s/he opens s/he says/ tells s/he runs s/he speaks/ talks s/he walks s/he finds s/he is (feeling, location) s/he gets up there is, there are s/he helps s/he is hungry s/he is (description) s/he sees s/he goes s/he sits down s/he yells s/he closes s/he cries s/he knows s/he takes s/he eats they are (feeling, location) I speak/ talk s/he looks at/ watches s/he likes s/he can s/he wears/ carries they are (description) s/he looks for I like s/he wants s/he lives s/he has s/he plays they say/ tell s/he is afraid s/he opens s/he says/ tells s/he runs s/he speaks/ talks s/he walks s/he finds s/he is (feeling, location) s/he gets up there is, there are s/he helps s/he is hungry s/he is (description) s/he sees s/he goes s/he sits down s/he yells s/he closes s/he cries s/he knows s/he takes s/he eats they are (feeling, location) I speak/ talk s/he looks at/ watches s/he likes s/he can s/he wears/ carries they are (description) s/he looks for I like s/he wants s/he lives s/he has s/he plays they say/ tell s/he is afraid
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
s/he opens
s/he says/ tells
s/he runs
s/he speaks/ talks
s/he walks
s/he finds
s/he is (feeling, location)
s/he gets up
there is, there are
s/he helps
s/he is hungry
s/he is (description)
s/he sees
s/he goes
s/he sits down
s/he yells
s/he closes
s/he cries
s/he knows
s/he takes
s/he eats
they are (feeling, location)
I speak/ talk
s/he looks at/ watches
s/he likes
s/he can
s/he wears/ carries
they are (description)
s/he looks for
I like
s/he wants
s/he lives
s/he has
s/he plays
they say/ tell
s/he is afraid