Dialogue Situational Irony Alliteration Onomatopoeia Camera Angles Simile Flashback Lighting Non- diagetic Sounds Analogy Facial Expression Symbolism Dramatic Irony Juxtaposition Anthropomorphism Motif Personification Oxymoron Verbal Irony Assonance Repetition Body Language Rhyme Foreshadowing Diagetic Sounds Mine- en- scene Metaphor Hyperbole Imagery Rhythm Dialogue Situational Irony Alliteration Onomatopoeia Camera Angles Simile Flashback Lighting Non- diagetic Sounds Analogy Facial Expression Symbolism Dramatic Irony Juxtaposition Anthropomorphism Motif Personification Oxymoron Verbal Irony Assonance Repetition Body Language Rhyme Foreshadowing Diagetic Sounds Mine- en- scene Metaphor Hyperbole Imagery Rhythm
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dialogue
Situational Irony
Alliteration
Onomatopoeia
Camera Angles
Simile
Flashback
Lighting
Non-diagetic Sounds
Analogy
Facial Expression
Symbolism
Dramatic Irony
Juxtaposition
Anthropomorphism
Motif
Personification
Oxymoron
Verbal Irony
Assonance
Repetition
Body Language
Rhyme
Foreshadowing
Diagetic Sounds
Mine-en-scene
Metaphor
Hyperbole
Imagery
Rhythm