ToneImageryFlashbackClimaxCharacterizationFree!ProtagonistForeshadowingExpositionMoodPlotMotifConflictThemeNarrationSettingSuspenseResolutionToneImageryFlashbackClimaxCharacterizationFree!ProtagonistForeshadowingExpositionMoodPlotMotifConflictThemeNarrationSettingSuspenseResolution

Literary Elements - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tone
  2. Imagery
  3. Flashback
  4. Climax
  5. Characterization
  6. Free!
  7. Protagonist
  8. Foreshadowing
  9. Exposition
  10. Mood
  11. Plot
  12. Motif
  13. Conflict
  14. Theme
  15. Narration
  16. Setting
  17. Suspense
  18. Resolution