s/he walks s/he eats s/he knows there is, there are s/he yells s/he runs s/he lives s/he closes I like I speak/ talk s/he is (feeling, location) s/he plays they are (description) s/he sits down s/he cries s/he is afraid s/he says/ tells s/he opens s/he likes they say/ tell s/he finds s/he is (description) s/he can s/he helps s/he gets up s/he wears/ carries they are (feeling, location) s/he sees s/he is hungry s/he looks for s/he looks at/ watches s/he has s/he speaks/ talks s/he takes s/he goes s/he wants s/he walks s/he eats s/he knows there is, there are s/he yells s/he runs s/he lives s/he closes I like I speak/ talk s/he is (feeling, location) s/he plays they are (description) s/he sits down s/he cries s/he is afraid s/he says/ tells s/he opens s/he likes they say/ tell s/he finds s/he is (description) s/he can s/he helps s/he gets up s/he wears/ carries they are (feeling, location) s/he sees s/he is hungry s/he looks for s/he looks at/ watches s/he has s/he speaks/ talks s/he takes s/he goes s/he wants
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
s/he walks
s/he eats
s/he knows
there is, there are
s/he yells
s/he runs
s/he lives
s/he closes
I like
I speak/ talk
s/he is (feeling, location)
s/he plays
they are (description)
s/he sits down
s/he cries
s/he is afraid
s/he says/ tells
s/he opens
s/he likes
they say/ tell
s/he finds
s/he is (description)
s/he can
s/he helps
s/he gets up
s/he wears/ carries
they are (feeling, location)
s/he sees
s/he is hungry
s/he looks for
s/he looks at/ watches
s/he has
s/he speaks/ talks
s/he takes
s/he goes
s/he wants