mashes on osc mash on -3 doesnt parry full multihit doesnt know how to use start parry 1 doesnt burst after failed burst parry chu goes 0- 2 fc meaty im not gonna sugarcoat it bursts on burstsafe turn doesnt see obvious punish doesnt own steam yomi drop under 2k di up on infinite hitstun twice drop with no oki no style asks if bracket is modded uses /em whiff cancel with less than 3 frames gets perfected get hit by redwave mash in a true blockstring uses launch get iasa checked uses high proration starter after parry mashes on osc mash on -3 doesnt parry full multihit doesnt know how to use start parry 1 doesnt burst after failed burst parry chu goes 0- 2 fc meaty im not gonna sugarcoat it bursts on burstsafe turn doesnt see obvious punish doesnt own steam yomi drop under 2k di up on infinite hitstun twice drop with no oki no style asks if bracket is modded uses /em whiff cancel with less than 3 frames gets perfected get hit by redwave mash in a true blockstring uses launch get iasa checked uses high proration starter after parry
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
mashes on osc
mash on -3
doesnt parry full multihit
doesnt know how to use start
parry 1
doesnt burst after failed burst parry
chu goes 0-2
fc meaty
im not gonna sugarcoat it
bursts on burstsafe turn
doesnt see obvious punish
doesnt own steam yomi
drop under 2k
di up on infinite hitstun twice
drop with no oki
no style
asks if bracket is modded
uses /em
whiff cancel with less than 3 frames
gets perfected
get hit by redwave
mash in a true blockstring
uses launch
get iasa checked
uses high proration starter after parry