Non- diagetic sounds Foreshadowing Personification Repetition Situational Irony Symbolism Juxtaposition Rhythm Free! Analogy Dramatic Irony Verbal Irony Lighting Camera Angles Simile Mise- en- scene Alliteration Flashback Assonance Motif Oxymoron Body Language Metaphor Imagery Onomatopoeia Dialogue Anthropomorphism Facial Expression Rhyme Diagetic sounds Hyperbole Non- diagetic sounds Foreshadowing Personification Repetition Situational Irony Symbolism Juxtaposition Rhythm Free! Analogy Dramatic Irony Verbal Irony Lighting Camera Angles Simile Mise- en- scene Alliteration Flashback Assonance Motif Oxymoron Body Language Metaphor Imagery Onomatopoeia Dialogue Anthropomorphism Facial Expression Rhyme Diagetic sounds Hyperbole
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Non-diagetic sounds
Foreshadowing
Personification
Repetition
Situational Irony
Symbolism
Juxtaposition
Rhythm
Free!
Analogy
Dramatic Irony
Verbal Irony
Lighting
Camera Angles
Simile
Mise-en-scene
Alliteration
Flashback
Assonance
Motif
Oxymoron
Body Language
Metaphor
Imagery
Onomatopoeia
Dialogue
Anthropomorphism
Facial Expression
Rhyme
Diagetic sounds
Hyperbole