CLASSmanualRegard toStudentPerspectiveConceptDevelop-mentScaffoldingBehaviorManage-ment ClassroomOrganiza-tionPositiveClimateRedirectionDomainTeacherSensitivityTransitionsPromptingthoughtprocessLanguageModelingSupportforAutonomy/LeadershipRespectDimensionOpen-endedPromptsHighRangeLowRangeMiddleRangeProductivityIndicatorNegativeClimateInstructionalLearningFormatsIntegrationBehaviorMarkerQualityofFeedbackEmotionalSupportInstructionalSupportCLASSmanualRegard toStudentPerspectiveConceptDevelop-mentScaffoldingBehaviorManage-mentClassroomOrganiza-tionPositiveClimateRedirectionDomainTeacherSensitivityTransitionsPromptingthoughtprocessLanguageModelingSupportforAutonomy/LeadershipRespectDimensionOpen-endedPromptsHighRangeLowRangeMiddleRangeProductivityIndicatorNegativeClimateInstructionalLearningFormatsIntegrationBehaviorMarkerQualityofFeedbackEmotionalSupportInstructionalSupport

CLASS Assessment Scoring System (CLASS) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. CLASS manual
  2. Regard to Student Perspective
  3. Concept Develop- ment
  4. Scaffolding
  5. Behavior Manage-ment
  6. Classroom Organiza- tion
  7. Positive Climate
  8. Redirection
  9. Domain
  10. Teacher Sensitivity
  11. Transitions
  12. Prompting thought process
  13. Language Modeling
  14. Support for Autonomy/ Leadership
  15. Respect
  16. Dimension
  17. Open-ended Prompts
  18. High Range
  19. Low Range
  20. Middle Range
  21. Productivity
  22. Indicator
  23. Negative Climate
  24. Instructional Learning Formats
  25. Integration
  26. Behavior Marker
  27. Quality of Feedback
  28. Emotional Support
  29. Instructional Support