Naval Game isnon-existentdespiteNavigableRiversHimikoleads Non-JapaneseCivPantheons“explained”“Merchants”make TradeRoutes.Historyis in“Layers”NormansmentionedCodicesexplainedUI isnot finalshownNapoleonleadsRomeNewLeaderShownWe seenon-uniqueGreatPeople.NavigableRivers willgetBridgesExplanationof“Traditions”HolyRomanEmpireFreshwaterResourcesin NavigableRiversWe havea“Historian”Naval Game isnon-existentdespiteNavigableRiversHimikoleads Non-JapaneseCivPantheons“explained”“Merchants”make TradeRoutes.Historyis in“Layers”NormansmentionedCodicesexplainedUI isnot finalshownNapoleonleadsRomeNewLeaderShownWe seenon-uniqueGreatPeople.NavigableRivers willgetBridgesExplanationof“Traditions”HolyRomanEmpireFreshwaterResourcesin NavigableRiversWe havea“Historian”

CiVIlization - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Naval Game is non-existent despite Navigable Rivers
  2. Himiko leads Non-Japanese Civ
  3. Pantheons “explained”
  4. “Merchants” make Trade Routes.
  5. History is in “Layers”
  6. Normans mentioned
  7. Codices explained
  8. UI is not final shown
  9. Napoleon leads Rome
  10. New Leader Shown
  11. We see non-unique Great People.
  12. Navigable Rivers will get Bridges
  13. Explanation of “Traditions”
  14. Holy Roman Empire
  15. Freshwater Resources in Navigable Rivers
  16. We have a “Historian”