s/he says/ tells s/he yells s/he closes s/he likes s/he finds s/he looks for s/he is (feeling, location) s/he runs s/he plays s/he has s/he speaks/ talks s/he wants s/he takes s/he sits down s/he is afraid I like s/he lives they say/ tell s/he walks they are (feeling, location) s/he can there is, there are s/he wears/ carries I speak/ talk s/he goes s/he is hungry s/he knows s/he helps they are (description) s/he opens s/he sees s/he cries s/he eats s/he is (description) s/he looks at/ watches s/he gets up s/he says/ tells s/he yells s/he closes s/he likes s/he finds s/he looks for s/he is (feeling, location) s/he runs s/he plays s/he has s/he speaks/ talks s/he wants s/he takes s/he sits down s/he is afraid I like s/he lives they say/ tell s/he walks they are (feeling, location) s/he can there is, there are s/he wears/ carries I speak/ talk s/he goes s/he is hungry s/he knows s/he helps they are (description) s/he opens s/he sees s/he cries s/he eats s/he is (description) s/he looks at/ watches s/he gets up
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
s/he says/ tells
s/he yells
s/he closes
s/he likes
s/he finds
s/he looks for
s/he is (feeling, location)
s/he runs
s/he plays
s/he has
s/he speaks/ talks
s/he wants
s/he takes
s/he sits down
s/he is afraid
I like
s/he lives
they say/ tell
s/he walks
they are (feeling, location)
s/he can
there is, there are
s/he wears/ carries
I speak/ talk
s/he goes
s/he is hungry
s/he knows
s/he helps
they are (description)
s/he opens
s/he sees
s/he cries
s/he eats
s/he is (description)
s/he looks at/ watches
s/he gets up