Body Language Analogy Metaphor Mise- en- scene Situational Irony Hyperbole Facial Expression Dialogue Rhythm Repetition Alliteration Flashback Imagery Motif Non- diagetic sounds Onomatopoeia Lighting Foreshadowing Assonance Personification Anthropomorphism Diagetic sounds Symbolism Juxtaposition Simile Verbal Irony Oxymoron Camera Angles Rhyme Dramatic Irony Body Language Analogy Metaphor Mise- en- scene Situational Irony Hyperbole Facial Expression Dialogue Rhythm Repetition Alliteration Flashback Imagery Motif Non- diagetic sounds Onomatopoeia Lighting Foreshadowing Assonance Personification Anthropomorphism Diagetic sounds Symbolism Juxtaposition Simile Verbal Irony Oxymoron Camera Angles Rhyme Dramatic Irony
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Body Language
Analogy
Metaphor
Mise-en-scene
Situational Irony
Hyperbole
Facial Expression
Dialogue
Rhythm
Repetition
Alliteration
Flashback
Imagery
Motif
Non-diagetic sounds
Onomatopoeia
Lighting
Foreshadowing
Assonance
Personification
Anthropomorphism
Diagetic sounds
Symbolism
Juxtaposition
Simile
Verbal Irony
Oxymoron
Camera Angles
Rhyme
Dramatic Irony