light andsoundissuesmini gamehud stuckon screenunable tostun withweaponsdoor slamdoesn'tworkgetsdc'dque so longitdisconnectsyoumissingplayersvoicelinesmissing orwrongissueswithskinscantqueuebland chars/minimal tono backstoryragdollto highor lowgamecrashchartreesbrokenexitgate noworkjohnnymadeevenmore op...shadowsproject inwronglocationvictimstuckin mapthepuddle ofdoomreturnslobby'sbreakfailure tofix issuesquicklyjohnnyclipsthroughmapnewobjectivesdont functioncorrectlygamedoesn'tlaunchlight andsoundissuesmini gamehud stuckon screenunable tostun withweaponsdoor slamdoesn'tworkgetsdc'dque so longitdisconnectsyoumissingplayersvoicelinesmissing orwrongissueswithskinscantqueuebland chars/minimal tono backstoryragdollto highor lowgamecrashchartreesbrokenexitgate noworkjohnnymadeevenmore op...shadowsproject inwronglocationvictimstuckin mapthepuddle ofdoomreturnslobby'sbreakfailure tofix issuesquicklyjohnnyclipsthroughmapnewobjectivesdont functioncorrectlygamedoesn'tlaunch

TCM bugs / features - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. light and sound issues
  2. mini game hud stuck on screen
  3. unable to stun with weapons
  4. door slam doesn't work
  5. gets dc'd
  6. que so long it disconnects you
  7. missing players
  8. voice lines missing or wrong
  9. issues with skins
  10. cant queue
  11. bland chars/ minimal to no back story
  12. ragdoll to high or low
  13. game crash
  14. char trees broken
  15. exit gate no work
  16. johnny made even more op...
  17. shadows project in wrong location
  18. victim stuck in map
  19. the puddle of doom returns
  20. lobby's break
  21. failure to fix issues quickly
  22. johnny clips through map
  23. new objectives dont function correctly
  24. game doesn't launch