Cultural Factor Customer Loyalty Search for information Products Income Level Personality Buyer Buyer Motivation Target Market Process Business Peer Influence Discounts Consumer Entrepreneurship Entrepreneur Competitions Brand Equity Marketing Ethics Information Search Culture Brand Awareness Technology Risk Personal Factor Feedbacks Vouchers Need recognition Decision Making Subculture Company Intangible Purchasing Behavior Quality Differentiation Buying Decision Process Occupation & Lifestyle Awareness Advertisement Impulse Buying Investment Business Markets Price Sensitivity Trends Standardization Convenient Trust in Brand Age Psychological Factor Bias Post- purchase evaluation Packaging Place Purchase Frequency Social Class Tangible Benefits Influencers Marketing Personal Values Market Demand Price Profit Habitual Buying Promotion Consumer Insight Services Purchasing decision Social Factor Evaluation of alternatives Cultural Factor Customer Loyalty Search for information Products Income Level Personality Buyer Buyer Motivation Target Market Process Business Peer Influence Discounts Consumer Entrepreneurship Entrepreneur Competitions Brand Equity Marketing Ethics Information Search Culture Brand Awareness Technology Risk Personal Factor Feedbacks Vouchers Need recognition Decision Making Subculture Company Intangible Purchasing Behavior Quality Differentiation Buying Decision Process Occupation & Lifestyle Awareness Advertisement Impulse Buying Investment Business Markets Price Sensitivity Trends Standardization Convenient Trust in Brand Age Psychological Factor Bias Post- purchase evaluation Packaging Place Purchase Frequency Social Class Tangible Benefits Influencers Marketing Personal Values Market Demand Price Profit Habitual Buying Promotion Consumer Insight Services Purchasing decision Social Factor Evaluation of alternatives
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Cultural Factor
Customer Loyalty
Search for information
Products
Income Level
Personality
Buyer
Buyer Motivation
Target Market
Process
Business
Peer Influence
Discounts
Consumer
Entrepreneurship
Entrepreneur
Competitions
Brand Equity
Marketing Ethics
Information Search
Culture
Brand Awareness
Technology
Risk
Personal Factor
Feedbacks
Vouchers
Need recognition
Decision Making
Subculture
Company
Intangible
Purchasing Behavior
Quality
Differentiation
Buying Decision Process
Occupation & Lifestyle
Awareness
Advertisement
Impulse Buying
Investment
Business Markets
Price Sensitivity
Trends
Standardization
Convenient
Trust in Brand
Age
Psychological Factor
Bias
Post-purchase evaluation
Packaging
Place
Purchase Frequency
Social Class
Tangible
Benefits
Influencers
Marketing
Personal Values
Market Demand
Price
Profit
Habitual Buying
Promotion
Consumer Insight
Services
Purchasing decision
Social Factor
Evaluation of alternatives