fc meaty doesnt see obvious punish uses high proration starter after parry whiff cancel with less than 3 frames doesnt own steam yomi doesnt burst after failed burst parry di up on infinite hitstun twice gets perfected no style parry 1 uses /em doesnt know how to use start im not gonna sugarcoat it bursts on burstsafe turn mash in a true blockstring get hit by redwave drop with no oki uses launch get iasa checked mashes on osc asks if bracket is modded mash on -3 drop under 2k chu goes 0- 2 doesnt parry full multihit fc meaty doesnt see obvious punish uses high proration starter after parry whiff cancel with less than 3 frames doesnt own steam yomi doesnt burst after failed burst parry di up on infinite hitstun twice gets perfected no style parry 1 uses /em doesnt know how to use start im not gonna sugarcoat it bursts on burstsafe turn mash in a true blockstring get hit by redwave drop with no oki uses launch get iasa checked mashes on osc asks if bracket is modded mash on -3 drop under 2k chu goes 0- 2 doesnt parry full multihit
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
fc meaty
doesnt see obvious punish
uses high proration starter after parry
whiff cancel with less than 3 frames
doesnt own steam yomi
doesnt burst after failed burst parry
di up on infinite hitstun twice
gets perfected
no style
parry 1
uses /em
doesnt know how to use start
im not gonna sugarcoat it
bursts on burstsafe turn
mash in a true blockstring
get hit by redwave
drop with no oki
uses launch
get iasa checked
mashes on osc
asks if bracket is modded
mash on -3
drop under 2k
chu goes 0-2
doesnt parry full multihit