Price Investment Impulse Buying Advertisement Habitual Buying Trust in Brand Purchase Frequency Occupation & Lifestyle Intangible Information Search Marketing Market Demand Brand Awareness Social Factor Feedbacks Place Trends Cultural Factor Process Technology Vouchers Subculture Bias Business Markets Target Market Standardization Consumer Social Class Personal Values Discounts Post- purchase evaluation Buyer Motivation Competitions Search for information Brand Equity Income Level Entrepreneur Benefits Tangible Peer Influence Company Awareness Influencers Promotion Differentiation Services Quality Age Customer Loyalty Consumer Insight Profit Need recognition Marketing Ethics Purchasing Behavior Price Sensitivity Buying Decision Process Products Buyer Personal Factor Business Decision Making Risk Purchasing decision Convenient Culture Entrepreneurship Personality Psychological Factor Packaging Evaluation of alternatives Price Investment Impulse Buying Advertisement Habitual Buying Trust in Brand Purchase Frequency Occupation & Lifestyle Intangible Information Search Marketing Market Demand Brand Awareness Social Factor Feedbacks Place Trends Cultural Factor Process Technology Vouchers Subculture Bias Business Markets Target Market Standardization Consumer Social Class Personal Values Discounts Post- purchase evaluation Buyer Motivation Competitions Search for information Brand Equity Income Level Entrepreneur Benefits Tangible Peer Influence Company Awareness Influencers Promotion Differentiation Services Quality Age Customer Loyalty Consumer Insight Profit Need recognition Marketing Ethics Purchasing Behavior Price Sensitivity Buying Decision Process Products Buyer Personal Factor Business Decision Making Risk Purchasing decision Convenient Culture Entrepreneurship Personality Psychological Factor Packaging Evaluation of alternatives
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Price
Investment
Impulse Buying
Advertisement
Habitual Buying
Trust in Brand
Purchase Frequency
Occupation & Lifestyle
Intangible
Information Search
Marketing
Market Demand
Brand Awareness
Social Factor
Feedbacks
Place
Trends
Cultural Factor
Process
Technology
Vouchers
Subculture
Bias
Business Markets
Target Market
Standardization
Consumer
Social Class
Personal Values
Discounts
Post-purchase evaluation
Buyer Motivation
Competitions
Search for information
Brand Equity
Income Level
Entrepreneur
Benefits
Tangible
Peer Influence
Company
Awareness
Influencers
Promotion
Differentiation
Services
Quality
Age
Customer Loyalty
Consumer Insight
Profit
Need recognition
Marketing Ethics
Purchasing Behavior
Price Sensitivity
Buying Decision Process
Products
Buyer
Personal Factor
Business
Decision Making
Risk
Purchasing decision
Convenient
Culture
Entrepreneurship
Personality
Psychological Factor
Packaging
Evaluation of alternatives