Motif Analogy Anthropomorphism Flashback Oxymoron Assonance Non- diagetic sounds Dialogue Onomatopoeia Body Language Symbolism Rhyme Facial Expression Diagetic sounds Free! Situational Irony Mise- en- scene Metaphor Juxtaposition Rhythm Foreshadowing Dramatic Irony Lighting Camera Angles Alliteration Personification Verbal Irony Hyperbole Imagery Repetition Simile Motif Analogy Anthropomorphism Flashback Oxymoron Assonance Non- diagetic sounds Dialogue Onomatopoeia Body Language Symbolism Rhyme Facial Expression Diagetic sounds Free! Situational Irony Mise- en- scene Metaphor Juxtaposition Rhythm Foreshadowing Dramatic Irony Lighting Camera Angles Alliteration Personification Verbal Irony Hyperbole Imagery Repetition Simile
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Motif
Analogy
Anthropomorphism
Flashback
Oxymoron
Assonance
Non-diagetic sounds
Dialogue
Onomatopoeia
Body Language
Symbolism
Rhyme
Facial Expression
Diagetic sounds
Free!
Situational Irony
Mise-en-scene
Metaphor
Juxtaposition
Rhythm
Foreshadowing
Dramatic Irony
Lighting
Camera Angles
Alliteration
Personification
Verbal Irony
Hyperbole
Imagery
Repetition
Simile