LowRangeMiddleRangeTransitions ClassroomOrganiza-tionLanguageModelingNegativeClimateBehaviorManage-mentIntegrationRedirectionIndicatorDomainPositiveClimateRespectPromptingthoughtprocessInstructionalLearningFormatsConceptDevelop-mentOpen-endedPromptsEmotionalSupportCLASSmanualTeacherSensitivityQualityofFeedbackHighRangeInstructionalSupportDimensionScaffoldingProductivityRegard toStudentPerspectiveSupportforAutonomy/LeadershipBehaviorMarkerLowRangeMiddleRangeTransitionsClassroomOrganiza-tionLanguageModelingNegativeClimateBehaviorManage-mentIntegrationRedirectionIndicatorDomainPositiveClimateRespectPromptingthoughtprocessInstructionalLearningFormatsConceptDevelop-mentOpen-endedPromptsEmotionalSupportCLASSmanualTeacherSensitivityQualityofFeedbackHighRangeInstructionalSupportDimensionScaffoldingProductivityRegard toStudentPerspectiveSupportforAutonomy/LeadershipBehaviorMarker

CLASS Assessment Scoring System (CLASS) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Low Range
  2. Middle Range
  3. Transitions
  4. Classroom Organiza- tion
  5. Language Modeling
  6. Negative Climate
  7. Behavior Manage-ment
  8. Integration
  9. Redirection
  10. Indicator
  11. Domain
  12. Positive Climate
  13. Respect
  14. Prompting thought process
  15. Instructional Learning Formats
  16. Concept Develop- ment
  17. Open-ended Prompts
  18. Emotional Support
  19. CLASS manual
  20. Teacher Sensitivity
  21. Quality of Feedback
  22. High Range
  23. Instructional Support
  24. Dimension
  25. Scaffolding
  26. Productivity
  27. Regard to Student Perspective
  28. Support for Autonomy/ Leadership
  29. Behavior Marker