AccelerationFrictionInertiaCentreofmassm/s2AirresistanceLimbkinematicsVerticalforces3rdclassleverForceMechanicaladvantageWeightLaw ofinertiaDistanceDisplacementLaw ofreactionLaw ofaccelerationMomentumBalancedforceStabilityVelocityMechanicaldisadvantageStreamlining1stclassleverHorizontalforces2ndclassleverNetforceAccelerationFrictionInertiaCentreofmassm/s2AirresistanceLimbkinematicsVerticalforces3rdclassleverForceMechanicaladvantageWeightLaw ofinertiaDistanceDisplacementLaw ofreactionLaw ofaccelerationMomentumBalancedforceStabilityVelocityMechanicaldisadvantageStreamlining1stclassleverHorizontalforces2ndclassleverNetforce

Biomechanics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Acceleration
  2. Friction
  3. Inertia
  4. Centre of mass
  5. m/s2
  6. Air resistance
  7. Limb kinematics
  8. Vertical forces
  9. 3rd class lever
  10. Force
  11. Mechanical advantage
  12. Weight
  13. Law of inertia
  14. Distance
  15. Displacement
  16. Law of reaction
  17. Law of acceleration
  18. Momentum
  19. Balanced force
  20. Stability
  21. Velocity
  22. Mechanical disadvantage
  23. Streamlining
  24. 1st class lever
  25. Horizontal forces
  26. 2nd class lever
  27. Net force