Rhyme Verbal Irony Non- diagetic sounds Repetition Hyperbole Assonance Lighting Personification Alliteration Rhythm Symbolism Diagetic sounds Oxymoron Situational Irony Imagery Analogy Dialogue Mise- en- scene Facial Expression Foreshadowing Dramatic Irony Anthropomorphism Juxtaposition Camera Angles Body Language Flashback Metaphor Simile Onomatopoeia Motif Rhyme Verbal Irony Non- diagetic sounds Repetition Hyperbole Assonance Lighting Personification Alliteration Rhythm Symbolism Diagetic sounds Oxymoron Situational Irony Imagery Analogy Dialogue Mise- en- scene Facial Expression Foreshadowing Dramatic Irony Anthropomorphism Juxtaposition Camera Angles Body Language Flashback Metaphor Simile Onomatopoeia Motif
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rhyme
Verbal Irony
Non-diagetic sounds
Repetition
Hyperbole
Assonance
Lighting
Personification
Alliteration
Rhythm
Symbolism
Diagetic sounds
Oxymoron
Situational Irony
Imagery
Analogy
Dialogue
Mise-en-scene
Facial Expression
Foreshadowing
Dramatic Irony
Anthropomorphism
Juxtaposition
Camera Angles
Body Language
Flashback
Metaphor
Simile
Onomatopoeia
Motif