Decision Making Competitions Marketing Entrepreneurship Marketing Ethics Place Buying Decision Process Products Convenient Process Feedbacks Buyer Purchasing decision Subculture Price Sensitivity Personal Factor Entrepreneur Brand Equity Standardization Benefits Price Habitual Buying Brand Awareness Risk Customer Loyalty Business Social Factor Company Search for information Tangible Consumer Insight Bias Social Class Trends Buyer Motivation Business Markets Target Market Need recognition Awareness Evaluation of alternatives Peer Influence Personality Services Trust in Brand Packaging Differentiation Market Demand Profit Income Level Impulse Buying Technology Influencers Advertisement Intangible Age Promotion Quality Occupation & Lifestyle Purchase Frequency Post- purchase evaluation Vouchers Consumer Purchasing Behavior Information Search Cultural Factor Psychological Factor Culture Investment Discounts Personal Values Decision Making Competitions Marketing Entrepreneurship Marketing Ethics Place Buying Decision Process Products Convenient Process Feedbacks Buyer Purchasing decision Subculture Price Sensitivity Personal Factor Entrepreneur Brand Equity Standardization Benefits Price Habitual Buying Brand Awareness Risk Customer Loyalty Business Social Factor Company Search for information Tangible Consumer Insight Bias Social Class Trends Buyer Motivation Business Markets Target Market Need recognition Awareness Evaluation of alternatives Peer Influence Personality Services Trust in Brand Packaging Differentiation Market Demand Profit Income Level Impulse Buying Technology Influencers Advertisement Intangible Age Promotion Quality Occupation & Lifestyle Purchase Frequency Post- purchase evaluation Vouchers Consumer Purchasing Behavior Information Search Cultural Factor Psychological Factor Culture Investment Discounts Personal Values
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Decision Making
Competitions
Marketing
Entrepreneurship
Marketing Ethics
Place
Buying Decision Process
Products
Convenient
Process
Feedbacks
Buyer
Purchasing decision
Subculture
Price Sensitivity
Personal Factor
Entrepreneur
Brand Equity
Standardization
Benefits
Price
Habitual Buying
Brand Awareness
Risk
Customer Loyalty
Business
Social Factor
Company
Search for information
Tangible
Consumer Insight
Bias
Social Class
Trends
Buyer Motivation
Business Markets
Target Market
Need recognition
Awareness
Evaluation of alternatives
Peer Influence
Personality
Services
Trust in Brand
Packaging
Differentiation
Market Demand
Profit
Income Level
Impulse Buying
Technology
Influencers
Advertisement
Intangible
Age
Promotion
Quality
Occupation & Lifestyle
Purchase Frequency
Post-purchase evaluation
Vouchers
Consumer
Purchasing Behavior
Information Search
Cultural Factor
Psychological Factor
Culture
Investment
Discounts
Personal Values