Mise- en- scene Verbal Irony Assonance Facial Expression Alliteration Oxymoron Imagery Flashback Camera Angles Non- diagetic sounds Body Language Personification Metaphor Juxtaposition Dramatic Irony Rhyme Situational Irony Repetition Lighting Hyperbole Anthropomorphism Symbolism Motif Simile Rhythm Diagetic sounds Onomatopoeia Foreshadowing Analogy Dialogue Mise- en- scene Verbal Irony Assonance Facial Expression Alliteration Oxymoron Imagery Flashback Camera Angles Non- diagetic sounds Body Language Personification Metaphor Juxtaposition Dramatic Irony Rhyme Situational Irony Repetition Lighting Hyperbole Anthropomorphism Symbolism Motif Simile Rhythm Diagetic sounds Onomatopoeia Foreshadowing Analogy Dialogue
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mise-en-scene
Verbal Irony
Assonance
Facial Expression
Alliteration
Oxymoron
Imagery
Flashback
Camera Angles
Non-diagetic sounds
Body Language
Personification
Metaphor
Juxtaposition
Dramatic Irony
Rhyme
Situational Irony
Repetition
Lighting
Hyperbole
Anthropomorphism
Symbolism
Motif
Simile
Rhythm
Diagetic sounds
Onomatopoeia
Foreshadowing
Analogy
Dialogue