voicelinesmissing orwrongvictimstuckin mapjohnnyclipsthroughmapbland chars/minimal tono backstoryissueswithskinsmini gamehud stuckon screenlobby'sbreaklight andsoundissuesfailure tofix issuesquicklyshadowsproject inwronglocationthepuddle ofdoomreturnsque so longitdisconnectsyougamedoesn'tlaunchnewobjectivesdont functioncorrectlydoor slamdoesn'tworkunable tostun withweaponsmissingplayerschartreesbrokengamecrashragdollto highor lowjohnnymadeevenmore op...cantqueueexitgate noworkgetsdc'dvoicelinesmissing orwrongvictimstuckin mapjohnnyclipsthroughmapbland chars/minimal tono backstoryissueswithskinsmini gamehud stuckon screenlobby'sbreaklight andsoundissuesfailure tofix issuesquicklyshadowsproject inwronglocationthepuddle ofdoomreturnsque so longitdisconnectsyougamedoesn'tlaunchnewobjectivesdont functioncorrectlydoor slamdoesn'tworkunable tostun withweaponsmissingplayerschartreesbrokengamecrashragdollto highor lowjohnnymadeevenmore op...cantqueueexitgate noworkgetsdc'd

TCM bugs / features - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. voice lines missing or wrong
  2. victim stuck in map
  3. johnny clips through map
  4. bland chars/ minimal to no back story
  5. issues with skins
  6. mini game hud stuck on screen
  7. lobby's break
  8. light and sound issues
  9. failure to fix issues quickly
  10. shadows project in wrong location
  11. the puddle of doom returns
  12. que so long it disconnects you
  13. game doesn't launch
  14. new objectives dont function correctly
  15. door slam doesn't work
  16. unable to stun with weapons
  17. missing players
  18. char trees broken
  19. game crash
  20. ragdoll to high or low
  21. johnny made even more op...
  22. cant queue
  23. exit gate no work
  24. gets dc'd