Non- diagetic sounds Repetition Rhythm Alliteration Diagetic sounds Anthropomorphism Facial Expression Personification Body Language Mise- en- scene Onomatopoeia Oxymoron Rhyme Dialogue Lighting Foreshadowing Situational Irony Motif Analogy Simile Flashback Verbal Irony Hyperbole Symbolism Juxtaposition Imagery Metaphor Dramatic Irony Assonance Camera Angles Non- diagetic sounds Repetition Rhythm Alliteration Diagetic sounds Anthropomorphism Facial Expression Personification Body Language Mise- en- scene Onomatopoeia Oxymoron Rhyme Dialogue Lighting Foreshadowing Situational Irony Motif Analogy Simile Flashback Verbal Irony Hyperbole Symbolism Juxtaposition Imagery Metaphor Dramatic Irony Assonance Camera Angles
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Non-diagetic sounds
Repetition
Rhythm
Alliteration
Diagetic sounds
Anthropomorphism
Facial Expression
Personification
Body Language
Mise-en-scene
Onomatopoeia
Oxymoron
Rhyme
Dialogue
Lighting
Foreshadowing
Situational Irony
Motif
Analogy
Simile
Flashback
Verbal Irony
Hyperbole
Symbolism
Juxtaposition
Imagery
Metaphor
Dramatic Irony
Assonance
Camera Angles