DÉCOR LOW ANGLE SHOT PRACTICAL LIGHTING POV STRUCTURE CONTINUITY EDITING 180 DEGREE RULE MATCH- ON- ACTION EXIT FRAME AXIAL CUT REFRAMING ENTER FRAME EXPRESSIONISTIC DOLLY SOUND BRIDGE OPTICAL PERSPECTIVE NONDIEGETIC TILT OFFSCREEN SOUND FAVOURING REACTION SHOT OTS (OVER THE SHOULDER) INSERT MOBILE CAMERA EYELINE MATCH LOW-KEY LIGHTING FOREGROUND CLOSE- UP LEITMOTIF MISE- EN- SCÈNE TRIPOD AMBIENT SOUND PAN BLOCKING SETUP TRACKING SHOT SCREEN DIRECTION CANTED ANGLE MUSICAL SCORE SHOT / REVERSE- SHOT PROXEMICS TWO- SHOT ESTABLISHING SHOT REVERB PROP UNDERSCORING TONE OF VOICE PROFILE SHOT HIGH- LEVEL SHOT DÉCOR LOW ANGLE SHOT PRACTICAL LIGHTING POV STRUCTURE CONTINUITY EDITING 180 DEGREE RULE MATCH- ON- ACTION EXIT FRAME AXIAL CUT REFRAMING ENTER FRAME EXPRESSIONISTIC DOLLY SOUND BRIDGE OPTICAL PERSPECTIVE NONDIEGETIC TILT OFFSCREEN SOUND FAVOURING REACTION SHOT OTS (OVER THE SHOULDER) INSERT MOBILE CAMERA EYELINE MATCH LOW-KEY LIGHTING FOREGROUND CLOSE- UP LEITMOTIF MISE- EN- SCÈNE TRIPOD AMBIENT SOUND PAN BLOCKING SETUP TRACKING SHOT SCREEN DIRECTION CANTED ANGLE MUSICAL SCORE SHOT / REVERSE- SHOT PROXEMICS TWO- SHOT ESTABLISHING SHOT REVERB PROP UNDERSCORING TONE OF VOICE PROFILE SHOT HIGH- LEVEL SHOT
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
DÉCOR
LOW ANGLE SHOT
PRACTICAL LIGHTING
POV STRUCTURE
CONTINUITY EDITING
180 DEGREE RULE
MATCH-ON-ACTION
EXIT FRAME
AXIAL CUT
REFRAMING
ENTER FRAME
EXPRESSIONISTIC
DOLLY
SOUND BRIDGE
OPTICAL PERSPECTIVE
NONDIEGETIC
TILT
OFFSCREEN SOUND
FAVOURING
REACTION SHOT
OTS (OVER THE SHOULDER)
INSERT
MOBILE CAMERA
EYELINE MATCH
LOW-KEY LIGHTING
FOREGROUND
CLOSE-UP
LEITMOTIF
MISE-EN-SCÈNE
TRIPOD
AMBIENT SOUND
PAN
BLOCKING
SETUP
TRACKING SHOT
SCREEN DIRECTION
CANTED ANGLE
MUSICAL SCORE
SHOT / REVERSE-SHOT
PROXEMICS
TWO-SHOT
ESTABLISHING SHOT
REVERB
PROP
UNDERSCORING
TONE OF VOICE
PROFILE SHOT
HIGH-LEVEL SHOT