Trick/Wonder Room is set - 50 points Steel type Attack - 10 Points Entry Hazards on either side - 100 points Status Move - 10 points Recoil Move - 60 points Legendary Signature Move - 250 points Weather is set - 50 points Ground type Attack - 10 Points OHKO Move that Hits - 150 points Ghost type Attack - 10 Points Multi Hit Move - 60 points Transform - 200 points Splash - 200 Points Terrain is set - 50 points Stats Lowered by Move - 30 points They Inflict YOU with a status - 50 points Flying type Attack - 10 Points Water type Attack - 10 Points Ice type Attack - 10 Points Pokemon Switching Move - 50 Points Fighting type Attack - 10 Points Grass type Attack - 10 Points MISSED Move - 50 points 2 turn Charge Move - 60 points Hyper Beam Clone - 60 points Healed Self/Ally - 50 points Poison type Attack - 10 Points Tailwind is set - 100 points Tera Boosted move - 250 points Fairy type Attack - 10 Points Not Very Effective Damage - 30 points Dark type Attack - 10 Points Bug type Attack - 10 Points Explosion/Self- Destruct - 300 points Psychic type Attack - 10 Points KOd yourelf - 50 points Normal type Attack - 10 Points Rock type Attack - 10 Points Fire type Attack - 10 Points Dragon type Attack - 10 Points Spread move - 30 points Used Struggle - 150 points Doesn't Effect Move - 40 points Inflicted Status on THEM with Move - 40 points Super Effective Damage - 50 points Electric type Attack - 10 Points Stats Raised by Move - 30 points Outrage Clone - 60 points 2 turn Immunity Move - 60 points Trick/Wonder Room is set - 50 points Steel type Attack - 10 Points Entry Hazards on either side - 100 points Status Move - 10 points Recoil Move - 60 points Legendary Signature Move - 250 points Weather is set - 50 points Ground type Attack - 10 Points OHKO Move that Hits - 150 points Ghost type Attack - 10 Points Multi Hit Move - 60 points Transform - 200 points Splash - 200 Points Terrain is set - 50 points Stats Lowered by Move - 30 points They Inflict YOU with a status - 50 points Flying type Attack - 10 Points Water type Attack - 10 Points Ice type Attack - 10 Points Pokemon Switching Move - 50 Points Fighting type Attack - 10 Points Grass type Attack - 10 Points MISSED Move - 50 points 2 turn Charge Move - 60 points Hyper Beam Clone - 60 points Healed Self/Ally - 50 points Poison type Attack - 10 Points Tailwind is set - 100 points Tera Boosted move - 250 points Fairy type Attack - 10 Points Not Very Effective Damage - 30 points Dark type Attack - 10 Points Bug type Attack - 10 Points Explosion/Self- Destruct - 300 points Psychic type Attack - 10 Points KOd yourelf - 50 points Normal type Attack - 10 Points Rock type Attack - 10 Points Fire type Attack - 10 Points Dragon type Attack - 10 Points Spread move - 30 points Used Struggle - 150 points Doesn't Effect Move - 40 points Inflicted Status on THEM with Move - 40 points Super Effective Damage - 50 points Electric type Attack - 10 Points Stats Raised by Move - 30 points Outrage Clone - 60 points 2 turn Immunity Move - 60 points
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Trick/Wonder Room is set - 50 points
Steel type Attack - 10 Points
Entry Hazards on either side - 100 points
Status Move - 10 points
Recoil Move - 60 points
Legendary Signature Move - 250 points
Weather is set - 50 points
Ground type Attack - 10 Points
OHKO Move that Hits - 150 points
Ghost type Attack - 10 Points
Multi Hit Move - 60 points
Transform - 200 points
Splash - 200 Points
Terrain is set - 50 points
Stats Lowered by Move - 30 points
They Inflict YOU with a status - 50 points
Flying type Attack - 10 Points
Water type Attack - 10 Points
Ice type Attack - 10 Points
Pokemon Switching Move - 50 Points
Fighting type Attack - 10 Points
Grass type Attack - 10 Points
MISSED Move - 50 points
2 turn Charge Move - 60 points
Hyper Beam Clone - 60 points
Healed Self/Ally - 50 points
Poison type Attack - 10 Points
Tailwind is set - 100 points
Tera Boosted move - 250 points
Fairy type Attack - 10 Points
Not Very Effective Damage - 30 points
Dark type Attack - 10 Points
Bug type Attack - 10 Points
Explosion/Self-Destruct - 300 points
Psychic type Attack - 10 Points
KOd yourelf - 50 points
Normal type Attack - 10 Points
Rock type Attack - 10 Points
Fire type Attack - 10 Points
Dragon type Attack - 10 Points
Spread move - 30 points
Used Struggle - 150 points
Doesn't Effect Move - 40 points
Inflicted Status on THEM with Move - 40 points
Super Effective Damage - 50 points
Electric type Attack - 10 Points
Stats Raised by Move - 30 points
Outrage Clone - 60 points
2 turn Immunity Move - 60 points