fairy type Attack - 10 Points Inflicted Status on THEM with Move - 40 points Recoil Move - 60 points Legendary Signature Move - 250 points Fire type Attack - 10 Points Healed Self/Ally - 50 points Electric type Attack - 10 Points Water type Attack - 10 Points Tailwind is set - 100 points They Inflict YOU with a status - 50 points Dark type Attack - 10 Points Transform - 200 points Stats Raised by Move - 30 points Hyper Beam Clone - 60 points Fighting type Attack - 10 Points KOd yourelf - 50 points Splash - 200 Points Multi Hit Move - 60 points Outrage Clone - 60 points Bug type Attack - 10 Points Ghost type Attack - 10 Points Terrain is set - 50 points OHKO Move that Hits - 150 points Weather is set - 50 points 2 turn Immunity Move - 60 points 2 turn Charge Move - 60 points Ground type Attack - 10 Points Psychic type Attack - 10 Points Flying type Attack - 10 Points Trick/Wonder Room is set - 50 points MISSED Move - 50 points Spread move - 30 points Entry Hazards on either side - 100 points Super Effective Damage - 50 points Ice type Attack - 10 Points Status Move - 10 points Tera Boosted move - 250 points Doesn't Effect Move - 40 points Pokemon Switching Move - 50 Points Explosion/Self- Destruct - 300 points Rock type Attack - 10 Points Grass type Attack - 10 Points Not Very Effective Damage - 30 points Used Struggle - 150 points Poison type Attack - 10 Points Dragon type Attack - 10 Points Normal type Attack - 10 Points Steel type Attack - 10 Points Stats Lowered by Move - 30 points Fairy type Attack - 10 Points Inflicted Status on THEM with Move - 40 points Recoil Move - 60 points Legendary Signature Move - 250 points Fire type Attack - 10 Points Healed Self/Ally - 50 points Electric type Attack - 10 Points Water type Attack - 10 Points Tailwind is set - 100 points They Inflict YOU with a status - 50 points Dark type Attack - 10 Points Transform - 200 points Stats Raised by Move - 30 points Hyper Beam Clone - 60 points
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Fighting type Attack - 10 Points
KOd yourelf - 50 points
Splash - 200 Points
Multi Hit Move - 60 points
Outrage Clone - 60 points
Bug type Attack - 10 Points
Ghost type Attack - 10 Points
Terrain is set - 50 points
OHKO Move that Hits - 150 points
Weather is set - 50 points
2 turn Immunity Move - 60 points
2 turn Charge Move - 60 points
Ground type Attack - 10 Points
Psychic type Attack - 10 Points
Flying type Attack - 10 Points
Trick/Wonder Room is set - 50 points
MISSED Move - 50 points
Spread move - 30 points
Entry Hazards on either side - 100 points
Super Effective Damage - 50 points
Ice type Attack - 10 Points
Status Move - 10 points
Tera Boosted move - 250 points
Doesn't Effect Move - 40 points
Pokemon Switching Move - 50 Points
Explosion/Self-Destruct - 300 points
Rock type Attack - 10 Points
Grass type Attack - 10 Points
Not Very Effective Damage - 30 points
Used Struggle - 150 points
Poison type Attack - 10 Points
Dragon type Attack - 10 Points
Normal type Attack - 10 Points
Steel type Attack - 10 Points
Stats Lowered by Move - 30 points
Fairy type Attack - 10 Points
Inflicted Status on THEM with Move - 40 points
Recoil Move - 60 points
Legendary Signature Move - 250 points
Fire type Attack - 10 Points
Healed Self/Ally - 50 points
Electric type Attack - 10 Points
Water type Attack - 10 Points
Tailwind is set - 100 points
They Inflict YOU with a status - 50 points
Dark type Attack - 10 Points
Transform - 200 points
Stats Raised by Move - 30 points
Hyper Beam Clone - 60 points