Dramatic Irony Dialogue Foreshadowing Diagetic sounds Lighting Rhythm Verbal Irony Juxtaposition Metaphor Facial Expression Camera Angles Rhyme Motif Flashback Assonance Situational Irony Onomatopoeia Alliteration Analogy Simile Anthropomorphism Personification Mise- en- scene Hyperbole Imagery Oxymoron Non- diagetic sounds Body Language Symbolism Repetition Dramatic Irony Dialogue Foreshadowing Diagetic sounds Lighting Rhythm Verbal Irony Juxtaposition Metaphor Facial Expression Camera Angles Rhyme Motif Flashback Assonance Situational Irony Onomatopoeia Alliteration Analogy Simile Anthropomorphism Personification Mise- en- scene Hyperbole Imagery Oxymoron Non- diagetic sounds Body Language Symbolism Repetition
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dramatic Irony
Dialogue
Foreshadowing
Diagetic sounds
Lighting
Rhythm
Verbal Irony
Juxtaposition
Metaphor
Facial Expression
Camera Angles
Rhyme
Motif
Flashback
Assonance
Situational Irony
Onomatopoeia
Alliteration
Analogy
Simile
Anthropomorphism
Personification
Mise-en-scene
Hyperbole
Imagery
Oxymoron
Non-diagetic sounds
Body Language
Symbolism
Repetition