the inability ofcomponents todetect largedifferences intissue densitiesmatrixsizepixelpixelsizethe inherentpoor contrastenhancementof analogsystemsbecomessmallerdecreasedwindowlevelhigherresolutiondisplayscreensbecomeslargerdiscretenumber ofgreyshadesshorteracquisitiontimescanningphoto-multipliertubecompatibilitybetweencomputerizedimaging andanalog systemscompatibilitybetweenmedicalsystems/modalities thatstore infowindowingbitdepthcontinuousnumber ofgreyshadesquantizationsamplingvoxellowerresolutiondisplayscreensgreaterimageresolutionincreasedwindowlevelthe inability ofcomponents todetect largedifferences intissue densitiesmatrixsizepixelpixelsizethe inherentpoor contrastenhancementof analogsystemsbecomessmallerdecreasedwindowlevelhigherresolutiondisplayscreensbecomeslargerdiscretenumber ofgreyshadesshorteracquisitiontimescanningphoto-multipliertubecompatibilitybetweencomputerizedimaging andanalog systemscompatibilitybetweenmedicalsystems/modalities thatstore infowindowingbitdepthcontinuousnumber ofgreyshadesquantizationsamplingvoxellowerresolutiondisplayscreensgreaterimageresolutionincreasedwindowlevel

Chap 29: Creating the Digital Image - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. the inability of components to detect large differences in tissue densities
  2. matrix size
  3. pixel
  4. pixel size
  5. the inherent poor contrast enhancement of analog systems
  6. becomes smaller
  7. decreased window level
  8. higher resolution display screens
  9. becomes larger
  10. discrete number of grey shades
  11. shorter acquisition time
  12. scanning
  13. photo- multiplier tube
  14. compatibility between computerized imaging and analog systems
  15. compatibility between medical systems/ modalities that store info
  16. windowing
  17. bit depth
  18. continuous number of grey shades
  19. quantization
  20. sampling
  21. voxel
  22. lower resolution display screens
  23. greater image resolution
  24. increased window level