THEWORD'GRIMM'OVERLYAGGRESSIVECHARACTER'WEASEL'CAMEOMONROEBEINGUSEDAGAINKIRBY'SCATSMENTIONED'BELIEVABLE'BACKGROUNDSOPENINGCRIMESCENERENARDBEINGSUSPICIOUSOLIVERDRAMAMENTIONEDTHEWORD'WESEN'WUFUNNYQUOTECLOSINGGUNFIGHTTHEANIMAL- FROGTHEWORD'CUTE'MONROE INTHEWILDERNESSTHEANIMAL- HORSEANOTHERBLUTBADAPPEAREDDARKUNDERTONESTHEWORD'TALE'THEANIMAL- BIRDHANKBEING ABADASSRETURN OFAN OLDCHARACTERGNARLYEFFECTSDODGYCHARACTERTHEWORD'GRIMM'OVERLYAGGRESSIVECHARACTER'WEASEL'CAMEOMONROEBEINGUSEDAGAINKIRBY'SCATSMENTIONED'BELIEVABLE'BACKGROUNDSOPENINGCRIMESCENERENARDBEINGSUSPICIOUSOLIVERDRAMAMENTIONEDTHEWORD'WESEN'WUFUNNYQUOTECLOSINGGUNFIGHTTHEANIMAL- FROGTHEWORD'CUTE'MONROE INTHEWILDERNESSTHEANIMAL- HORSEANOTHERBLUTBADAPPEAREDDARKUNDERTONESTHEWORD'TALE'THEANIMAL- BIRDHANKBEING ABADASSRETURN OFAN OLDCHARACTERGNARLYEFFECTSDODGYCHARACTER

GRIMMGO CARD - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. THE WORD 'GRIMM'
  2. OVERLY AGGRESSIVE CHARACTER
  3. 'WEASEL' CAMEO
  4. MONROE BEING USED AGAIN
  5. KIRBY'S CATS MENTIONED
  6. 'BELIEVABLE' BACKGROUNDS
  7. OPENING CRIME SCENE
  8. RENARD BEING SUSPICIOUS
  9. OLIVER DRAMA MENTIONED
  10. THE WORD 'WESEN'
  11. WU FUNNY QUOTE
  12. CLOSING GUN FIGHT
  13. THE ANIMAL - FROG
  14. THE WORD 'CUTE'
  15. MONROE IN THE WILDERNESS
  16. THE ANIMAL - HORSE
  17. ANOTHER BLUTBAD APPEARED
  18. DARK UNDERTONES
  19. THE WORD 'TALE'
  20. THE ANIMAL - BIRD
  21. HANK BEING A BADASS
  22. RETURN OF AN OLD CHARACTER
  23. GNARLY EFFECTS
  24. DODGY CHARACTER