Juxtaposition Situational Irony Dialogue Metaphor Analogy Verbal Irony Onomatopoeia Dramatic Irony Anthropomorphism Rhythm Symbolism Flashback Lighting Hyperbole Imagery Diagetic Sounds Body Language Foreshadowing Rhyme Non- diagetic Sounds Camera Angles Repetition Motif Oxymoron Simile Facial Expression Mine- en- scene Assonance Personification Alliteration Juxtaposition Situational Irony Dialogue Metaphor Analogy Verbal Irony Onomatopoeia Dramatic Irony Anthropomorphism Rhythm Symbolism Flashback Lighting Hyperbole Imagery Diagetic Sounds Body Language Foreshadowing Rhyme Non- diagetic Sounds Camera Angles Repetition Motif Oxymoron Simile Facial Expression Mine- en- scene Assonance Personification Alliteration
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Juxtaposition
Situational Irony
Dialogue
Metaphor
Analogy
Verbal Irony
Onomatopoeia
Dramatic Irony
Anthropomorphism
Rhythm
Symbolism
Flashback
Lighting
Hyperbole
Imagery
Diagetic Sounds
Body Language
Foreshadowing
Rhyme
Non-diagetic Sounds
Camera Angles
Repetition
Motif
Oxymoron
Simile
Facial Expression
Mine-en-scene
Assonance
Personification
Alliteration