Naval Game isnon-existentdespiteNavigableRiversFreshwaterResourcesin NavigableRiversWe havea“Historian”Himikoleads Non-JapaneseCivNavigableRivers willgetBridgesUI isnot finalshownHolyRomanEmpireHistoryis in“Layers”“Merchants”make TradeRoutes.CodicesexplainedNormansmentionedExplanationof“Traditions”We seenon-uniqueGreatPeople.NapoleonleadsRomePantheons“explained”NewLeaderShownNaval Game isnon-existentdespiteNavigableRiversFreshwaterResourcesin NavigableRiversWe havea“Historian”Himikoleads Non-JapaneseCivNavigableRivers willgetBridgesUI isnot finalshownHolyRomanEmpireHistoryis in“Layers”“Merchants”make TradeRoutes.CodicesexplainedNormansmentionedExplanationof“Traditions”We seenon-uniqueGreatPeople.NapoleonleadsRomePantheons“explained”NewLeaderShown

CiVIlization - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Naval Game is non-existent despite Navigable Rivers
  2. Freshwater Resources in Navigable Rivers
  3. We have a “Historian”
  4. Himiko leads Non-Japanese Civ
  5. Navigable Rivers will get Bridges
  6. UI is not final shown
  7. Holy Roman Empire
  8. History is in “Layers”
  9. “Merchants” make Trade Routes.
  10. Codices explained
  11. Normans mentioned
  12. Explanation of “Traditions”
  13. We see non-unique Great People.
  14. Napoleon leads Rome
  15. Pantheons “explained”
  16. New Leader Shown