"QUICKQUESTION"AN RCMACRONYM ISUSED THATNOT EVERYONEUNDERSTANDSLOTS OFMOVINGPARTSTHEBOTTOMLINE"IT'S INTHETEAMSCHANNEL"LOWHANGINGFRUIT"WHICHBILLINGCOMPANYWAS THAT"SCALABLESWINGFOR THEFENCESSOMEONEFORGETS TOPUT THEIRPHONE ONSILENT"IT ISWHATIT IS"BANGFORYOURBUCKBOUNCESOMEIDEASAROUNDTOUCHBASETHINKINGOUTSIDETHE BOXTHERESEEMS TO BEADISCONNECTPLATEFULLWHAT ISCORE'SMISSIONSTATEMENTSWAMPEDSHOOTANEMAILNOBRAINERLET'S NOTREINVENTTHEWHEELWIN-WINON THESAMEPAGEGOODPOINTLAGNIAPPEGAMEPLANHIT THEGROUNDRUNNINGPAINPOINTS"QUICKQUESTION"AN RCMACRONYM ISUSED THATNOT EVERYONEUNDERSTANDSLOTS OFMOVINGPARTSTHEBOTTOMLINE"IT'S INTHETEAMSCHANNEL"LOWHANGINGFRUIT"WHICHBILLINGCOMPANYWAS THAT"SCALABLESWINGFOR THEFENCESSOMEONEFORGETS TOPUT THEIRPHONE ONSILENT"IT ISWHATIT IS"BANGFORYOURBUCKBOUNCESOMEIDEASAROUNDTOUCHBASETHINKINGOUTSIDETHE BOXTHERESEEMS TO BEADISCONNECTPLATEFULLWHAT ISCORE'SMISSIONSTATEMENTSWAMPEDSHOOTANEMAILNOBRAINERLET'S NOTREINVENTTHEWHEELWIN-WINON THESAMEPAGEGOODPOINTLAGNIAPPEGAMEPLANHIT THEGROUNDRUNNINGPAINPOINTS

RCM BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "QUICK QUESTION"
  2. AN RCM ACRONYM IS USED THAT NOT EVERYONE UNDERSTANDS
  3. LOTS OF MOVING PARTS
  4. THE BOTTOM LINE
  5. "IT'S IN THE TEAMS CHANNEL"
  6. LOW HANGING FRUIT
  7. "WHICH BILLING COMPANY WAS THAT"
  8. SCALABLE
  9. SWING FOR THE FENCES
  10. SOMEONE FORGETS TO PUT THEIR PHONE ON SILENT
  11. "IT IS WHAT IT IS"
  12. BANG FOR YOUR BUCK
  13. BOUNCE SOME IDEAS AROUND
  14. TOUCH BASE
  15. THINKING OUTSIDE THE BOX
  16. THERE SEEMS TO BE A DISCONNECT
  17. PLATE FULL
  18. WHAT IS CORE'S MISSION STATEMENT
  19. SWAMPED
  20. SHOOT AN EMAIL
  21. NO BRAINER
  22. LET'S NOT REINVENT THE WHEEL
  23. WIN-WIN
  24. ON THE SAME PAGE
  25. GOOD POINT
  26. LAGNIAPPE
  27. GAME PLAN
  28. HIT THE GROUND RUNNING
  29. PAIN POINTS