Naval Game isnon-existentdespiteNavigableRiversHistoryis in“Layers”Himikoleads Non-JapaneseCivNormansmentionedHolyRomanEmpireWe seenon-uniqueGreatPeople.Pantheons“explained”We havea“Historian”FreshwaterResourcesin NavigableRiversCodicesexplainedNewLeaderShown“Merchants”make TradeRoutes.NavigableRivers willgetBridgesNapoleonleadsRomeExplanationof“Traditions”UI isnot finalshownNaval Game isnon-existentdespiteNavigableRiversHistoryis in“Layers”Himikoleads Non-JapaneseCivNormansmentionedHolyRomanEmpireWe seenon-uniqueGreatPeople.Pantheons“explained”We havea“Historian”FreshwaterResourcesin NavigableRiversCodicesexplainedNewLeaderShown“Merchants”make TradeRoutes.NavigableRivers willgetBridgesNapoleonleadsRomeExplanationof“Traditions”UI isnot finalshown

CiVIlization - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Naval Game is non-existent despite Navigable Rivers
  2. History is in “Layers”
  3. Himiko leads Non-Japanese Civ
  4. Normans mentioned
  5. Holy Roman Empire
  6. We see non-unique Great People.
  7. Pantheons “explained”
  8. We have a “Historian”
  9. Freshwater Resources in Navigable Rivers
  10. Codices explained
  11. New Leader Shown
  12. “Merchants” make Trade Routes.
  13. Navigable Rivers will get Bridges
  14. Napoleon leads Rome
  15. Explanation of “Traditions”
  16. UI is not final shown