PickleballgameelementApriltag festFishgameelementPushbotgameShootingelementNonred/bluecolorelementCenterpieceSmall terrain(eg FreightFrenzy orPowerplay)Massivemeta-breakerTunnelelementHumanplayer hasto movearoundDeanKamen isthenarratorA gameelement isnamed a"sample"Outsideof fieldelementSomethingchanging withthe tiles (egflipping themupside down)Importantareablockedby terrainLargeTerrain(eg a fullhill)Odometryand/orMecanumunfriendlyPickandPlanceNot acenterpieceUnforeseenshockingrulechangeBalanceboardelementClimbingelementSwerveFriendlyPickleballgameelementApriltag festFishgameelementPushbotgameShootingelementNonred/bluecolorelementCenterpieceSmall terrain(eg FreightFrenzy orPowerplay)Massivemeta-breakerTunnelelementHumanplayer hasto movearoundDeanKamen isthenarratorA gameelement isnamed a"sample"Outsideof fieldelementSomethingchanging withthe tiles (egflipping themupside down)Importantareablockedby terrainLargeTerrain(eg a fullhill)Odometryand/orMecanumunfriendlyPickandPlanceNot acenterpieceUnforeseenshockingrulechangeBalanceboardelementClimbingelementSwerveFriendly

2024-2025 FTC "INTO THE DEEP" - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Pickleball game element
  2. April tag fest
  3. Fish game element
  4. Pushbot game
  5. Shooting element
  6. Non red/blue color element
  7. Centerpiece
  8. Small terrain (eg Freight Frenzy or Powerplay)
  9. Massive meta-breaker
  10. Tunnel element
  11. Human player has to move around
  12. Dean Kamen is the narrator
  13. A game element is named a "sample"
  14. Outside of field element
  15. Something changing with the tiles (eg flipping them upside down)
  16. Important area blocked by terrain
  17. Large Terrain (eg a full hill)
  18. Odometry and/or Mecanum unfriendly
  19. Pick and Plance
  20. Not a centerpiece
  21. Unforeseen shocking rule change
  22. Balance board element
  23. Climbing element
  24. Swerve Friendly