no style parry 1 bursts on burstsafe turn uses launch im not gonna sugarcoat it doesnt parry full multihit doesnt burst after failed burst parry mash on -3 uses /em get iasa checked whiff cancel with less than 3 frames fc meaty doesnt see obvious punish di up on infinite hitstun twice chu goes 0- 2 doesnt know how to use start get hit by redwave gets perfected drop under 2k mash in a true blockstring doesnt own steam yomi mashes on osc drop with no oki uses high proration starter after parry asks if bracket is modded no style parry 1 bursts on burstsafe turn uses launch im not gonna sugarcoat it doesnt parry full multihit doesnt burst after failed burst parry mash on -3 uses /em get iasa checked whiff cancel with less than 3 frames fc meaty doesnt see obvious punish di up on infinite hitstun twice chu goes 0- 2 doesnt know how to use start get hit by redwave gets perfected drop under 2k mash in a true blockstring doesnt own steam yomi mashes on osc drop with no oki uses high proration starter after parry asks if bracket is modded
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
no style
parry 1
bursts on burstsafe turn
uses launch
im not gonna sugarcoat it
doesnt parry full multihit
doesnt burst after failed burst parry
mash on -3
uses /em
get iasa checked
whiff cancel with less than 3 frames
fc meaty
doesnt see obvious punish
di up on infinite hitstun twice
chu goes 0-2
doesnt know how to use start
get hit by redwave
gets perfected
drop under 2k
mash in a true blockstring
doesnt own steam yomi
mashes on osc
drop with no oki
uses high proration starter after parry
asks if bracket is modded