PoisontypeAttack -10 PointsExplosion/Self-Destruct - 300pointsSuperEffectiveDamage -50 pointsTeraBoostedmove -250 pointsSpreadmove -30 pointsUsedStruggle -150 pointsNot VeryEffectiveDamage -30 pointsHealedSelf/Ally -50 pointsFightingtypeAttack -10 PointsElectrictypeAttack -10 PointsGhosttypeAttack -10 PointsStatsRaised byMove - 30pointsBug typeAttack -10 PointsKOdyourelf -50 pointsHyperBeamClone - 60pointsOutrageClone -60 pointsWeatheris set -50 pointsDark typeAttack -10 PointsThey InflictYOU witha status -50 pointsInflictedStatus onTHEM withMove - 40pointsDragontypeAttack -10 PointsPokemonSwitchingMove - 50PointsMISSEDMove -50 pointsLegendarySignatureMove -250 pointsSteel typeAttack -10 Points2 turnImmunityMove - 60pointsTailwind isset - 100pointsOHKOMove thatHits - 150pointsRecoilMove -60 pointsStatusMove -10 pointsTrick/WonderRoom is set- 50 pointsRock typeAttack -10 PointsIce typeAttack -10 PointsFairy typeAttack -10 PointsStatsLoweredby Move -30 pointsFire typeAttack -10 PointsGrasstypeAttack -10 PointsDoesn'tEffectMove - 40pointsFlyingtypeAttack -10 PointsEntryHazards oneither side -100 pointsSplash- 200PointsNormaltypeAttack -10 PointsWatertypeAttack -10 PointsMulti HitMove -60 pointsPsychictypeAttack -10 PointsGroundtypeAttack -10 PointsTransform- 200points2 turnChargeMove - 60pointsTerrain isset - 50pointsPoisontypeAttack -10 PointsExplosion/Self-Destruct - 300pointsSuperEffectiveDamage -50 pointsTeraBoostedmove -250 pointsSpreadmove -30 pointsUsedStruggle -150 pointsNot VeryEffectiveDamage -30 pointsHealedSelf/Ally -50 pointsFightingtypeAttack -10 PointsElectrictypeAttack -10 PointsGhosttypeAttack -10 PointsStatsRaised byMove - 30pointsBug typeAttack -10 PointsKOdyourelf -50 pointsHyperBeamClone - 60pointsOutrageClone -60 pointsWeatheris set -50 pointsDark typeAttack -10 PointsThey InflictYOU witha status -50 pointsInflictedStatus onTHEM withMove - 40pointsDragontypeAttack -10 PointsPokemonSwitchingMove - 50PointsMISSEDMove -50 pointsLegendarySignatureMove -250 pointsSteel typeAttack -10 Points2 turnImmunityMove - 60pointsTailwind isset - 100pointsOHKOMove thatHits - 150pointsRecoilMove -60 pointsStatusMove -10 pointsTrick/WonderRoom is set- 50 pointsRock typeAttack -10 PointsIce typeAttack -10 PointsFairy typeAttack -10 PointsStatsLoweredby Move -30 pointsFire typeAttack -10 PointsGrasstypeAttack -10 PointsDoesn'tEffectMove - 40pointsFlyingtypeAttack -10 PointsEntryHazards oneither side -100 pointsSplash- 200PointsNormaltypeAttack -10 PointsWatertypeAttack -10 PointsMulti HitMove -60 pointsPsychictypeAttack -10 PointsGroundtypeAttack -10 PointsTransform- 200points2 turnChargeMove - 60pointsTerrain isset - 50points

Metronome Mayhem - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Poison type Attack - 10 Points
  2. Explosion/Self-Destruct - 300 points
  3. Super Effective Damage - 50 points
  4. Tera Boosted move - 250 points
  5. Spread move - 30 points
  6. Used Struggle - 150 points
  7. Not Very Effective Damage - 30 points
  8. Healed Self/Ally - 50 points
  9. Fighting type Attack - 10 Points
  10. Electric type Attack - 10 Points
  11. Ghost type Attack - 10 Points
  12. Stats Raised by Move - 30 points
  13. Bug type Attack - 10 Points
  14. KOd yourelf - 50 points
  15. Hyper Beam Clone - 60 points
  16. Outrage Clone - 60 points
  17. Weather is set - 50 points
  18. Dark type Attack - 10 Points
  19. They Inflict YOU with a status - 50 points
  20. Inflicted Status on THEM with Move - 40 points
  21. Dragon type Attack - 10 Points
  22. Pokemon Switching Move - 50 Points
  23. MISSED Move - 50 points
  24. Legendary Signature Move - 250 points
  25. Steel type Attack - 10 Points
  26. 2 turn Immunity Move - 60 points
  27. Tailwind is set - 100 points
  28. OHKO Move that Hits - 150 points
  29. Recoil Move - 60 points
  30. Status Move - 10 points
  31. Trick/Wonder Room is set - 50 points
  32. Rock type Attack - 10 Points
  33. Ice type Attack - 10 Points
  34. Fairy type Attack - 10 Points
  35. Stats Lowered by Move - 30 points
  36. Fire type Attack - 10 Points
  37. Grass type Attack - 10 Points
  38. Doesn't Effect Move - 40 points
  39. Flying type Attack - 10 Points
  40. Entry Hazards on either side - 100 points
  41. Splash - 200 Points
  42. Normal type Attack - 10 Points
  43. Water type Attack - 10 Points
  44. Multi Hit Move - 60 points
  45. Psychic type Attack - 10 Points
  46. Ground type Attack - 10 Points
  47. Transform - 200 points
  48. 2 turn Charge Move - 60 points
  49. Terrain is set - 50 points