Fighting type Attack - 10 Points Grass type Attack - 10 Points Transform - 200 points Poison type Attack - 10 Points Flying type Attack - 10 Points Outrage Clone - 60 points 2 turn Immunity Move - 60 points Steel type Attack - 10 Points Ghost type Attack - 10 Points They Inflict YOU with a status - 50 points Fairy type Attack - 10 Points Used Struggle - 150 points Legendary Signature Move - 250 points Healed Self/Ally - 50 points Water type Attack - 10 Points Tailwind is set - 100 points Normal type Attack - 10 Points Fire type Attack - 10 Points Super Effective Damage - 50 points Pokemon Switching Move - 50 Points Multi Hit Move - 60 points MISSED Move - 50 points Psychic type Attack - 10 Points KOd yourelf - 50 points Terrain is set - 50 points Entry Hazards on either side - 100 points OHKO Move that Hits - 150 points Not Very Effective Damage - 30 points Tera Boosted move - 250 points Dragon type Attack - 10 Points Recoil Move - 60 points Electric type Attack - 10 Points Weather is set - 50 points 2 turn Charge Move - 60 points Status Move - 10 points Splash - 200 Points Trick/Wonder Room is set - 50 points Inflicted Status on THEM with Move - 40 points Doesn't Effect Move - 40 points Spread move - 30 points Explosion/Self- Destruct - 300 points Dark type Attack - 10 Points Rock type Attack - 10 Points Hyper Beam Clone - 60 points Ice type Attack - 10 Points Stats Raised by Move - 30 points Stats Lowered by Move - 30 points Ground type Attack - 10 Points Bug type Attack - 10 Points Fighting type Attack - 10 Points Grass type Attack - 10 Points Transform - 200 points Poison type Attack - 10 Points Flying type Attack - 10 Points Outrage Clone - 60 points 2 turn Immunity Move - 60 points Steel type Attack - 10 Points Ghost type Attack - 10 Points They Inflict YOU with a status - 50 points Fairy type Attack - 10 Points Used Struggle - 150 points Legendary Signature Move - 250 points Healed Self/Ally - 50 points Water type Attack - 10 Points Tailwind is set - 100 points Normal type Attack - 10 Points Fire type Attack - 10 Points Super Effective Damage - 50 points Pokemon Switching Move - 50 Points Multi Hit Move - 60 points MISSED Move - 50 points Psychic type Attack - 10 Points KOd yourelf - 50 points Terrain is set - 50 points Entry Hazards on either side - 100 points OHKO Move that Hits - 150 points Not Very Effective Damage - 30 points Tera Boosted move - 250 points Dragon type Attack - 10 Points Recoil Move - 60 points Electric type Attack - 10 Points Weather is set - 50 points 2 turn Charge Move - 60 points Status Move - 10 points Splash - 200 Points Trick/Wonder Room is set - 50 points Inflicted Status on THEM with Move - 40 points Doesn't Effect Move - 40 points Spread move - 30 points Explosion/Self- Destruct - 300 points Dark type Attack - 10 Points Rock type Attack - 10 Points Hyper Beam Clone - 60 points Ice type Attack - 10 Points Stats Raised by Move - 30 points Stats Lowered by Move - 30 points Ground type Attack - 10 Points Bug type Attack - 10 Points
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Fighting type Attack - 10 Points
Grass type Attack - 10 Points
Transform - 200 points
Poison type Attack - 10 Points
Flying type Attack - 10 Points
Outrage Clone - 60 points
2 turn Immunity Move - 60 points
Steel type Attack - 10 Points
Ghost type Attack - 10 Points
They Inflict YOU with a status - 50 points
Fairy type Attack - 10 Points
Used Struggle - 150 points
Legendary Signature Move - 250 points
Healed Self/Ally - 50 points
Water type Attack - 10 Points
Tailwind is set - 100 points
Normal type Attack - 10 Points
Fire type Attack - 10 Points
Super Effective Damage - 50 points
Pokemon Switching Move - 50 Points
Multi Hit Move - 60 points
MISSED Move - 50 points
Psychic type Attack - 10 Points
KOd yourelf - 50 points
Terrain is set - 50 points
Entry Hazards on either side - 100 points
OHKO Move that Hits - 150 points
Not Very Effective Damage - 30 points
Tera Boosted move - 250 points
Dragon type Attack - 10 Points
Recoil Move - 60 points
Electric type Attack - 10 Points
Weather is set - 50 points
2 turn Charge Move - 60 points
Status Move - 10 points
Splash - 200 Points
Trick/Wonder Room is set - 50 points
Inflicted Status on THEM with Move - 40 points
Doesn't Effect Move - 40 points
Spread move - 30 points
Explosion/Self-Destruct - 300 points
Dark type Attack - 10 Points
Rock type Attack - 10 Points
Hyper Beam Clone - 60 points
Ice type Attack - 10 Points
Stats Raised by Move - 30 points
Stats Lowered by Move - 30 points
Ground type Attack - 10 Points
Bug type Attack - 10 Points