SupportforAutonomy/LeadershipLowRangeProductivityTeacherSensitivityPromptingthoughtprocess ClassroomOrganiza-tionDimensionMiddleRangeConceptDevelop-mentDomainScaffoldingIntegrationCLASSmanualNegativeClimateBehaviorMarkerPositiveClimateTransitionsQualityofFeedbackLanguageModelingOpen-endedPromptsRespectEmotionalSupportRegard toStudentPerspectiveIndicatorHighRangeBehaviorManage-mentInstructionalLearningFormatsRedirectionInstructionalSupportSupportforAutonomy/LeadershipLowRangeProductivityTeacherSensitivityPromptingthoughtprocessClassroomOrganiza-tionDimensionMiddleRangeConceptDevelop-mentDomainScaffoldingIntegrationCLASSmanualNegativeClimateBehaviorMarkerPositiveClimateTransitionsQualityofFeedbackLanguageModelingOpen-endedPromptsRespectEmotionalSupportRegard toStudentPerspectiveIndicatorHighRangeBehaviorManage-mentInstructionalLearningFormatsRedirectionInstructionalSupport

CLASS Assessment Scoring System (CLASS) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Support for Autonomy/ Leadership
  2. Low Range
  3. Productivity
  4. Teacher Sensitivity
  5. Prompting thought process
  6. Classroom Organiza- tion
  7. Dimension
  8. Middle Range
  9. Concept Develop- ment
  10. Domain
  11. Scaffolding
  12. Integration
  13. CLASS manual
  14. Negative Climate
  15. Behavior Marker
  16. Positive Climate
  17. Transitions
  18. Quality of Feedback
  19. Language Modeling
  20. Open-ended Prompts
  21. Respect
  22. Emotional Support
  23. Regard to Student Perspective
  24. Indicator
  25. High Range
  26. Behavior Manage-ment
  27. Instructional Learning Formats
  28. Redirection
  29. Instructional Support