Dramatic Irony Simile Juxtaposition Mise- en- scene Metaphor Flashback Lighting Repetition Camera Angles Facial Expression Personification Dialogue Alliteration Verbal Irony Anthropomorphism Rhythm Rhyme Oxymoron Imagery Hyperbole Analogy Diagetic sounds Motif Non- diagetic sounds Onomatopoeia Assonance Foreshadowing Situational Irony Symbolism Body Language Dramatic Irony Simile Juxtaposition Mise- en- scene Metaphor Flashback Lighting Repetition Camera Angles Facial Expression Personification Dialogue Alliteration Verbal Irony Anthropomorphism Rhythm Rhyme Oxymoron Imagery Hyperbole Analogy Diagetic sounds Motif Non- diagetic sounds Onomatopoeia Assonance Foreshadowing Situational Irony Symbolism Body Language
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Dramatic Irony
Simile
Juxtaposition
Mise-en-scene
Metaphor
Flashback
Lighting
Repetition
Camera Angles
Facial Expression
Personification
Dialogue
Alliteration
Verbal Irony
Anthropomorphism
Rhythm
Rhyme
Oxymoron
Imagery
Hyperbole
Analogy
Diagetic sounds
Motif
Non-diagetic sounds
Onomatopoeia
Assonance
Foreshadowing
Situational Irony
Symbolism
Body Language