s/he finds s/he eats s/he wants s/he yells s/he has s/he looks at/ watches s/he knows s/he helps s/he walks s/he cries there is, there are s/he gets up I like s/he wears/ carries s/he is (feeling, location) s/he speaks/ talks I speak/ talk s/he plays they are (feeling, location) s/he runs s/he is afraid s/he takes s/he looks for they are (description) s/he is (description) s/he opens they say/ tell s/he likes s/he sits down s/he sees s/he goes s/he says/ tells s/he closes s/he is hungry s/he can s/he lives s/he finds s/he eats s/he wants s/he yells s/he has s/he looks at/ watches s/he knows s/he helps s/he walks s/he cries there is, there are s/he gets up I like s/he wears/ carries s/he is (feeling, location) s/he speaks/ talks I speak/ talk s/he plays they are (feeling, location) s/he runs s/he is afraid s/he takes s/he looks for they are (description) s/he is (description) s/he opens they say/ tell s/he likes s/he sits down s/he sees s/he goes s/he says/ tells s/he closes s/he is hungry s/he can s/he lives
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
s/he finds
s/he eats
s/he wants
s/he yells
s/he has
s/he looks at/ watches
s/he knows
s/he helps
s/he walks
s/he cries
there is, there are
s/he gets up
I like
s/he wears/ carries
s/he is (feeling, location)
s/he speaks/ talks
I speak/ talk
s/he plays
they are (feeling, location)
s/he runs
s/he is afraid
s/he takes
s/he looks for
they are (description)
s/he is (description)
s/he opens
they say/ tell
s/he likes
s/he sits down
s/he sees
s/he goes
s/he says/ tells
s/he closes
s/he is hungry
s/he can
s/he lives