chartreesbrokenque so longitdisconnectsyoubland chars/minimal tono backstorymissingplayersgamedoesn'tlaunchragdollto highor lowjohnnymadeevenmore op...victimstuckin mapunable tostun withweaponsjohnnyclipsthroughmaplobby'sbreakcantqueuegamecrashmini gamehud stuckon screenthepuddle ofdoomreturnsnewobjectivesdont functioncorrectlyexitgate noworkissueswithskinsfailure tofix issuesquicklyshadowsproject inwronglocationvoicelinesmissing orwrongdoor slamdoesn'tworklight andsoundissuesgetsdc'dchartreesbrokenque so longitdisconnectsyoubland chars/minimal tono backstorymissingplayersgamedoesn'tlaunchragdollto highor lowjohnnymadeevenmore op...victimstuckin mapunable tostun withweaponsjohnnyclipsthroughmaplobby'sbreakcantqueuegamecrashmini gamehud stuckon screenthepuddle ofdoomreturnsnewobjectivesdont functioncorrectlyexitgate noworkissueswithskinsfailure tofix issuesquicklyshadowsproject inwronglocationvoicelinesmissing orwrongdoor slamdoesn'tworklight andsoundissuesgetsdc'd

TCM bugs / features - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. char trees broken
  2. que so long it disconnects you
  3. bland chars/ minimal to no back story
  4. missing players
  5. game doesn't launch
  6. ragdoll to high or low
  7. johnny made even more op...
  8. victim stuck in map
  9. unable to stun with weapons
  10. johnny clips through map
  11. lobby's break
  12. cant queue
  13. game crash
  14. mini game hud stuck on screen
  15. the puddle of doom returns
  16. new objectives dont function correctly
  17. exit gate no work
  18. issues with skins
  19. failure to fix issues quickly
  20. shadows project in wrong location
  21. voice lines missing or wrong
  22. door slam doesn't work
  23. light and sound issues
  24. gets dc'd