bursts on burstsafe turn get iasa checked uses high proration starter after parry fc meaty drop under 2k doesnt burst after failed burst parry mashes on osc gets perfected doesnt know how to use start whiff cancel with less than 3 frames di up on infinite hitstun twice doesnt own steam yomi uses /em no style drop with no oki parry 1 asks if bracket is modded chu goes 0- 2 uses launch im not gonna sugarcoat it mash on -3 get hit by redwave doesnt see obvious punish doesnt parry full multihit mash in a true blockstring bursts on burstsafe turn get iasa checked uses high proration starter after parry fc meaty drop under 2k doesnt burst after failed burst parry mashes on osc gets perfected doesnt know how to use start whiff cancel with less than 3 frames di up on infinite hitstun twice doesnt own steam yomi uses /em no style drop with no oki parry 1 asks if bracket is modded chu goes 0- 2 uses launch im not gonna sugarcoat it mash on -3 get hit by redwave doesnt see obvious punish doesnt parry full multihit mash in a true blockstring
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
bursts on burstsafe turn
get iasa checked
uses high proration starter after parry
fc meaty
drop under 2k
doesnt burst after failed burst parry
mashes on osc
gets perfected
doesnt know how to use start
whiff cancel with less than 3 frames
di up on infinite hitstun twice
doesnt own steam yomi
uses /em
no style
drop with no oki
parry 1
asks if bracket is modded
chu goes 0-2
uses launch
im not gonna sugarcoat it
mash on -3
get hit by redwave
doesnt see obvious punish
doesnt parry full multihit
mash in a true blockstring