LimbkinematicsAccelerationMomentumBalancedforceVelocityDistanceMechanicaldisadvantageStreamliningInertiaMechanicaladvantagem/s2CentreofmassWeightLaw ofreaction2ndclassleverDisplacementLaw ofaccelerationFrictionLaw ofinertiaForce1stclassleverVerticalforces3rdclassleverNetforceStabilityHorizontalforcesAirresistanceLimbkinematicsAccelerationMomentumBalancedforceVelocityDistanceMechanicaldisadvantageStreamliningInertiaMechanicaladvantagem/s2CentreofmassWeightLaw ofreaction2ndclassleverDisplacementLaw ofaccelerationFrictionLaw ofinertiaForce1stclassleverVerticalforces3rdclassleverNetforceStabilityHorizontalforcesAirresistance

Biomechanics - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Limb kinematics
  2. Acceleration
  3. Momentum
  4. Balanced force
  5. Velocity
  6. Distance
  7. Mechanical disadvantage
  8. Streamlining
  9. Inertia
  10. Mechanical advantage
  11. m/s2
  12. Centre of mass
  13. Weight
  14. Law of reaction
  15. 2nd class lever
  16. Displacement
  17. Law of acceleration
  18. Friction
  19. Law of inertia
  20. Force
  21. 1st class lever
  22. Vertical forces
  23. 3rd class lever
  24. Net force
  25. Stability
  26. Horizontal forces
  27. Air resistance