DimensionDomainTransitionsRespectBehaviorManage-mentSupportforAutonomy/LeadershipMiddleRangeIndicatorScaffolding EmotionalSupportProductivityTeacherSensitivityPromptingthoughtprocessInstructionalLearningFormatsLanguageModelingInstructionalSupportCLASSmanualOpen-endedPromptsClassroomOrganiza-tionHighRangeNegativeClimateLowRangeRedirectionPositiveClimateBehaviorMarkerConceptDevelop-mentQualityofFeedbackRegard toStudentPerspectiveIntegrationDimensionDomainTransitionsRespectBehaviorManage-mentSupportforAutonomy/LeadershipMiddleRangeIndicatorScaffoldingEmotionalSupportProductivityTeacherSensitivityPromptingthoughtprocessInstructionalLearningFormatsLanguageModelingInstructionalSupportCLASSmanualOpen-endedPromptsClassroomOrganiza-tionHighRangeNegativeClimateLowRangeRedirectionPositiveClimateBehaviorMarkerConceptDevelop-mentQualityofFeedbackRegard toStudentPerspectiveIntegration

CLASS Assessment Scoring System (CLASS) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. Dimension
  2. Domain
  3. Transitions
  4. Respect
  5. Behavior Manage-ment
  6. Support for Autonomy/ Leadership
  7. Middle Range
  8. Indicator
  9. Scaffolding
  10. Emotional Support
  11. Productivity
  12. Teacher Sensitivity
  13. Prompting thought process
  14. Instructional Learning Formats
  15. Language Modeling
  16. Instructional Support
  17. CLASS manual
  18. Open-ended Prompts
  19. Classroom Organiza- tion
  20. High Range
  21. Negative Climate
  22. Low Range
  23. Redirection
  24. Positive Climate
  25. Behavior Marker
  26. Concept Develop- ment
  27. Quality of Feedback
  28. Regard to Student Perspective
  29. Integration