Verbal Irony Foreshadowing Alliteration Dialogue Hyperbole Non- diagetic Sounds Oxymoron Simile Camera Angles Imagery Personification Mine- en- scene Dramatic Irony Analogy Rhythm Lighting Onomatopoeia Facial Expression Symbolism Diagetic Sounds Repetition Motif Flashback Anthropomorphism Assonance Body Language Rhyme Juxtaposition Metaphor Situational Irony Verbal Irony Foreshadowing Alliteration Dialogue Hyperbole Non- diagetic Sounds Oxymoron Simile Camera Angles Imagery Personification Mine- en- scene Dramatic Irony Analogy Rhythm Lighting Onomatopoeia Facial Expression Symbolism Diagetic Sounds Repetition Motif Flashback Anthropomorphism Assonance Body Language Rhyme Juxtaposition Metaphor Situational Irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Verbal Irony
Foreshadowing
Alliteration
Dialogue
Hyperbole
Non-diagetic Sounds
Oxymoron
Simile
Camera Angles
Imagery
Personification
Mine-en-scene
Dramatic Irony
Analogy
Rhythm
Lighting
Onomatopoeia
Facial Expression
Symbolism
Diagetic Sounds
Repetition
Motif
Flashback
Anthropomorphism
Assonance
Body Language
Rhyme
Juxtaposition
Metaphor
Situational Irony