Repetition Hyperbole Juxtaposition Camera Angles Facial Expression Anthropomorphism Lighting Dialogue Diagetic sounds Metaphor Verbal Irony Personification Flashback Rhythm Imagery Motif Non- diagetic sounds Mise- en- scene Simile Foreshadowing Dramatic Irony Situational Irony Onomatopoeia Alliteration Assonance Oxymoron Body Language Symbolism Rhyme Analogy Repetition Hyperbole Juxtaposition Camera Angles Facial Expression Anthropomorphism Lighting Dialogue Diagetic sounds Metaphor Verbal Irony Personification Flashback Rhythm Imagery Motif Non- diagetic sounds Mise- en- scene Simile Foreshadowing Dramatic Irony Situational Irony Onomatopoeia Alliteration Assonance Oxymoron Body Language Symbolism Rhyme Analogy
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Repetition
Hyperbole
Juxtaposition
Camera Angles
Facial Expression
Anthropomorphism
Lighting
Dialogue
Diagetic sounds
Metaphor
Verbal Irony
Personification
Flashback
Rhythm
Imagery
Motif
Non-diagetic sounds
Mise-en-scene
Simile
Foreshadowing
Dramatic Irony
Situational Irony
Onomatopoeia
Alliteration
Assonance
Oxymoron
Body Language
Symbolism
Rhyme
Analogy