Ghost type Attack - 10 Points Steel type Attack - 10 Points Water type Attack - 10 Points Stats Raised by Move - 30 points They Inflict YOU with a status - 50 points Ice type Attack - 10 Points Explosion/Self- Destruct - 300 points Doesn't Effect Move - 40 points Grass type Attack - 10 Points Recoil Move - 60 points Weather is set - 50 points Pokemon Switching Move - 50 Points Spread move - 30 points Dragon type Attack - 10 Points Status Move - 10 points Super Effective Damage - 50 points Fire type Attack - 10 Points Inflicted Status on THEM with Move - 40 points Stats Lowered by Move - 30 points Fairy type Attack - 10 Points Splash - 200 Points Tera Boosted move - 250 points MISSED Move - 50 points OHKO Move that Hits - 150 points Entry Hazards on either side - 100 points Bug type Attack - 10 Points Dark type Attack - 10 Points Transform - 200 points Trick/Wonder Room is set - 50 points Ground type Attack - 10 Points 2 turn Immunity Move - 60 points Outrage Clone - 60 points Flying type Attack - 10 Points Used Struggle - 150 points Multi Hit Move - 60 points Not Very Effective Damage - 30 points Healed Self/Ally - 50 points KOd yourelf - 50 points Electric type Attack - 10 Points Legendary Signature Move - 250 points Hyper Beam Clone - 60 points Tailwind is set - 100 points Terrain is set - 50 points Fighting type Attack - 10 Points 2 turn Charge Move - 60 points Poison type Attack - 10 Points Normal type Attack - 10 Points Psychic type Attack - 10 Points Rock type Attack - 10 Points Ghost type Attack - 10 Points Steel type Attack - 10 Points Water type Attack - 10 Points Stats Raised by Move - 30 points They Inflict YOU with a status - 50 points Ice type Attack - 10 Points Explosion/Self- Destruct - 300 points Doesn't Effect Move - 40 points Grass type Attack - 10 Points Recoil Move - 60 points Weather is set - 50 points Pokemon Switching Move - 50 Points Spread move - 30 points Dragon type Attack - 10 Points Status Move - 10 points Super Effective Damage - 50 points Fire type Attack - 10 Points Inflicted Status on THEM with Move - 40 points Stats Lowered by Move - 30 points Fairy type Attack - 10 Points Splash - 200 Points Tera Boosted move - 250 points MISSED Move - 50 points OHKO Move that Hits - 150 points Entry Hazards on either side - 100 points Bug type Attack - 10 Points Dark type Attack - 10 Points Transform - 200 points Trick/Wonder Room is set - 50 points Ground type Attack - 10 Points 2 turn Immunity Move - 60 points Outrage Clone - 60 points Flying type Attack - 10 Points Used Struggle - 150 points Multi Hit Move - 60 points Not Very Effective Damage - 30 points Healed Self/Ally - 50 points KOd yourelf - 50 points Electric type Attack - 10 Points Legendary Signature Move - 250 points Hyper Beam Clone - 60 points Tailwind is set - 100 points Terrain is set - 50 points Fighting type Attack - 10 Points 2 turn Charge Move - 60 points Poison type Attack - 10 Points Normal type Attack - 10 Points Psychic type Attack - 10 Points Rock type Attack - 10 Points
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Ghost type Attack - 10 Points
Steel type Attack - 10 Points
Water type Attack - 10 Points
Stats Raised by Move - 30 points
They Inflict YOU with a status - 50 points
Ice type Attack - 10 Points
Explosion/Self-Destruct - 300 points
Doesn't Effect Move - 40 points
Grass type Attack - 10 Points
Recoil Move - 60 points
Weather is set - 50 points
Pokemon Switching Move - 50 Points
Spread move - 30 points
Dragon type Attack - 10 Points
Status Move - 10 points
Super Effective Damage - 50 points
Fire type Attack - 10 Points
Inflicted Status on THEM with Move - 40 points
Stats Lowered by Move - 30 points
Fairy type Attack - 10 Points
Splash - 200 Points
Tera Boosted move - 250 points
MISSED Move - 50 points
OHKO Move that Hits - 150 points
Entry Hazards on either side - 100 points
Bug type Attack - 10 Points
Dark type Attack - 10 Points
Transform - 200 points
Trick/Wonder Room is set - 50 points
Ground type Attack - 10 Points
2 turn Immunity Move - 60 points
Outrage Clone - 60 points
Flying type Attack - 10 Points
Used Struggle - 150 points
Multi Hit Move - 60 points
Not Very Effective Damage - 30 points
Healed Self/Ally - 50 points
KOd yourelf - 50 points
Electric type Attack - 10 Points
Legendary Signature Move - 250 points
Hyper Beam Clone - 60 points
Tailwind is set - 100 points
Terrain is set - 50 points
Fighting type Attack - 10 Points
2 turn Charge Move - 60 points
Poison type Attack - 10 Points
Normal type Attack - 10 Points
Psychic type Attack - 10 Points
Rock type Attack - 10 Points