Metaphor Lighting Non- diagetic sounds Rhyme Hyperbole Analogy Dialogue Situational Irony Rhythm Motif Facial Expression Foreshadowing Camera Angles Juxtaposition Alliteration Personification Simile Diagetic sounds Flashback Oxymoron Assonance Dramatic Irony Repetition Verbal Irony Anthropomorphism Onomatopoeia Symbolism Mise- en- scene Body Language Imagery Metaphor Lighting Non- diagetic sounds Rhyme Hyperbole Analogy Dialogue Situational Irony Rhythm Motif Facial Expression Foreshadowing Camera Angles Juxtaposition Alliteration Personification Simile Diagetic sounds Flashback Oxymoron Assonance Dramatic Irony Repetition Verbal Irony Anthropomorphism Onomatopoeia Symbolism Mise- en- scene Body Language Imagery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Metaphor
Lighting
Non-diagetic sounds
Rhyme
Hyperbole
Analogy
Dialogue
Situational Irony
Rhythm
Motif
Facial Expression
Foreshadowing
Camera Angles
Juxtaposition
Alliteration
Personification
Simile
Diagetic sounds
Flashback
Oxymoron
Assonance
Dramatic Irony
Repetition
Verbal Irony
Anthropomorphism
Onomatopoeia
Symbolism
Mise-en-scene
Body Language
Imagery