s/he cries s/he walks s/he is hungry s/he gets up s/he closes I like s/he goes s/he opens s/he wears/ carries I speak/ talk s/he speaks/ talks there is, there are s/he has they say/ tell s/he lives s/he sits down s/he looks at/ watches s/he yells s/he takes s/he knows they are (description) s/he sees s/he is (feeling, location) s/he finds s/he looks for s/he runs s/he likes s/he can s/he helps s/he is afraid s/he eats s/he plays s/he is (description) s/he wants s/he says/ tells they are (feeling, location) s/he cries s/he walks s/he is hungry s/he gets up s/he closes I like s/he goes s/he opens s/he wears/ carries I speak/ talk s/he speaks/ talks there is, there are s/he has they say/ tell s/he lives s/he sits down s/he looks at/ watches s/he yells s/he takes s/he knows they are (description) s/he sees s/he is (feeling, location) s/he finds s/he looks for s/he runs s/he likes s/he can s/he helps s/he is afraid s/he eats s/he plays s/he is (description) s/he wants s/he says/ tells they are (feeling, location)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
s/he cries
s/he walks
s/he is hungry
s/he gets up
s/he closes
I like
s/he goes
s/he opens
s/he wears/ carries
I speak/ talk
s/he speaks/ talks
there is, there are
s/he has
they say/ tell
s/he lives
s/he sits down
s/he looks at/ watches
s/he yells
s/he takes
s/he knows
they are (description)
s/he sees
s/he is (feeling, location)
s/he finds
s/he looks for
s/he runs
s/he likes
s/he can
s/he helps
s/he is afraid
s/he eats
s/he plays
s/he is (description)
s/he wants
s/he says/ tells
they are (feeling, location)