s/he is afraid s/he looks at/ watches s/he is (feeling, location) s/he helps s/he closes I speak/ talk there is, there are s/he eats s/he looks for s/he wears/ carries s/he can s/he says/ tells s/he runs s/he gets up s/he opens s/he walks they are (feeling, location) s/he yells s/he goes they are (description) s/he finds s/he is (description) s/he sees s/he takes s/he cries s/he speaks/ talks s/he likes s/he knows they say/ tell I like s/he lives s/he wants s/he sits down s/he has s/he plays s/he is hungry s/he is afraid s/he looks at/ watches s/he is (feeling, location) s/he helps s/he closes I speak/ talk there is, there are s/he eats s/he looks for s/he wears/ carries s/he can s/he says/ tells s/he runs s/he gets up s/he opens s/he walks they are (feeling, location) s/he yells s/he goes they are (description) s/he finds s/he is (description) s/he sees s/he takes s/he cries s/he speaks/ talks s/he likes s/he knows they say/ tell I like s/he lives s/he wants s/he sits down s/he has s/he plays s/he is hungry
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
s/he is afraid
s/he looks at/ watches
s/he is (feeling, location)
s/he helps
s/he closes
I speak/ talk
there is, there are
s/he eats
s/he looks for
s/he wears/ carries
s/he can
s/he says/ tells
s/he runs
s/he gets up
s/he opens
s/he walks
they are (feeling, location)
s/he yells
s/he goes
they are (description)
s/he finds
s/he is (description)
s/he sees
s/he takes
s/he cries
s/he speaks/ talks
s/he likes
s/he knows
they say/ tell
I like
s/he lives
s/he wants
s/he sits down
s/he has
s/he plays
s/he is hungry