Symbolism Alliteration Oxymoron Dialogue Dramatic Irony Facial Expression Imagery Foreshadowing Verbal Irony Onomatopoeia Lighting Camera Angles Juxtaposition Repetition Anthropomorphism Situational Irony Flashback Assonance Rhyme Hyperbole Body Language Rhythm Diagetic Sounds Mine- en- scene Motif Simile Metaphor Personification Analogy Non- diagetic Sounds Symbolism Alliteration Oxymoron Dialogue Dramatic Irony Facial Expression Imagery Foreshadowing Verbal Irony Onomatopoeia Lighting Camera Angles Juxtaposition Repetition Anthropomorphism Situational Irony Flashback Assonance Rhyme Hyperbole Body Language Rhythm Diagetic Sounds Mine- en- scene Motif Simile Metaphor Personification Analogy Non- diagetic Sounds
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Symbolism
Alliteration
Oxymoron
Dialogue
Dramatic Irony
Facial Expression
Imagery
Foreshadowing
Verbal Irony
Onomatopoeia
Lighting
Camera Angles
Juxtaposition
Repetition
Anthropomorphism
Situational Irony
Flashback
Assonance
Rhyme
Hyperbole
Body Language
Rhythm
Diagetic Sounds
Mine-en-scene
Motif
Simile
Metaphor
Personification
Analogy
Non-diagetic Sounds