Body Language Onomatopoeia Diagetic sounds Rhyme Motif Facial Expression Situational Irony Foreshadowing Repetition Verbal Irony Flashback Dramatic Irony Assonance Alliteration Mise- en- scene Imagery Rhythm Analogy Lighting Hyperbole Oxymoron Metaphor Camera Angles Anthropomorphism Simile Dialogue Non- diagetic sounds Juxtaposition Symbolism Personification Body Language Onomatopoeia Diagetic sounds Rhyme Motif Facial Expression Situational Irony Foreshadowing Repetition Verbal Irony Flashback Dramatic Irony Assonance Alliteration Mise- en- scene Imagery Rhythm Analogy Lighting Hyperbole Oxymoron Metaphor Camera Angles Anthropomorphism Simile Dialogue Non- diagetic sounds Juxtaposition Symbolism Personification
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Body Language
Onomatopoeia
Diagetic sounds
Rhyme
Motif
Facial Expression
Situational Irony
Foreshadowing
Repetition
Verbal Irony
Flashback
Dramatic Irony
Assonance
Alliteration
Mise-en-scene
Imagery
Rhythm
Analogy
Lighting
Hyperbole
Oxymoron
Metaphor
Camera Angles
Anthropomorphism
Simile
Dialogue
Non-diagetic sounds
Juxtaposition
Symbolism
Personification