CLOSINGGUNFIGHTTHEANIMAL- BIRDTHEWORD'GRIMM'DARKUNDERTONESWUFUNNYQUOTETHEWORD'TALE'MONROE INTHEWILDERNESSMONROEBEINGUSEDAGAINOVERLYAGGRESSIVECHARACTERRENARDBEINGSUSPICIOUSGNARLYEFFECTSTHEWORD'WESEN'OLIVERDRAMAMENTIONEDKIRBY'SCATSMENTIONEDANOTHERBLUTBADAPPEAREDOPENINGCRIMESCENETHEANIMAL- FROG'BELIEVABLE'BACKGROUNDSRETURN OFAN OLDCHARACTERDODGYCHARACTER'WEASEL'CAMEOHANKBEING ABADASSTHEWORD'CUTE'THEANIMAL- HORSECLOSINGGUNFIGHTTHEANIMAL- BIRDTHEWORD'GRIMM'DARKUNDERTONESWUFUNNYQUOTETHEWORD'TALE'MONROE INTHEWILDERNESSMONROEBEINGUSEDAGAINOVERLYAGGRESSIVECHARACTERRENARDBEINGSUSPICIOUSGNARLYEFFECTSTHEWORD'WESEN'OLIVERDRAMAMENTIONEDKIRBY'SCATSMENTIONEDANOTHERBLUTBADAPPEAREDOPENINGCRIMESCENETHEANIMAL- FROG'BELIEVABLE'BACKGROUNDSRETURN OFAN OLDCHARACTERDODGYCHARACTER'WEASEL'CAMEOHANKBEING ABADASSTHEWORD'CUTE'THEANIMAL- HORSE

GRIMMGO CARD - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CLOSING GUN FIGHT
  2. THE ANIMAL - BIRD
  3. THE WORD 'GRIMM'
  4. DARK UNDERTONES
  5. WU FUNNY QUOTE
  6. THE WORD 'TALE'
  7. MONROE IN THE WILDERNESS
  8. MONROE BEING USED AGAIN
  9. OVERLY AGGRESSIVE CHARACTER
  10. RENARD BEING SUSPICIOUS
  11. GNARLY EFFECTS
  12. THE WORD 'WESEN'
  13. OLIVER DRAMA MENTIONED
  14. KIRBY'S CATS MENTIONED
  15. ANOTHER BLUTBAD APPEARED
  16. OPENING CRIME SCENE
  17. THE ANIMAL - FROG
  18. 'BELIEVABLE' BACKGROUNDS
  19. RETURN OF AN OLD CHARACTER
  20. DODGY CHARACTER
  21. 'WEASEL' CAMEO
  22. HANK BEING A BADASS
  23. THE WORD 'CUTE'
  24. THE ANIMAL - HORSE