Metaphor Analogy Simile Dialogue Oxymoron Onomatopoeia Repetition Anthropomorphism Symbolism Mine- en- scene Alliteration Non- diagetic Sounds Motif Verbal Irony Personification Situational Irony Rhythm Body Language Diagetic Sounds Dramatic Irony Flashback Imagery Foreshadowing Juxtaposition Assonance Lighting Hyperbole Camera Angles Facial Expression Rhyme Metaphor Analogy Simile Dialogue Oxymoron Onomatopoeia Repetition Anthropomorphism Symbolism Mine- en- scene Alliteration Non- diagetic Sounds Motif Verbal Irony Personification Situational Irony Rhythm Body Language Diagetic Sounds Dramatic Irony Flashback Imagery Foreshadowing Juxtaposition Assonance Lighting Hyperbole Camera Angles Facial Expression Rhyme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Metaphor
Analogy
Simile
Dialogue
Oxymoron
Onomatopoeia
Repetition
Anthropomorphism
Symbolism
Mine-en-scene
Alliteration
Non-diagetic Sounds
Motif
Verbal Irony
Personification
Situational Irony
Rhythm
Body Language
Diagetic Sounds
Dramatic Irony
Flashback
Imagery
Foreshadowing
Juxtaposition
Assonance
Lighting
Hyperbole
Camera Angles
Facial Expression
Rhyme