Symbolism Rhythm Onomatopoeia Verbal Irony Camera Angles Metaphor Hyperbole Analogy Flashback Facial Expression Simile Assonance Juxtaposition Dialogue Rhyme Body Language Anthropomorphism Diagetic sounds Oxymoron Dramatic Irony Motif Foreshadowing Alliteration Situational Irony Mise- en- scene Personification Repetition Non- diagetic sounds Imagery Lighting Symbolism Rhythm Onomatopoeia Verbal Irony Camera Angles Metaphor Hyperbole Analogy Flashback Facial Expression Simile Assonance Juxtaposition Dialogue Rhyme Body Language Anthropomorphism Diagetic sounds Oxymoron Dramatic Irony Motif Foreshadowing Alliteration Situational Irony Mise- en- scene Personification Repetition Non- diagetic sounds Imagery Lighting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Symbolism
Rhythm
Onomatopoeia
Verbal Irony
Camera Angles
Metaphor
Hyperbole
Analogy
Flashback
Facial Expression
Simile
Assonance
Juxtaposition
Dialogue
Rhyme
Body Language
Anthropomorphism
Diagetic sounds
Oxymoron
Dramatic Irony
Motif
Foreshadowing
Alliteration
Situational Irony
Mise-en-scene
Personification
Repetition
Non-diagetic sounds
Imagery
Lighting