Facial Expression Imagery Alliteration Hyperbole Anthropomorphism Metaphor Simile Rhythm Analogy Flashback Dialogue Verbal Irony Foreshadowing Assonance Personification Mise- en- scene Body Language Motif Diagetic sounds Oxymoron Camera Angles Rhyme Symbolism Repetition Situational Irony Onomatopoeia Non- diagetic sounds Dramatic Irony Juxtaposition Lighting Facial Expression Imagery Alliteration Hyperbole Anthropomorphism Metaphor Simile Rhythm Analogy Flashback Dialogue Verbal Irony Foreshadowing Assonance Personification Mise- en- scene Body Language Motif Diagetic sounds Oxymoron Camera Angles Rhyme Symbolism Repetition Situational Irony Onomatopoeia Non- diagetic sounds Dramatic Irony Juxtaposition Lighting
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Facial Expression
Imagery
Alliteration
Hyperbole
Anthropomorphism
Metaphor
Simile
Rhythm
Analogy
Flashback
Dialogue
Verbal Irony
Foreshadowing
Assonance
Personification
Mise-en-scene
Body Language
Motif
Diagetic sounds
Oxymoron
Camera Angles
Rhyme
Symbolism
Repetition
Situational Irony
Onomatopoeia
Non-diagetic sounds
Dramatic Irony
Juxtaposition
Lighting