doesnt know how to use start no style drop under 2k bursts on burstsafe turn mashes on osc parry 1 uses high proration starter after parry doesnt burst after failed burst parry di up on infinite hitstun twice asks if bracket is modded get iasa checked fc meaty mash on -3 whiff cancel with less than 3 frames doesnt own steam yomi get hit by redwave mash in a true blockstring uses /em doesnt parry full multihit gets perfected im not gonna sugarcoat it drop with no oki uses launch chu goes 0- 2 doesnt see obvious punish doesnt know how to use start no style drop under 2k bursts on burstsafe turn mashes on osc parry 1 uses high proration starter after parry doesnt burst after failed burst parry di up on infinite hitstun twice asks if bracket is modded get iasa checked fc meaty mash on -3 whiff cancel with less than 3 frames doesnt own steam yomi get hit by redwave mash in a true blockstring uses /em doesnt parry full multihit gets perfected im not gonna sugarcoat it drop with no oki uses launch chu goes 0- 2 doesnt see obvious punish
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
doesnt know how to use start
no style
drop under 2k
bursts on burstsafe turn
mashes on osc
parry 1
uses high proration starter after parry
doesnt burst after failed burst parry
di up on infinite hitstun twice
asks if bracket is modded
get iasa checked
fc meaty
mash on -3
whiff cancel with less than 3 frames
doesnt own steam yomi
get hit by redwave
mash in a true blockstring
uses /em
doesnt parry full multihit
gets perfected
im not gonna sugarcoat it
drop with no oki
uses launch
chu goes 0-2
doesnt see obvious punish