s/he goes s/he wants s/he likes s/he finds s/he looks for they say/ tell s/he gets up s/he is (description) I like s/he runs s/he says/ tells s/he opens I speak/ talk s/he plays s/he yells s/he is (feeling, location) s/he can s/he speaks/ talks s/he looks at/ watches s/he sees s/he lives s/he takes s/he eats s/he is afraid there is, there are s/he walks s/he wears/ carries they are (description) s/he has s/he cries s/he knows s/he closes they are (feeling, location) s/he helps s/he is hungry s/he sits down s/he goes s/he wants s/he likes s/he finds s/he looks for they say/ tell s/he gets up s/he is (description) I like s/he runs s/he says/ tells s/he opens I speak/ talk s/he plays s/he yells s/he is (feeling, location) s/he can s/he speaks/ talks s/he looks at/ watches s/he sees s/he lives s/he takes s/he eats s/he is afraid there is, there are s/he walks s/he wears/ carries they are (description) s/he has s/he cries s/he knows s/he closes they are (feeling, location) s/he helps s/he is hungry s/he sits down
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
s/he goes
s/he wants
s/he likes
s/he finds
s/he looks for
they say/ tell
s/he gets up
s/he is (description)
I like
s/he runs
s/he says/ tells
s/he opens
I speak/ talk
s/he plays
s/he yells
s/he is (feeling, location)
s/he can
s/he speaks/ talks
s/he looks at/ watches
s/he sees
s/he lives
s/he takes
s/he eats
s/he is afraid
there is, there are
s/he walks
s/he wears/ carries
they are (description)
s/he has
s/he cries
s/he knows
s/he closes
they are (feeling, location)
s/he helps
s/he is hungry
s/he sits down