We havea“Historian”NewLeaderShownNapoleonleadsRomeHimikoleads Non-JapaneseCivPantheons“explained”NormansmentionedNavigableRivers willgetBridgesHolyRomanEmpireNaval Game isnon-existentdespiteNavigableRiversCodicesexplainedHistoryis in“Layers”UI isnot finalshown“Merchants”make TradeRoutes.Explanationof“Traditions”We seenon-uniqueGreatPeople.FreshwaterResourcesin NavigableRiversWe havea“Historian”NewLeaderShownNapoleonleadsRomeHimikoleads Non-JapaneseCivPantheons“explained”NormansmentionedNavigableRivers willgetBridgesHolyRomanEmpireNaval Game isnon-existentdespiteNavigableRiversCodicesexplainedHistoryis in“Layers”UI isnot finalshown“Merchants”make TradeRoutes.Explanationof“Traditions”We seenon-uniqueGreatPeople.FreshwaterResourcesin NavigableRivers

CiVIlization - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We have a “Historian”
  2. New Leader Shown
  3. Napoleon leads Rome
  4. Himiko leads Non-Japanese Civ
  5. Pantheons “explained”
  6. Normans mentioned
  7. Navigable Rivers will get Bridges
  8. Holy Roman Empire
  9. Naval Game is non-existent despite Navigable Rivers
  10. Codices explained
  11. History is in “Layers”
  12. UI is not final shown
  13. “Merchants” make Trade Routes.
  14. Explanation of “Traditions”
  15. We see non-unique Great People.
  16. Freshwater Resources in Navigable Rivers