chu goes 0- 2 drop with no oki im not gonna sugarcoat it di up on infinite hitstun twice no style uses high proration starter after parry doesnt burst after failed burst parry get iasa checked parry 1 asks if bracket is modded mashes on osc gets perfected doesnt see obvious punish mash in a true blockstring drop under 2k fc meaty bursts on burstsafe turn uses launch mash on -3 whiff cancel with less than 3 frames get hit by redwave doesnt own steam yomi doesnt know how to use start uses /em doesnt parry full multihit chu goes 0- 2 drop with no oki im not gonna sugarcoat it di up on infinite hitstun twice no style uses high proration starter after parry doesnt burst after failed burst parry get iasa checked parry 1 asks if bracket is modded mashes on osc gets perfected doesnt see obvious punish mash in a true blockstring drop under 2k fc meaty bursts on burstsafe turn uses launch mash on -3 whiff cancel with less than 3 frames get hit by redwave doesnt own steam yomi doesnt know how to use start uses /em doesnt parry full multihit
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
chu goes 0-2
drop with no oki
im not gonna sugarcoat it
di up on infinite hitstun twice
no style
uses high proration starter after parry
doesnt burst after failed burst parry
get iasa checked
parry 1
asks if bracket is modded
mashes on osc
gets perfected
doesnt see obvious punish
mash in a true blockstring
drop under 2k
fc meaty
bursts on burstsafe turn
uses launch
mash on -3
whiff cancel with less than 3 frames
get hit by redwave
doesnt own steam yomi
doesnt know how to use start
uses /em
doesnt parry full multihit