parry 1 doesnt burst after failed burst parry bursts on burstsafe turn uses launch gets perfected doesnt parry full multihit im not gonna sugarcoat it drop with no oki no style uses /em mashes on osc fc meaty chu goes 0- 2 drop under 2k doesnt own steam yomi get hit by redwave get iasa checked uses high proration starter after parry mash in a true blockstring mash on -3 asks if bracket is modded whiff cancel with less than 3 frames di up on infinite hitstun twice doesnt know how to use start doesnt see obvious punish parry 1 doesnt burst after failed burst parry bursts on burstsafe turn uses launch gets perfected doesnt parry full multihit im not gonna sugarcoat it drop with no oki no style uses /em mashes on osc fc meaty chu goes 0- 2 drop under 2k doesnt own steam yomi get hit by redwave get iasa checked uses high proration starter after parry mash in a true blockstring mash on -3 asks if bracket is modded whiff cancel with less than 3 frames di up on infinite hitstun twice doesnt know how to use start doesnt see obvious punish
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
parry 1
doesnt burst after failed burst parry
bursts on burstsafe turn
uses launch
gets perfected
doesnt parry full multihit
im not gonna sugarcoat it
drop with no oki
no style
uses /em
mashes on osc
fc meaty
chu goes 0-2
drop under 2k
doesnt own steam yomi
get hit by redwave
get iasa checked
uses high proration starter after parry
mash in a true blockstring
mash on -3
asks if bracket is modded
whiff cancel with less than 3 frames
di up on infinite hitstun twice
doesnt know how to use start
doesnt see obvious punish