ScaffoldingRegard toStudentPerspectiveBehaviorManage-mentQualityofFeedbackInstructionalLearningFormatsPositiveClimate ClassroomOrganiza-tionConceptDevelop-mentTransitionsEmotionalSupportLanguageModelingDomainDimensionTeacherSensitivityRespectBehaviorMarkerSupportforAutonomy/LeadershipIntegrationInstructionalSupportRedirectionNegativeClimateOpen-endedPromptsIndicatorCLASSmanualHighRangePromptingthoughtprocessLowRangeProductivityMiddleRangeScaffoldingRegard toStudentPerspectiveBehaviorManage-mentQualityofFeedbackInstructionalLearningFormatsPositiveClimateClassroomOrganiza-tionConceptDevelop-mentTransitionsEmotionalSupportLanguageModelingDomainDimensionTeacherSensitivityRespectBehaviorMarkerSupportforAutonomy/LeadershipIntegrationInstructionalSupportRedirectionNegativeClimateOpen-endedPromptsIndicatorCLASSmanualHighRangePromptingthoughtprocessLowRangeProductivityMiddleRange

CLASS Assessment Scoring System (CLASS) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scaffolding
  2. Regard to Student Perspective
  3. Behavior Manage-ment
  4. Quality of Feedback
  5. Instructional Learning Formats
  6. Positive Climate
  7. Classroom Organiza- tion
  8. Concept Develop- ment
  9. Transitions
  10. Emotional Support
  11. Language Modeling
  12. Domain
  13. Dimension
  14. Teacher Sensitivity
  15. Respect
  16. Behavior Marker
  17. Support for Autonomy/ Leadership
  18. Integration
  19. Instructional Support
  20. Redirection
  21. Negative Climate
  22. Open-ended Prompts
  23. Indicator
  24. CLASS manual
  25. High Range
  26. Prompting thought process
  27. Low Range
  28. Productivity
  29. Middle Range