gets perfected get hit by redwave asks if bracket is modded doesnt own steam yomi mash on -3 parry 1 di up on infinite hitstun twice uses /em drop under 2k mashes on osc bursts on burstsafe turn im not gonna sugarcoat it doesnt see obvious punish uses high proration starter after parry whiff cancel with less than 3 frames doesnt know how to use start get iasa checked mash in a true blockstring chu goes 0- 2 doesnt parry full multihit drop with no oki no style doesnt burst after failed burst parry uses launch fc meaty gets perfected get hit by redwave asks if bracket is modded doesnt own steam yomi mash on -3 parry 1 di up on infinite hitstun twice uses /em drop under 2k mashes on osc bursts on burstsafe turn im not gonna sugarcoat it doesnt see obvious punish uses high proration starter after parry whiff cancel with less than 3 frames doesnt know how to use start get iasa checked mash in a true blockstring chu goes 0- 2 doesnt parry full multihit drop with no oki no style doesnt burst after failed burst parry uses launch fc meaty
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
gets perfected
get hit by redwave
asks if bracket is modded
doesnt own steam yomi
mash on -3
parry 1
di up on infinite hitstun twice
uses /em
drop under 2k
mashes on osc
bursts on burstsafe turn
im not gonna sugarcoat it
doesnt see obvious punish
uses high proration starter after parry
whiff cancel with less than 3 frames
doesnt know how to use start
get iasa checked
mash in a true blockstring
chu goes 0-2
doesnt parry full multihit
drop with no oki
no style
doesnt burst after failed burst parry
uses launch
fc meaty