Buying Decision Process Business Markets Brand Equity Profit Business Differentiation Information Search Purchasing Behavior Post- purchase evaluation Investment Purchase Frequency Tangible Benefits Subculture Psychological Factor Personality Discounts Marketing Ethics Cultural Factor Personal Values Convenient Advertisement Brand Awareness Trends Competitions Services Intangible Impulse Buying Income Level Feedbacks Purchasing decision Process Social Class Standardization Peer Influence Age Price Marketing Trust in Brand Occupation & Lifestyle Culture Technology Risk Promotion Market Demand Evaluation of alternatives Awareness Packaging Target Market Entrepreneurship Need recognition Consumer Quality Influencers Buyer Motivation Consumer Insight Search for information Decision Making Buyer Customer Loyalty Products Bias Company Personal Factor Social Factor Place Habitual Buying Vouchers Price Sensitivity Entrepreneur Buying Decision Process Business Markets Brand Equity Profit Business Differentiation Information Search Purchasing Behavior Post- purchase evaluation Investment Purchase Frequency Tangible Benefits Subculture Psychological Factor Personality Discounts Marketing Ethics Cultural Factor Personal Values Convenient Advertisement Brand Awareness Trends Competitions Services Intangible Impulse Buying Income Level Feedbacks Purchasing decision Process Social Class Standardization Peer Influence Age Price Marketing Trust in Brand Occupation & Lifestyle Culture Technology Risk Promotion Market Demand Evaluation of alternatives Awareness Packaging Target Market Entrepreneurship Need recognition Consumer Quality Influencers Buyer Motivation Consumer Insight Search for information Decision Making Buyer Customer Loyalty Products Bias Company Personal Factor Social Factor Place Habitual Buying Vouchers Price Sensitivity Entrepreneur
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Buying Decision Process
Business Markets
Brand Equity
Profit
Business
Differentiation
Information Search
Purchasing Behavior
Post-purchase evaluation
Investment
Purchase Frequency
Tangible
Benefits
Subculture
Psychological Factor
Personality
Discounts
Marketing Ethics
Cultural Factor
Personal Values
Convenient
Advertisement
Brand Awareness
Trends
Competitions
Services
Intangible
Impulse Buying
Income Level
Feedbacks
Purchasing decision
Process
Social Class
Standardization
Peer Influence
Age
Price
Marketing
Trust in Brand
Occupation & Lifestyle
Culture
Technology
Risk
Promotion
Market Demand
Evaluation of alternatives
Awareness
Packaging
Target Market
Entrepreneurship
Need recognition
Consumer
Quality
Influencers
Buyer Motivation
Consumer Insight
Search for information
Decision Making
Buyer
Customer Loyalty
Products
Bias
Company
Personal Factor
Social Factor
Place
Habitual Buying
Vouchers
Price Sensitivity
Entrepreneur