Rhyme Repetition Metaphor Imagery Mise- en- scene Non- diagetic sounds Body Language Symbolism Onomatopoeia Hyperbole Motif Verbal Irony Rhythm Oxymoron Facial Expression Anthropomorphism Lighting Camera Angles Simile Flashback Dialogue Foreshadowing Personification Diagetic sounds Dramatic Irony Juxtaposition Situational Irony Analogy Alliteration Assonance Rhyme Repetition Metaphor Imagery Mise- en- scene Non- diagetic sounds Body Language Symbolism Onomatopoeia Hyperbole Motif Verbal Irony Rhythm Oxymoron Facial Expression Anthropomorphism Lighting Camera Angles Simile Flashback Dialogue Foreshadowing Personification Diagetic sounds Dramatic Irony Juxtaposition Situational Irony Analogy Alliteration Assonance
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Rhyme
Repetition
Metaphor
Imagery
Mise-en-scene
Non-diagetic sounds
Body Language
Symbolism
Onomatopoeia
Hyperbole
Motif
Verbal Irony
Rhythm
Oxymoron
Facial Expression
Anthropomorphism
Lighting
Camera Angles
Simile
Flashback
Dialogue
Foreshadowing
Personification
Diagetic sounds
Dramatic Irony
Juxtaposition
Situational Irony
Analogy
Alliteration
Assonance