BalanceboardelementOutsideof fieldelementOdometryand/orMecanumunfriendlyApriltag festShootingelementFishgameelementSmall terrain(eg FreightFrenzy orPowerplay)PickandPlanceMassivemeta-breakerNonred/bluecolorelementSwerveFriendlySomethingchanging withthe tiles (egflipping themupside down)DeanKamen isthenarratorNot acenterpieceClimbingelementImportantareablockedby terrainCenterpieceUnforeseenshockingrulechangeA gameelement isnamed a"sample"TunnelelementPushbotgameHumanplayer hasto movearoundPickleballgameelementLargeTerrain(eg a fullhill)BalanceboardelementOutsideof fieldelementOdometryand/orMecanumunfriendlyApriltag festShootingelementFishgameelementSmall terrain(eg FreightFrenzy orPowerplay)PickandPlanceMassivemeta-breakerNonred/bluecolorelementSwerveFriendlySomethingchanging withthe tiles (egflipping themupside down)DeanKamen isthenarratorNot acenterpieceClimbingelementImportantareablockedby terrainCenterpieceUnforeseenshockingrulechangeA gameelement isnamed a"sample"TunnelelementPushbotgameHumanplayer hasto movearoundPickleballgameelementLargeTerrain(eg a fullhill)

2024-2025 FTC "INTO THE DEEP" - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Balance board element
  2. Outside of field element
  3. Odometry and/or Mecanum unfriendly
  4. April tag fest
  5. Shooting element
  6. Fish game element
  7. Small terrain (eg Freight Frenzy or Powerplay)
  8. Pick and Plance
  9. Massive meta-breaker
  10. Non red/blue color element
  11. Swerve Friendly
  12. Something changing with the tiles (eg flipping them upside down)
  13. Dean Kamen is the narrator
  14. Not a centerpiece
  15. Climbing element
  16. Important area blocked by terrain
  17. Centerpiece
  18. Unforeseen shocking rule change
  19. A game element is named a "sample"
  20. Tunnel element
  21. Pushbot game
  22. Human player has to move around
  23. Pickleball game element
  24. Large Terrain (eg a full hill)