s/he gets up s/he can s/he likes s/he goes s/he is (description) s/he speaks/ talks s/he is hungry s/he is (feeling, location) s/he sees s/he wears/ carries I like s/he wants s/he plays there is, there are s/he lives s/he helps s/he says/ tells s/he sits down s/he closes they are (feeling, location) s/he opens s/he knows s/he cries s/he finds s/he is afraid I speak/ talk they say/ tell s/he yells s/he takes s/he runs they are (description) s/he walks s/he looks at/ watches s/he looks for s/he has s/he eats s/he gets up s/he can s/he likes s/he goes s/he is (description) s/he speaks/ talks s/he is hungry s/he is (feeling, location) s/he sees s/he wears/ carries I like s/he wants s/he plays there is, there are s/he lives s/he helps s/he says/ tells s/he sits down s/he closes they are (feeling, location) s/he opens s/he knows s/he cries s/he finds s/he is afraid I speak/ talk they say/ tell s/he yells s/he takes s/he runs they are (description) s/he walks s/he looks at/ watches s/he looks for s/he has s/he eats
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
s/he gets up
s/he can
s/he likes
s/he goes
s/he is (description)
s/he speaks/ talks
s/he is hungry
s/he is (feeling, location)
s/he sees
s/he wears/ carries
I like
s/he wants
s/he plays
there is, there are
s/he lives
s/he helps
s/he says/ tells
s/he sits down
s/he closes
they are (feeling, location)
s/he opens
s/he knows
s/he cries
s/he finds
s/he is afraid
I speak/ talk
they say/ tell
s/he yells
s/he takes
s/he runs
they are (description)
s/he walks
s/he looks at/ watches
s/he looks for
s/he has
s/he eats