parry 1 doesnt own steam yomi doesnt see obvious punish whiff cancel with less than 3 frames fc meaty doesnt know how to use start get hit by redwave uses /em drop with no oki mash on -3 gets perfected im not gonna sugarcoat it bursts on burstsafe turn asks if bracket is modded uses high proration starter after parry get iasa checked di up on infinite hitstun twice mashes on osc mash in a true blockstring doesnt burst after failed burst parry drop under 2k doesnt parry full multihit chu goes 0- 2 no style uses launch parry 1 doesnt own steam yomi doesnt see obvious punish whiff cancel with less than 3 frames fc meaty doesnt know how to use start get hit by redwave uses /em drop with no oki mash on -3 gets perfected im not gonna sugarcoat it bursts on burstsafe turn asks if bracket is modded uses high proration starter after parry get iasa checked di up on infinite hitstun twice mashes on osc mash in a true blockstring doesnt burst after failed burst parry drop under 2k doesnt parry full multihit chu goes 0- 2 no style uses launch
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
parry 1
doesnt own steam yomi
doesnt see obvious punish
whiff cancel with less than 3 frames
fc meaty
doesnt know how to use start
get hit by redwave
uses /em
drop with no oki
mash on -3
gets perfected
im not gonna sugarcoat it
bursts on burstsafe turn
asks if bracket is modded
uses high proration starter after parry
get iasa checked
di up on infinite hitstun twice
mashes on osc
mash in a true blockstring
doesnt burst after failed burst parry
drop under 2k
doesnt parry full multihit
chu goes 0-2
no style
uses launch