higherresolutiondisplayscreensthe inability ofcomponents todetect largedifferences intissue densitiesgreaterimageresolutioncompatibilitybetweenmedicalsystems/modalities thatstore infoincreasedwindowlevelmatrixsizepixelsamplingdiscretenumber ofgreyshadesphoto-multipliertubebecomeslargerpixelsizebecomessmallershorteracquisitiontimethe inherentpoor contrastenhancementof analogsystemscompatibilitybetweencomputerizedimaging andanalog systemsscanningvoxelcontinuousnumber ofgreyshadeswindowingquantizationlowerresolutiondisplayscreensdecreasedwindowlevelbitdepthhigherresolutiondisplayscreensthe inability ofcomponents todetect largedifferences intissue densitiesgreaterimageresolutioncompatibilitybetweenmedicalsystems/modalities thatstore infoincreasedwindowlevelmatrixsizepixelsamplingdiscretenumber ofgreyshadesphoto-multipliertubebecomeslargerpixelsizebecomessmallershorteracquisitiontimethe inherentpoor contrastenhancementof analogsystemscompatibilitybetweencomputerizedimaging andanalog systemsscanningvoxelcontinuousnumber ofgreyshadeswindowingquantizationlowerresolutiondisplayscreensdecreasedwindowlevelbitdepth

Chap 29: Creating the Digital Image - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. higher resolution display screens
  2. the inability of components to detect large differences in tissue densities
  3. greater image resolution
  4. compatibility between medical systems/ modalities that store info
  5. increased window level
  6. matrix size
  7. pixel
  8. sampling
  9. discrete number of grey shades
  10. photo- multiplier tube
  11. becomes larger
  12. pixel size
  13. becomes smaller
  14. shorter acquisition time
  15. the inherent poor contrast enhancement of analog systems
  16. compatibility between computerized imaging and analog systems
  17. scanning
  18. voxel
  19. continuous number of grey shades
  20. windowing
  21. quantization
  22. lower resolution display screens
  23. decreased window level
  24. bit depth