s/he knows s/he gets up s/he is afraid s/he lives I like s/he speaks/ talks s/he is (feeling, location) s/he is (description) s/he looks for s/he finds s/he wears/ carries there is, there are s/he walks s/he takes s/he sits down I speak/ talk they say/ tell s/he plays they are (feeling, location) s/he cries s/he says/ tells they are (description) s/he has s/he looks at/ watches s/he opens s/he likes s/he can s/he sees s/he runs s/he helps s/he eats s/he yells s/he goes s/he closes s/he is hungry s/he wants s/he knows s/he gets up s/he is afraid s/he lives I like s/he speaks/ talks s/he is (feeling, location) s/he is (description) s/he looks for s/he finds s/he wears/ carries there is, there are s/he walks s/he takes s/he sits down I speak/ talk they say/ tell s/he plays they are (feeling, location) s/he cries s/he says/ tells they are (description) s/he has s/he looks at/ watches s/he opens s/he likes s/he can s/he sees s/he runs s/he helps s/he eats s/he yells s/he goes s/he closes s/he is hungry s/he wants
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
s/he knows
s/he gets up
s/he is afraid
s/he lives
I like
s/he speaks/ talks
s/he is (feeling, location)
s/he is (description)
s/he looks for
s/he finds
s/he wears/ carries
there is, there are
s/he walks
s/he takes
s/he sits down
I speak/ talk
they say/ tell
s/he plays
they are (feeling, location)
s/he cries
s/he says/ tells
they are (description)
s/he has
s/he looks at/ watches
s/he opens
s/he likes
s/he can
s/he sees
s/he runs
s/he helps
s/he eats
s/he yells
s/he goes
s/he closes
s/he is hungry
s/he wants