Onomatopoeia Symbolism Repetition Dialogue Metaphor Diagetic sounds Body Language Imagery Non- diagetic sounds Foreshadowing Juxtaposition Verbal Irony Personification Situational Irony Camera Angles Facial Expression Flashback Anthropomorphism Analogy Alliteration Dramatic Irony Hyperbole Motif Rhythm Lighting Assonance Mise- en- scene Oxymoron Simile Rhyme Onomatopoeia Symbolism Repetition Dialogue Metaphor Diagetic sounds Body Language Imagery Non- diagetic sounds Foreshadowing Juxtaposition Verbal Irony Personification Situational Irony Camera Angles Facial Expression Flashback Anthropomorphism Analogy Alliteration Dramatic Irony Hyperbole Motif Rhythm Lighting Assonance Mise- en- scene Oxymoron Simile Rhyme
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Onomatopoeia
Symbolism
Repetition
Dialogue
Metaphor
Diagetic sounds
Body Language
Imagery
Non-diagetic sounds
Foreshadowing
Juxtaposition
Verbal Irony
Personification
Situational Irony
Camera Angles
Facial Expression
Flashback
Anthropomorphism
Analogy
Alliteration
Dramatic Irony
Hyperbole
Motif
Rhythm
Lighting
Assonance
Mise-en-scene
Oxymoron
Simile
Rhyme