RedirectionConceptDevelop-mentRespect EmotionalSupportBehaviorMarkerTransitionsRegard toStudentPerspectiveMiddleRangeProductivityHighRangePromptingthoughtprocessInstructionalSupportNegativeClimateQualityofFeedbackCLASSmanualTeacherSensitivityDimensionIntegrationLanguageModelingScaffoldingPositiveClimateOpen-endedPromptsInstructionalLearningFormatsLowRangeClassroomOrganiza-tionDomainIndicatorSupportforAutonomy/LeadershipBehaviorManage-mentRedirectionConceptDevelop-mentRespectEmotionalSupportBehaviorMarkerTransitionsRegard toStudentPerspectiveMiddleRangeProductivityHighRangePromptingthoughtprocessInstructionalSupportNegativeClimateQualityofFeedbackCLASSmanualTeacherSensitivityDimensionIntegrationLanguageModelingScaffoldingPositiveClimateOpen-endedPromptsInstructionalLearningFormatsLowRangeClassroomOrganiza-tionDomainIndicatorSupportforAutonomy/LeadershipBehaviorManage-ment

CLASS Assessment Scoring System (CLASS) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Redirection
  2. Concept Develop- ment
  3. Respect
  4. Emotional Support
  5. Behavior Marker
  6. Transitions
  7. Regard to Student Perspective
  8. Middle Range
  9. Productivity
  10. High Range
  11. Prompting thought process
  12. Instructional Support
  13. Negative Climate
  14. Quality of Feedback
  15. CLASS manual
  16. Teacher Sensitivity
  17. Dimension
  18. Integration
  19. Language Modeling
  20. Scaffolding
  21. Positive Climate
  22. Open-ended Prompts
  23. Instructional Learning Formats
  24. Low Range
  25. Classroom Organiza- tion
  26. Domain
  27. Indicator
  28. Support for Autonomy/ Leadership
  29. Behavior Manage-ment