s/he yells s/he looks for s/he helps s/he finds they say/ tell s/he plays s/he runs s/he lives s/he is afraid s/he cries s/he wears/ carries s/he goes I like s/he speaks/ talks s/he is (feeling, location) s/he looks at/ watches s/he knows s/he has s/he opens s/he takes s/he can s/he closes s/he wants s/he is (description) s/he is hungry s/he likes s/he eats s/he says/ tells s/he gets up they are (feeling, location) there is, there are s/he sees s/he walks I speak/ talk they are (description) s/he sits down s/he yells s/he looks for s/he helps s/he finds they say/ tell s/he plays s/he runs s/he lives s/he is afraid s/he cries s/he wears/ carries s/he goes I like s/he speaks/ talks s/he is (feeling, location) s/he looks at/ watches s/he knows s/he has s/he opens s/he takes s/he can s/he closes s/he wants s/he is (description) s/he is hungry s/he likes s/he eats s/he says/ tells s/he gets up they are (feeling, location) there is, there are s/he sees s/he walks I speak/ talk they are (description) s/he sits down
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
s/he yells
s/he looks for
s/he helps
s/he finds
they say/ tell
s/he plays
s/he runs
s/he lives
s/he is afraid
s/he cries
s/he wears/ carries
s/he goes
I like
s/he speaks/ talks
s/he is (feeling, location)
s/he looks at/ watches
s/he knows
s/he has
s/he opens
s/he takes
s/he can
s/he closes
s/he wants
s/he is (description)
s/he is hungry
s/he likes
s/he eats
s/he says/ tells
s/he gets up
they are (feeling, location)
there is, there are
s/he sees
s/he walks
I speak/ talk
they are (description)
s/he sits down