I speak/ talk s/he runs s/he closes s/he eats they are (feeling, location) s/he can I like s/he finds s/he looks for s/he is afraid s/he goes s/he sees they say/ tell s/he takes s/he wants they are (description) s/he opens s/he speaks/ talks s/he says/ tells s/he is hungry s/he gets up s/he has s/he cries there is, there are s/he looks at/ watches s/he knows s/he is (description) s/he plays s/he helps s/he sits down s/he lives s/he likes s/he yells s/he is (feeling, location) s/he walks s/he wears/ carries I speak/ talk s/he runs s/he closes s/he eats they are (feeling, location) s/he can I like s/he finds s/he looks for s/he is afraid s/he goes s/he sees they say/ tell s/he takes s/he wants they are (description) s/he opens s/he speaks/ talks s/he says/ tells s/he is hungry s/he gets up s/he has s/he cries there is, there are s/he looks at/ watches s/he knows s/he is (description) s/he plays s/he helps s/he sits down s/he lives s/he likes s/he yells s/he is (feeling, location) s/he walks s/he wears/ carries
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I speak/ talk
s/he runs
s/he closes
s/he eats
they are (feeling, location)
s/he can
I like
s/he finds
s/he looks for
s/he is afraid
s/he goes
s/he sees
they say/ tell
s/he takes
s/he wants
they are (description)
s/he opens
s/he speaks/ talks
s/he says/ tells
s/he is hungry
s/he gets up
s/he has
s/he cries
there is, there are
s/he looks at/ watches
s/he knows
s/he is (description)
s/he plays
s/he helps
s/he sits down
s/he lives
s/he likes
s/he yells
s/he is (feeling, location)
s/he walks
s/he wears/ carries