Influencers Differentiation Purchasing decision Personal Factor Discounts Convenient Feedbacks Subculture Bias Profit Entrepreneur Psychological Factor Company Awareness Price Marketing Technology Risk Packaging Place Brand Awareness Business Markets Tangible Age Need recognition Brand Equity Evaluation of alternatives Intangible Social Class Target Market Quality Entrepreneurship Investment Advertisement Business Post- purchase evaluation Services Vouchers Occupation & Lifestyle Personal Values Buyer Purchase Frequency Consumer Marketing Ethics Buying Decision Process Process Trust in Brand Habitual Buying Price Sensitivity Standardization Consumer Insight Products Income Level Peer Influence Information Search Personality Promotion Competitions Impulse Buying Culture Decision Making Search for information Social Factor Benefits Trends Buyer Motivation Customer Loyalty Purchasing Behavior Cultural Factor Market Demand Influencers Differentiation Purchasing decision Personal Factor Discounts Convenient Feedbacks Subculture Bias Profit Entrepreneur Psychological Factor Company Awareness Price Marketing Technology Risk Packaging Place Brand Awareness Business Markets Tangible Age Need recognition Brand Equity Evaluation of alternatives Intangible Social Class Target Market Quality Entrepreneurship Investment Advertisement Business Post- purchase evaluation Services Vouchers Occupation & Lifestyle Personal Values Buyer Purchase Frequency Consumer Marketing Ethics Buying Decision Process Process Trust in Brand Habitual Buying Price Sensitivity Standardization Consumer Insight Products Income Level Peer Influence Information Search Personality Promotion Competitions Impulse Buying Culture Decision Making Search for information Social Factor Benefits Trends Buyer Motivation Customer Loyalty Purchasing Behavior Cultural Factor Market Demand
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Influencers
Differentiation
Purchasing decision
Personal Factor
Discounts
Convenient
Feedbacks
Subculture
Bias
Profit
Entrepreneur
Psychological Factor
Company
Awareness
Price
Marketing
Technology
Risk
Packaging
Place
Brand Awareness
Business Markets
Tangible
Age
Need recognition
Brand Equity
Evaluation of alternatives
Intangible
Social Class
Target Market
Quality
Entrepreneurship
Investment
Advertisement
Business
Post-purchase evaluation
Services
Vouchers
Occupation & Lifestyle
Personal Values
Buyer
Purchase Frequency
Consumer
Marketing Ethics
Buying Decision Process
Process
Trust in Brand
Habitual Buying
Price Sensitivity
Standardization
Consumer Insight
Products
Income Level
Peer Influence
Information Search
Personality
Promotion
Competitions
Impulse Buying
Culture
Decision Making
Search for information
Social Factor
Benefits
Trends
Buyer Motivation
Customer Loyalty
Purchasing Behavior
Cultural Factor
Market Demand