NegativeClimateRespectOpen-endedPromptsBehaviorMarkerTransitionsIntegrationPositiveClimateDomainLowRangeConceptDevelop-mentCLASSmanualTeacherSensitivityRedirectionQualityofFeedbackMiddleRangeHighRange ClassroomOrganiza-tionRegard toStudentPerspectiveIndicatorSupportforAutonomy/LeadershipPromptingthoughtprocessBehaviorManage-mentProductivityInstructionalSupportScaffoldingLanguageModelingEmotionalSupportInstructionalLearningFormatsDimensionNegativeClimateRespectOpen-endedPromptsBehaviorMarkerTransitionsIntegrationPositiveClimateDomainLowRangeConceptDevelop-mentCLASSmanualTeacherSensitivityRedirectionQualityofFeedbackMiddleRangeHighRangeClassroomOrganiza-tionRegard toStudentPerspectiveIndicatorSupportforAutonomy/LeadershipPromptingthoughtprocessBehaviorManage-mentProductivityInstructionalSupportScaffoldingLanguageModelingEmotionalSupportInstructionalLearningFormatsDimension

CLASS Assessment Scoring System (CLASS) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Negative Climate
  2. Respect
  3. Open-ended Prompts
  4. Behavior Marker
  5. Transitions
  6. Integration
  7. Positive Climate
  8. Domain
  9. Low Range
  10. Concept Develop- ment
  11. CLASS manual
  12. Teacher Sensitivity
  13. Redirection
  14. Quality of Feedback
  15. Middle Range
  16. High Range
  17. Classroom Organiza- tion
  18. Regard to Student Perspective
  19. Indicator
  20. Support for Autonomy/ Leadership
  21. Prompting thought process
  22. Behavior Manage-ment
  23. Productivity
  24. Instructional Support
  25. Scaffolding
  26. Language Modeling
  27. Emotional Support
  28. Instructional Learning Formats
  29. Dimension