We havea“Historian”NewLeaderShownUI isnot finalshownFreshwaterResourcesin NavigableRiversWe seenon-uniqueGreatPeople.Pantheons“explained”Himikoleads Non-JapaneseCivExplanationof“Traditions”Naval Game isnon-existentdespiteNavigableRiversHolyRomanEmpire“Merchants”make TradeRoutes.Historyis in“Layers”NapoleonleadsRomeCodicesexplainedNavigableRivers willgetBridgesNormansmentionedWe havea“Historian”NewLeaderShownUI isnot finalshownFreshwaterResourcesin NavigableRiversWe seenon-uniqueGreatPeople.Pantheons“explained”Himikoleads Non-JapaneseCivExplanationof“Traditions”Naval Game isnon-existentdespiteNavigableRiversHolyRomanEmpire“Merchants”make TradeRoutes.Historyis in“Layers”NapoleonleadsRomeCodicesexplainedNavigableRivers willgetBridgesNormansmentioned

CiVIlization - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. We have a “Historian”
  2. New Leader Shown
  3. UI is not final shown
  4. Freshwater Resources in Navigable Rivers
  5. We see non-unique Great People.
  6. Pantheons “explained”
  7. Himiko leads Non-Japanese Civ
  8. Explanation of “Traditions”
  9. Naval Game is non-existent despite Navigable Rivers
  10. Holy Roman Empire
  11. “Merchants” make Trade Routes.
  12. History is in “Layers”
  13. Napoleon leads Rome
  14. Codices explained
  15. Navigable Rivers will get Bridges
  16. Normans mentioned