Stats Raised by Move - 30 points Rock type Attack - 10 Points Steel type Attack - 10 Points Flying type Attack - 10 Points Poison type Attack - 10 Points Fairy type Attack - 10 Points Legendary Signature Move - 250 points Ground type Attack - 10 Points KOd yourelf - 50 points Splash - 200 Points Not Very Effective Damage - 30 points Stats Lowered by Move - 30 points Terrain is set - 50 points Hyper Beam Clone - 60 points Recoil Move - 60 points Ghost type Attack - 10 Points Electric type Attack - 10 Points Pokemon Switching Move - 50 Points Spread move - 30 points 2 turn Charge Move - 60 points Bug type Attack - 10 Points Tera Boosted move - 250 points Explosion/Self- Destruct - 300 points Weather is set - 50 points Grass type Attack - 10 Points They Inflict YOU with a status - 50 points Inflicted Status on THEM with Move - 40 points Tailwind is set - 100 points Trick/Wonder Room is set - 50 points OHKO Move that Hits - 150 points MISSED Move - 50 points Normal type Attack - 10 Points Transform - 200 points Psychic type Attack - 10 Points Water type Attack - 10 Points Status Move - 10 points Dark type Attack - 10 Points Entry Hazards on either side - 100 points Dragon type Attack - 10 Points Used Struggle - 150 points Super Effective Damage - 50 points Outrage Clone - 60 points Multi Hit Move - 60 points Healed Self/Ally - 50 points Ice type Attack - 10 Points 2 turn Immunity Move - 60 points Fighting type Attack - 10 Points Fire type Attack - 10 Points Doesn't Effect Move - 40 points Stats Raised by Move - 30 points Rock type Attack - 10 Points Steel type Attack - 10 Points Flying type Attack - 10 Points Poison type Attack - 10 Points Fairy type Attack - 10 Points Legendary Signature Move - 250 points Ground type Attack - 10 Points KOd yourelf - 50 points Splash - 200 Points Not Very Effective Damage - 30 points Stats Lowered by Move - 30 points Terrain is set - 50 points Hyper Beam Clone - 60 points Recoil Move - 60 points Ghost type Attack - 10 Points Electric type Attack - 10 Points Pokemon Switching Move - 50 Points Spread move - 30 points 2 turn Charge Move - 60 points Bug type Attack - 10 Points Tera Boosted move - 250 points Explosion/Self- Destruct - 300 points Weather is set - 50 points Grass type Attack - 10 Points They Inflict YOU with a status - 50 points Inflicted Status on THEM with Move - 40 points Tailwind is set - 100 points Trick/Wonder Room is set - 50 points OHKO Move that Hits - 150 points MISSED Move - 50 points Normal type Attack - 10 Points Transform - 200 points Psychic type Attack - 10 Points Water type Attack - 10 Points Status Move - 10 points Dark type Attack - 10 Points Entry Hazards on either side - 100 points Dragon type Attack - 10 Points Used Struggle - 150 points Super Effective Damage - 50 points Outrage Clone - 60 points Multi Hit Move - 60 points Healed Self/Ally - 50 points Ice type Attack - 10 Points 2 turn Immunity Move - 60 points Fighting type Attack - 10 Points Fire type Attack - 10 Points Doesn't Effect Move - 40 points
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Stats Raised by Move - 30 points
Rock type Attack - 10 Points
Steel type Attack - 10 Points
Flying type Attack - 10 Points
Poison type Attack - 10 Points
Fairy type Attack - 10 Points
Legendary Signature Move - 250 points
Ground type Attack - 10 Points
KOd yourelf - 50 points
Splash - 200 Points
Not Very Effective Damage - 30 points
Stats Lowered by Move - 30 points
Terrain is set - 50 points
Hyper Beam Clone - 60 points
Recoil Move - 60 points
Ghost type Attack - 10 Points
Electric type Attack - 10 Points
Pokemon Switching Move - 50 Points
Spread move - 30 points
2 turn Charge Move - 60 points
Bug type Attack - 10 Points
Tera Boosted move - 250 points
Explosion/Self-Destruct - 300 points
Weather is set - 50 points
Grass type Attack - 10 Points
They Inflict YOU with a status - 50 points
Inflicted Status on THEM with Move - 40 points
Tailwind is set - 100 points
Trick/Wonder Room is set - 50 points
OHKO Move that Hits - 150 points
MISSED Move - 50 points
Normal type Attack - 10 Points
Transform - 200 points
Psychic type Attack - 10 Points
Water type Attack - 10 Points
Status Move - 10 points
Dark type Attack - 10 Points
Entry Hazards on either side - 100 points
Dragon type Attack - 10 Points
Used Struggle - 150 points
Super Effective Damage - 50 points
Outrage Clone - 60 points
Multi Hit Move - 60 points
Healed Self/Ally - 50 points
Ice type Attack - 10 Points
2 turn Immunity Move - 60 points
Fighting type Attack - 10 Points
Fire type Attack - 10 Points
Doesn't Effect Move - 40 points