Hyperbole Flashback Facial Expression Simile Dramatic Irony Oxymoron Metaphor Rhyme Juxtaposition Symbolism Anthropomorphism Alliteration Lighting Verbal Irony Camera Angles Body Language Onomatopoeia Foreshadowing Analogy Mise- en- scene Personification Motif Repetition Diagetic sounds Imagery Dialogue Situational Irony Assonance Rhythm Non- diagetic sounds Hyperbole Flashback Facial Expression Simile Dramatic Irony Oxymoron Metaphor Rhyme Juxtaposition Symbolism Anthropomorphism Alliteration Lighting Verbal Irony Camera Angles Body Language Onomatopoeia Foreshadowing Analogy Mise- en- scene Personification Motif Repetition Diagetic sounds Imagery Dialogue Situational Irony Assonance Rhythm Non- diagetic sounds
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hyperbole
Flashback
Facial Expression
Simile
Dramatic Irony
Oxymoron
Metaphor
Rhyme
Juxtaposition
Symbolism
Anthropomorphism
Alliteration
Lighting
Verbal Irony
Camera Angles
Body Language
Onomatopoeia
Foreshadowing
Analogy
Mise-en-scene
Personification
Motif
Repetition
Diagetic sounds
Imagery
Dialogue
Situational Irony
Assonance
Rhythm
Non-diagetic sounds