Rhyme Facial Expression Foreshadowing Body Language Simile Flashback Mise- en- scene Metaphor Non- diagetic sounds Symbolism Motif Analogy Dramatic Irony Personification Assonance Repetition Dialogue Lighting Oxymoron Alliteration Diagetic sounds Camera Angles Free! Hyperbole Juxtaposition Anthropomorphism Verbal Irony Onomatopoeia Situational Irony Rhythm Imagery Rhyme Facial Expression Foreshadowing Body Language Simile Flashback Mise- en- scene Metaphor Non- diagetic sounds Symbolism Motif Analogy Dramatic Irony Personification Assonance Repetition Dialogue Lighting Oxymoron Alliteration Diagetic sounds Camera Angles Free! Hyperbole Juxtaposition Anthropomorphism Verbal Irony Onomatopoeia Situational Irony Rhythm Imagery
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rhyme
Facial Expression
Foreshadowing
Body Language
Simile
Flashback
Mise-en-scene
Metaphor
Non-diagetic sounds
Symbolism
Motif
Analogy
Dramatic Irony
Personification
Assonance
Repetition
Dialogue
Lighting
Oxymoron
Alliteration
Diagetic sounds
Camera Angles
Free!
Hyperbole
Juxtaposition
Anthropomorphism
Verbal Irony
Onomatopoeia
Situational Irony
Rhythm
Imagery