HolyRomanEmpireNormansmentionedNavigableRivers willgetBridgesFreshwaterResourcesin NavigableRiversNewLeaderShownUI isnot finalshownNaval Game isnon-existentdespiteNavigableRiversNapoleonleadsRomeHistoryis in“Layers”“Merchants”make TradeRoutes.We seenon-uniqueGreatPeople.Himikoleads Non-JapaneseCivWe havea“Historian”Pantheons“explained”CodicesexplainedExplanationof“Traditions”HolyRomanEmpireNormansmentionedNavigableRivers willgetBridgesFreshwaterResourcesin NavigableRiversNewLeaderShownUI isnot finalshownNaval Game isnon-existentdespiteNavigableRiversNapoleonleadsRomeHistoryis in“Layers”“Merchants”make TradeRoutes.We seenon-uniqueGreatPeople.Himikoleads Non-JapaneseCivWe havea“Historian”Pantheons“explained”CodicesexplainedExplanationof“Traditions”

CiVIlization - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. Holy Roman Empire
  2. Normans mentioned
  3. Navigable Rivers will get Bridges
  4. Freshwater Resources in Navigable Rivers
  5. New Leader Shown
  6. UI is not final shown
  7. Naval Game is non-existent despite Navigable Rivers
  8. Napoleon leads Rome
  9. History is in “Layers”
  10. “Merchants” make Trade Routes.
  11. We see non-unique Great People.
  12. Himiko leads Non-Japanese Civ
  13. We have a “Historian”
  14. Pantheons “explained”
  15. Codices explained
  16. Explanation of “Traditions”