Simile Anthropomorphism Alliteration Personification Facial Expression Non- diagetic sounds Foreshadowing Free! Oxymoron Hyperbole Verbal Irony Dramatic Irony Metaphor Mise- en- scene Rhyme Assonance Imagery Symbolism Juxtaposition Analogy Diagetic sounds Flashback Dialogue Lighting Onomatopoeia Repetition Motif Camera Angles Situational Irony Rhythm Body Language Simile Anthropomorphism Alliteration Personification Facial Expression Non- diagetic sounds Foreshadowing Free! Oxymoron Hyperbole Verbal Irony Dramatic Irony Metaphor Mise- en- scene Rhyme Assonance Imagery Symbolism Juxtaposition Analogy Diagetic sounds Flashback Dialogue Lighting Onomatopoeia Repetition Motif Camera Angles Situational Irony Rhythm Body Language
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Simile
Anthropomorphism
Alliteration
Personification
Facial Expression
Non-diagetic sounds
Foreshadowing
Free!
Oxymoron
Hyperbole
Verbal Irony
Dramatic Irony
Metaphor
Mise-en-scene
Rhyme
Assonance
Imagery
Symbolism
Juxtaposition
Analogy
Diagetic sounds
Flashback
Dialogue
Lighting
Onomatopoeia
Repetition
Motif
Camera Angles
Situational Irony
Rhythm
Body Language