Respect ClassroomOrganiza-tionLanguageModelingSupportforAutonomy/LeadershipDimensionBehaviorManage-mentEmotionalSupportPositiveClimateTeacherSensitivityInstructionalLearningFormatsNegativeClimateScaffoldingTransitionsOpen-endedPromptsBehaviorMarkerInstructionalSupportHighRangeCLASSmanualConceptDevelop-mentIndicatorDomainRedirectionLowRangeMiddleRangeIntegrationPromptingthoughtprocessProductivityQualityofFeedbackRegard toStudentPerspectiveRespectClassroomOrganiza-tionLanguageModelingSupportforAutonomy/LeadershipDimensionBehaviorManage-mentEmotionalSupportPositiveClimateTeacherSensitivityInstructionalLearningFormatsNegativeClimateScaffoldingTransitionsOpen-endedPromptsBehaviorMarkerInstructionalSupportHighRangeCLASSmanualConceptDevelop-mentIndicatorDomainRedirectionLowRangeMiddleRangeIntegrationPromptingthoughtprocessProductivityQualityofFeedbackRegard toStudentPerspective

CLASS Assessment Scoring System (CLASS) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Respect
  2. Classroom Organiza- tion
  3. Language Modeling
  4. Support for Autonomy/ Leadership
  5. Dimension
  6. Behavior Manage-ment
  7. Emotional Support
  8. Positive Climate
  9. Teacher Sensitivity
  10. Instructional Learning Formats
  11. Negative Climate
  12. Scaffolding
  13. Transitions
  14. Open-ended Prompts
  15. Behavior Marker
  16. Instructional Support
  17. High Range
  18. CLASS manual
  19. Concept Develop- ment
  20. Indicator
  21. Domain
  22. Redirection
  23. Low Range
  24. Middle Range
  25. Integration
  26. Prompting thought process
  27. Productivity
  28. Quality of Feedback
  29. Regard to Student Perspective