I speak/ talk s/he opens I like s/he is afraid s/he sees they are (feeling, location) s/he goes s/he cries s/he closes s/he has s/he looks at/ watches s/he lives s/he gets up s/he plays s/he walks s/he wants s/he knows s/he sits down there is, there are s/he says/ tells s/he likes s/he is (description) s/he can s/he yells s/he looks for s/he wears/ carries s/he speaks/ talks they are (description) s/he finds s/he is (feeling, location) s/he helps s/he runs s/he is hungry they say/ tell s/he eats s/he takes I speak/ talk s/he opens I like s/he is afraid s/he sees they are (feeling, location) s/he goes s/he cries s/he closes s/he has s/he looks at/ watches s/he lives s/he gets up s/he plays s/he walks s/he wants s/he knows s/he sits down there is, there are s/he says/ tells s/he likes s/he is (description) s/he can s/he yells s/he looks for s/he wears/ carries s/he speaks/ talks they are (description) s/he finds s/he is (feeling, location) s/he helps s/he runs s/he is hungry they say/ tell s/he eats s/he takes
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I speak/ talk
s/he opens
I like
s/he is afraid
s/he sees
they are (feeling, location)
s/he goes
s/he cries
s/he closes
s/he has
s/he looks at/ watches
s/he lives
s/he gets up
s/he plays
s/he walks
s/he wants
s/he knows
s/he sits down
there is, there are
s/he says/ tells
s/he likes
s/he is (description)
s/he can
s/he yells
s/he looks for
s/he wears/ carries
s/he speaks/ talks
they are (description)
s/he finds
s/he is (feeling, location)
s/he helps
s/he runs
s/he is hungry
they say/ tell
s/he eats
s/he takes